Algorithmic Puzzles

Author: Anany Levitin
Publisher: Oxford University Press
ISBN: 9780199876549
Release Date: 2011-09-21
Genre: Mathematics

While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures. The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary on the puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking through more difficult puzzles.

Algorithmic Puzzles

Author: Anany Levitin
Publisher: OUP USA
ISBN: 9780199740444
Release Date: 2011-10-14
Genre: Computers

Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.

Algorithmic Puzzles

Author: Anany Levitin
Publisher: Oxford University Press
ISBN: 9780199911776
Release Date: 2011-10-12
Genre: Mathematics

While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures. The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary on the puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking through more difficult puzzles.

Data Structures and Algorithms Made Easy

Author: Narasimha Karumanchi
Publisher: Careermonk Publications
ISBN: 819324527X
Release Date: 2016-08-28
Genre: Business & Economics

"Data Structures And Algorithms Made Easy: Data Structures and Algorithmic Puzzles" is a book that offers solutions to complex data structures and algorithms. There are multiple solutions for each problem and the book is coded in C/C++, it comes handy as an interview and exam guide for computer scientists.

Geek Sudoku

Author: Adams Media
Publisher: F+W Media, Inc.
ISBN: 9781440560804
Release Date: 2013-01-18
Genre: Games & Activities

Put your brains to the test with these sudoku puzzles! If you're a puzzler and think you know all there is to know about sudoku, think again. Filled with fun and challenging puzzles, Geek Sudoku tests your logic as you analyze each set of numbers and solve the algorithms on the board. Every puzzle will stimulate your mathematical genius while you search for its solution. With more than seventy-five addictive number puzzles, this puzzle collection will separate the n00bs from the real deal!

Programming for the Puzzled

Author: Srini Devadas
Publisher: MIT Press
ISBN: 9780262534307
Release Date: 2017-10-27
Genre: Computers

This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment -- a search strategy, data structure, or mathematical fact -- and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.

Algorithmic Problem Solving

Author: Roland Backhouse
Publisher: John Wiley & Sons
ISBN: 9780470684535
Release Date: 2011-10-24
Genre: Computers

An entertaining and captivating way to learn the fundamentals of using algorithms to solve problems The algorithmic approach to solving problems in computer technology is an essential tool. With this unique book, algorithm guru Roland Backhouse shares his four decades of experience to teach the fundamental principles of using algorithms to solve problems. Using fun and well-known puzzles to gradually introduce different aspects of algorithms in mathematics and computing. Backhouse presents you with a readable, entertaining, and energetic book that will motivate and challenge you to open your mind to the algorithmic nature of problem solving. Provides a novel approach to the mathematics of problem solving focusing on the algorithmic nature of problem solving Uses popular and entertaining puzzles to teach you different aspects of using algorithms to solve mathematical and computing challenges Features a theory section that supports each of the puzzles presented throughout the book Assumes only an elementary understanding of mathematics Let Roland Backhouse and his four decades of experience show you how you can solve challenging problems with algorithms!

Data Structures and Algorithms Made Easy in Java

Author: Narasimha Karumanchi
Publisher: Createspace Independent Pub
ISBN: 1468101277
Release Date: 2011-12-16
Genre: Computers

Peeling Data Structures and Algorithms for (Java, Second Edition): * Programming puzzles for interviews * Campus Preparation * Degree/Masters Course Preparation * Instructor's * GATE Preparation * Big job hunters: Microsoft, Google, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Webaroo, De-Shaw, Success Factors, Face book, McAfee and many more * Reference Manual for working people

Data Structure and Algorithmic Thinking with Python

Author: Narasimha Karumanchi
Publisher: Careermonk Publications
ISBN: 8192107590
Release Date: 2015-01-29
Genre:

It is the Python version of "Data Structures and Algorithms Made Easy." Table of Contents: goo.gl/VLEUca Sample Chapter: goo.gl/8AEcYk Source Code: goo.gl/L8Xxdt The sample chapter should give you a very good idea of the quality and style of our book. In particular, be sure you are comfortable with the level and with our Python coding style. This book focuses on giving solutions for complex problems in data structures and algorithm. It even provides multiple solutions for a single problem, thus familiarizing readers with different possible approaches to the same problem. "Data Structure and Algorithmic Thinking with Python" is designed to give a jump-start to programmers, job hunters and those who are appearing for exams. All the code in this book are written in Python. It contains many programming puzzles that not only encourage analytical thinking, but also prepares readers for interviews. This book, with its focused and practical approach, can help readers quickly pick up the concepts and techniques for developing efficient and effective solutions to problems. Topics covered include: Organization of Chapters Introduction Recursion and Backtracking Linked Lists Stacks Queues Trees Priority Queues and Heaps Disjoint Sets ADT Graph Algorithms Sorting Searching Selection Algorithms [Medians] Symbol Tables Hashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Hacks on Bit-wise Programming Other Programming Questions

Programming Challenges

Author: Steven S Skiena
Publisher: Springer Science & Business Media
ISBN: 9780387220819
Release Date: 2006-04-18
Genre: Computers

There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

The Colossal Book of Mathematics

Author: Martin Gardner
Publisher: W. W. Norton & Company
ISBN: 0393020231
Release Date: 2001
Genre: Games

The author presents a selection of pieces from his Scientific American "Mathematical Games" column, presenting puzzles and concepts that range from arithmetic and geometrical games to the meaning of M.C. Escher's artwork.

Introduction to the Design Analysis of Algorithms

Author: Anany Levitin
Publisher: Addison-Wesley Longman
ISBN: 0132316811
Release Date: 2012
Genre: Computers

Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, Introduction to the Design and Analysis of Algorithms presents the subject in a coherent and innovative manner. Written in a student-friendly style, the book emphasizes the understanding of ideas over excessively formal treatment while thoroughly covering the material required in an introductory algorithms course. Popular puzzles are used to motivate students' interest and strengthen their skills in algorithmic problem solving. Other learning-enhancement features include chapter summaries, hints to the exercises, and a detailed solution manual.

Algorithms Unlocked

Author: Thomas H. Cormen
Publisher: MIT Press
ISBN: 9780262313230
Release Date: 2013-03-01
Genre: Computers

Have you ever wondered how your GPS can find the fastest way to your destination, selecting one route from seemingly countless possibilities in mere seconds? How your credit card account number is protected when you make a purchase over the Internet? The answer is algorithms. And how do these mathematical formulations translate themselves into your GPS, your laptop, or your smart phone? This book offers an engagingly written guide to the basics of computer algorithms. In Algorithms Unlocked, Thomas Cormen -- coauthor of the leading college textbook on the subject -- provides a general explanation, with limited mathematics, of how algorithms enable computers to solve problems. Readers will learn what computer algorithms are, how to describe them, and how to evaluate them. They will discover simple ways to search for information in a computer; methods for rearranging information in a computer into a prescribed order ("sorting"); how to solve basic problems that can be modeled in a computer with a mathematical structure called a "graph" (useful for modeling road networks, dependencies among tasks, and financial relationships); how to solve problems that ask questions about strings of characters such as DNA structures; the basic principles behind cryptography; fundamentals of data compression; and even that there are some problems that no one has figured out how to solve on a computer in a reasonable amount of time.

Coding Puzzles

Author: Codingtmd
Publisher: CreateSpace
ISBN: 1499527896
Release Date: 2014-06-03
Genre: Computers

If you are preparing the programming interview for a software engineer position, you might want to look at this book. Make sure you have basic knowledge of data structure and algorithm, because this book is mostly focus on how to resolve the coding puzzles with existing data structure and algorithm. If you need some refresh of data structure and algorithm, there is a good book you might want to take a look first, by Thomas H. Cormen. This book has 105 puzzles. Every puzzle contains a detailed explanation and some implementations.