Author: Dorling Kindersley, Inc.
Publisher: DK Children
Release Date: 2017-10-03
Genre: Juvenile Nonfiction
This user-friendly family guide to 3-D printing is packed with exciting ideas for how to design and print your own toys, gadgets, models, and ornaments, and doesn't even require any specialist software. Using freely available software, 3-D Printing Projects provides inspiration and step-by-step visual instruction for both simple builds and more complicated pieces--from key rings and money boxes to chess boards and model cars. From designing to scanning to modeling to digital sculpting to slicing to printing, this how-to guide covers it all. Information on the 3-D printing revolution and the science behind how it works is also included, so kids can learn even before doing. Supporting STEAM initiatives and the Maker Movement, 3-D Printing Projects is sure to get young makers creating and innovating.
Over 20 exciting 3D printing projects for kids to design and print their own toys, gadgets, models, and ornaments. Using freely available 3D modelling software and without the need for your own 3D printer, 3D Printing Projects has inspiration and instructions for a wide range of thrilling projects, from simple models you can print and assemble at home to more elaborate builds you can design on screen and then order online. Taking children 9 years old+ through how a 3D printer works and what type of 3D printers there are to 3D scanning and preparing files, this is the perfect introduction to this exciting and ever-expanding technology. Each projects consists of numbered steps that walk you through the 3D design process, from digital modelling and sculpting to slicing, printing, and painting so that children can make their own shark-shaped phone stand or a monster chess set! Join the 3D printing revolution today with DK's3D Printing Projectsbook.
Even if you've never touched a 3D printer, these projects will excite and empower you to learn new skills, extend your current abilities, and awaken your creative impulses. Each project uses a unique combination of electronics, hand assembly techniques, custom 3D-printed parts, and software, while teaching you how to think through and execute your own ideas. Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials. In Make: 3D Printing Projects, you'll: Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures. Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike. Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping. Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools. Get hands-on with animatronics by building your own set of life-like mechanical eyes. Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone. Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.
Create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. This book shows parents and teachers how to use the models inside as starting points for 3D printable explorations. Students can start with these models and vary them for their own explorations. Unlike other sets of models that can just be scaled, these models have the science built-in to allow for more insight into the fundamental concepts. Each of the eight topics is designed to be customized by you to create a wide range of projects suitable for science fairs, extra credit, or classroom demonstrations. Science fair project suggestions and extensive "where to learn more" resources are included, too. You will add another dimension to your textbook understanding of science. What You'll Learn Create (and present the science behind) 3D printed models. Use a 3D printer to create those models as simply as possible. Discover new science insights from designing 3D models. Who This Book Is For Parents and teachers
"3D Printing Projects" has been written for people with basic 3D modeling experience who are now ready to create their own 3D printing designs. This book will give you tips, advice and inspiration, followed by 20 3D design projects to 3D model and print. Each project has a short introduction, followed by a 2D technical drawing with the main dimensions, as well as some screenshots to guide you through the 3D modeling process. The projects include a lamp shade, a chess set, a ring and other functional and decorative objects. Have fun modeling and printing these 20 designs, or let them be an inspiration to create your own designs with your own 3D printer! Kevin Koekkoek has a background in fine wood working and architectural model making. He now collaborates with designers and artists to transform their sketches into 3D prints.
Author: Lydia Sloan Cline
Publisher: McGraw Hill Professional
Release Date: 2017-08-18
Genre: Technology & Engineering
Learn to model, print, and fabricate your own 3D designs—all with no prior experience! This easy-to-follow, fun guide is full of hands-on 3D printing projects that will inspire makers of all types, ages, and skill levels. The book features highly illustrated, DIY examples that show, step-by-step, how to put 3D printing technology to work in your own designs. 3D Printer Projects for Makerspaces starts with simple one-piece items and then gradually introduces more complex techniques to make solid, flexible, and multi-piece snap-together creations. Screenshots, diagrams, and source code are provided throughout. Projects include a key charm, topo map, Spirograph game, polygon hat, phone case—even a realistic model plane! • Covers Autodesk Fusion, AutoCAD, Inkscape, SketchUp, Vetric Cut 2D, and more • Shows how to use 3D analysis tools to save time and cut waste • Written by a dedicated maker and college instructor
The possibilities of what can be made with a 3D printer are endless. This guide presents the basics of 3D printing, beginner’s projects, and additional resources to set young makers on their way to becoming masters. With up-to-the-minute information, simple language, and hands-on projects, this is the prefect launching point into the exciting world of 3D printing.
Learn physics, engineering, and geology concepts usually seen in high school and college in an easy, accessible style. This second volume addresses these topics for advanced science fair participants or those who just like reading about and understanding science. 3D Printed Science Project Volume 2 describes eight open-source 3D printable models, as well as creative activities using the resulting 3D printed pieces. The files are designed to print as easily as possible, and the authors give tips for printing them on open source printers. As 3D printers become more and more common and affordable, hobbyists, teachers, parents, and students stall out once they've printed some toys and a few household items. To get beyond this, most people benefit from a “starter set” of objects as a beginning point in their explorations, partially just to see what is possible. This book tells you the solid science stories that these models offer, and provides them in open-source repositories. What You Will Learn Create (and present the science behind) 3D printed models Review innovative ideas for tactile ways to learn concepts in engineering, geology and physics Learn what makes a models easy or hard to 3D print Who This Book Is For The technology- squeamish teacher and parents who want their kids to learn something from their 3D printer but don’t know how, as well as high schoolers and undergraduates.
Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.
Author: Anna Kaziunas France
Publisher: Maker Media, Inc.
Release Date: 2013-11-19
The 3D printing revolution is well upon us, with new machines appearing at an amazing rate. With the abundance of information and options out there, how are makers to choose the 3D printer that's right for them? MAKE is here to help, with our Ultimate Guide to 3D Printing. With articles about techniques, freely available CAD packages, and comparisons of printers that are on the market, this book makes it easy to understand this complex and constantly-shifting topic. Based on articles and projects from MAKE's print and online publications, this book arms you with everything you need to know to understand the exciting but sometimes confusing world of 3D Printing.
Beginning Design for 3D Printing is the full color go-to-guide for creating just about anything on a 3D printer. This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D printing, eager artists, seasoned engineers, 3D printing entrepreneurs, and first-time owners of 3D printers to ensure original ideas can be 3D printed. Beginning Design for 3D Printing explores a variety of 3D printing projects. Focus is on the use of freely available 3D design applications with step-by-step techniques that will demonstrate how to create a wide variety of 3D printable objects and illustrate the differences between splines, polygons, and solids. Users will get a deep understanding of a wide range modeling applications. They'll learn the differences between organic modeling tools, hard edge modeling, and precision, CAD-based techniques used to make 3D printable designs, practical products, and personalized works of art. Whether you are a student on a budget or a company exploring R & D options for 3D printing, Beginning Design for 3D Printing will provide the right tools and techniques to ensure 3D printing success.
Author: Gareth Branwyn
Publisher: Sparks of Fire Press
Release Date: 2014-07-01
A comprehensive collection of cyberculture pioneer Gareth Branwyn's best work, Borg Like Me spans a 30-year writing career. The book covers Branwyn's coming of age in a commune, his involvement in the 90s zine publishing scene, his tenure at influential cyber arts and culture mags Mondo 2000, bOING bOING, Wired, and his eight years at MAKE, spearheading the growing maker movement. Previously published material is woven throughout with Branwyn's unabashedly honest commentary, personal anecdotes, and original essays. Read about the smart-druggies behind Mondo 2000, impersonating Billy Idol in cyberspace (for Billy Idol), the making of the iconic early 90s hypermedia book, Beyond Cyberpunk!, and Branwyn going positively Phillip K. Dick after a heart attack and a bad blood transfusion. Borg Like Me is a smart, passionate, intense trip along the bleeding edges of art, technology, and culture at the turn of the 21st century.
Author: James Floyd Kelly
Publisher: Que Publishing
Release Date: 2013-10-25
Want something? Print it–with your own 3D printer! Right now, you can print practically any 3D object you can imagine–from toys to gadgets to replacement parts, and beyond! All you need is a 3D printer…and they’re simpler and cheaper than you ever imagined. This full-color, step-by-step guide will get you started–and if you want, it’ll even walk you through building your own 3D printer from an inexpensive kit. Packed with colorful photos and screenshots, it explains all the crucial details other books skip. You’ll walk through choosing and assembling your new 3D printer kit…brainstorming and designing new objects with free software…and then printing them on your brand-new 3D printer. 3D printing is today’s hottest new technological revolution, and this book takes you right to the cutting edge! Discover how 3D printers work and what you can do with them Compare and choose your first 3D printer–either pre-built or kit Assemble Printrbot Simple, one of the world’s easiest 3D printer kits Install and configure software that tells your 3D printer what to do Print your first 3D project from an existing object file Use free Tinkercad software to create your own original 3D models Explore AutoDesk’s free software for 3D printing Use Print-It-For-You services for projects your home printer can’t handle Find great 3D printing projects and models on the Web Imagine creative new uses for your 3D printer
This book is a practical tutorial, packed with real-world case studies to help you design models that print right the first time. If you are familiar with SketchUp and want to print the models you've designed, then this book is ideal for you. You don't need any experience in 3D printing; however, SketchUp beginners will require a companion book or video training series to teach them the basic SketchUp skills.
Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic. -- Carlo H. Séquin