3D printing can seem like science fiction. Objects appear to be created out of nothing--as if by magic. With your own 3D printer, you can produce exactly the parts and products that you, and maybe only you, need. This book will guide you through your first steps in 3D printing at home. Get started with a solid overview of concepts and techniques. Learn the basics of 3D construction, with essential information on data files and software. Find out what your options are for both kits and ready-to-use printers. Discover what you need to do to make your first 3D printed part, and what it takes to become a 3D printing professional. 3D Printers: A Beginner's Guide will show you what's possible and what's not, with tips and tricks for practical applications with current technologies. If you aspire to use 3D printing for hobbies, crafts, spare parts, custom toys, or model engineering, this book will guide your first steps into a new future.
In recent years, 3D printers have revolutionized the worlds of manufacturing, design, and art. As the price of printers drop and their availability increases, more people will have access to these remarkable machines. A Beginner's Guide to 3D Printing is written for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Professional engineer Mike Rigsby leads readers step-by-step through fifteen simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. The toy projects in A Beginner's Guide to 3D Printing start simple-a domino, nothing more than an extruded rectangle, a rectangular block-that will take longer to print than design. But soon the reader will be creating jewel boxes with lids, a baking-powder submarine, interchangeable panels for a design-it-yourself dollhouse, a simple train with expandable track, a multipiece airplane, a working paddleboat, and a rubber band-powered car. Finally, readers will design, print, and assemble a Little Clicker, a noise-making push toy with froggy eyes. Once trained in the basics of CAD design, readers will be able to embark on even more elaborate designs of their own creation. Mike Rigsby is a professional electrical engineer and author of Doable Renewables, Amazing Rubber Band Cars and Haywired. He has written for Popular Science, Robotics Age, Modern Electronics, Circuit Cellar, Byte, and other magazines.
Author: Anna Kaziunas France
Publisher: Maker Media, Inc.
Release Date: 2013-11-19
The 3D printing revolution is well upon us, with new machines appearing at an amazing rate. With the abundance of information and options out there, how are makers to choose the 3D printer that's right for them? MAKE is here to help, with our Ultimate Guide to 3D Printing. With articles about techniques, freely available CAD packages, and comparisons of printers that are on the market, this book makes it easy to understand this complex and constantly-shifting topic. Based on articles and projects from MAKE's print and online publications, this book arms you with everything you need to know to understand the exciting but sometimes confusing world of 3D Printing.
Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers' life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!
Author: Richard Horne
Publisher: John Wiley & Sons
Release Date: 2017-05-04
The bestselling book on 3D printing 3D printing is one of the coolest inventions we've seen in our lifetime, and now you can join the ranks of businesspeople, entrepreneurs, and hobbyists who use it to do everything from printing foods and candles to replacement parts for older technologies—and tons of mind-blowing stuff in between! With 3D Printing For Dummies at the helm, you'll find all the fast and easy-to-follow guidance you need to grasp the methods available to create 3D printable objects using software, 3D scanners, and even photographs through open source software applications like 123D Catch. Thanks to the growing availability of 3D printers, this remarkable technology is coming to the masses, and there's no time like the present to let your imagination run wild and actually create whatever you dream up—quickly and inexpensively. When it comes to 3D printing, the sky's the limit! Covers each type of 3D printing technology available today: stereolithology, selective sintering, used deposition, and granular binding Provides information on the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of products Walks you through the process of creating a RepRap printer using open source designs, software, and hardware Offers strategies for improved success in 3D printing On your marks, get set, innovate!
This book is a practical tutorial, packed with real-world case studies to help you design models that print right the first time. If you are familiar with SketchUp and want to print the models you've designed, then this book is ideal for you. You don't need any experience in 3D printing; however, SketchUp beginners will require a companion book or video training series to teach them the basic SketchUp skills.
"3d printing continues to advance, and will increasingly facilitate low-run, customized, on-demand and material-efficient manufacturing. Already 3D printed metal and plastic parts are being fitted into products that range from jet engines to medical devices and personalized shoes. Next generation 3D printing processes are also being developed, while the convergence of 3D printing with other technologies presents significant opportunities for localization and more sustainable production methods. The 3D printing industry is indeed in a state of radical transition as it evolves from selling niche rapid prototyping equipment, to supplying cutting-edge digital manufacturing systems."--Provided by publisher
This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing.If you are a Blender user or someone who wants to use Blender to make 3D objects suitable for 3D printing, this book is ideal for you. You should already be comfortable with basic modeling in Blender - including using modifiers - although advanced skills are not required. All of the models that you will need are explored in-depth. This book does not assume that you will use any specific printer and teaches the general principles common to building models for most printers. It also gives you tips on discovering the requirements of the specific printer you will be using.
Author: David D. Thornburg
Release Date: 2014-06-01
Genre: Educational technology
"3D printing will be bigger than the Web." Chris Anderson, former editor-in-chief of Wired magazine This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology, exciting powerful new design software, and even advice for purchasing your first 3D printer. The real power of the book comes from a variety of teacher-tested step-by-step classroom projects. Eighteen fun and challenging projects explore science, technology, engineering, and mathematics, along with forays into the visual arts and design. The Invent To Learn Guide to 3D Printing in the Classroom is written in an engaging style by authors with decades of educational technology experience.
Beginning Design for 3D Printing is the full color go-to-guide for creating just about anything on a 3D printer. This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D printing, eager artists, seasoned engineers, 3D printing entrepreneurs, and first-time owners of 3D printers to ensure original ideas can be 3D printed. Beginning Design for 3D Printing explores a variety of 3D printing projects. Focus is on the use of freely available 3D design applications with step-by-step techniques that will demonstrate how to create a wide variety of 3D printable objects and illustrate the differences between splines, polygons, and solids. Users will get a deep understanding of a wide range modeling applications. They'll learn the differences between organic modeling tools, hard edge modeling, and precision, CAD-based techniques used to make 3D printable designs, practical products, and personalized works of art. Whether you are a student on a budget or a company exploring R & D options for 3D printing, Beginning Design for 3D Printing will provide the right tools and techniques to ensure 3D printing success.
The Zombie Apocalypse Guide to 3D printing is written for the person who wants to use their printer to make practical, durable items for everyday use. Whether rebuilding civilization from your jungle hideaway, fighting off zombie hordes, or just printing a new plastic bit for your latest project, The Zombie Apocalypse Guide to 3D printing has what you need to get the job done. If you are going to buy just one book for your 3D printing toolbox, this should be it. With 180+ pages and more than 65 illustrations and photos, this easy to read volume contains sections on: - designing for 3d printing - optimizing your designs for strength and printability - printing at 2x+ speed for prototyping - leveraging "vitamins" to multiply the usefulness of your printed designs - how to template and prototype replacement parts - calculating safe working loads for printed objects - basic paradigms for 3D design - calibrating and adjusting your printer - troubleshooting common printing problems - operating your printer from improvised power supplies - and much, much more. With a tongue in cheek nod to the zombie mythos, this volume will enable you to manufacture things on your desktop that you might otherwise have to purchase, painstakingly craft, or do without. Emphasizing independence and solving practical problems, this book will help the reader to design and manufacture new items as well as making perfect fitting repair and replacement parts. No matter what type of 3D printer you use, reading The Zombie Apocalypse Guide to 3D printing will help you to improve your design skills and understand critical technical details, help you to identify and correct common printing problems, and expand your horizons in the 3d printing with the use of the most effective design methods. Paperback, 187 Pages, 68 Illustrations.
"Over the fast few years 3D printing has revolutionized the way we create things, prototype products and design art. As the technological [sic] grows, more possibilities develop in ways to utilize this innovative technology. Monetize the advantages of the 3D printing technology and you will be well on your way toward leading the next industrial revolution." --P.  of cover.
Author: Dorling Kindersley, Inc.
Publisher: DK Children
Release Date: 2017-10-03
Genre: Juvenile Nonfiction
This user-friendly family guide to 3-D printing is packed with exciting ideas for how to design and print your own toys, gadgets, models, and ornaments, and doesn't even require any specialist software. Using freely available software, 3-D Printing Projects provides inspiration and step-by-step visual instruction for both simple builds and more complicated pieces--from key rings and money boxes to chess boards and model cars. From designing to scanning to modeling to digital sculpting to slicing to printing, this how-to guide covers it all. Information on the 3-D printing revolution and the science behind how it works is also included, so kids can learn even before doing. Supporting STEAM initiatives and the Maker Movement, 3-D Printing Projects is sure to get young makers creating and innovating.
In 3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behind Mastering 3D Printing, explain step-by-step how to use the MatterControl program, which allows you to control many common types of 3D printers (including both cartesian and delta style machines). 3D Printing With MatterControl can stand alone, or it can be a companion to Mastering 3D Printing to show you how to install, configure, and use best practices with your printer and printing software. The book includes both step by step software walkthroughs and case studies with typical 3D printed objects. Whether you are a "maker" or a teacher of makers, 3D Printing with MatterControl will show you how to get the most out of your printer with the new standard for open source 3D printing software. While there are books available on 3D printers, and even a few on software to make models for printers, there are few good sources covering the software that actually controls these printers. MatterControl is emerging as the leading open source software for 3D printers, and 3D Printing With MatterControl covers this new standard in this brief book.