Augmented and Mixed Reality

Author: Lucas Licht
Publisher: diplom.de
ISBN: 9783836647823
Release Date: 2010-06-14
Genre: Language Arts & Disciplines

Inhaltsangabe:Einleitung: In den letzten 20 Jahren haben der Computer und das Internet das Fernsehen als Leitmedium der Gesellschaft abgelöst und bemerkenswerte Veränderungen der medienbenutzenden Kultur bewirkt. Der Computer als „avancierte Kommunikationstechnologie“ prägt heute die „leib- und kontextgebundenen Modi des Alltagswissens, die Menschen dazu befähigen, sich eine Welt des Handelns zu erschließen“, auf bislang noch nicht dagewesene Weise. Seine „ausgiebige Nutzung ist Teil des gewöhnlichen Lebens mit all seinen unbefragten Selbstverständlichkeiten und Routinehandlungen geworden“. So bedingte die Entwicklung und globale Vernetzung der Computersysteme, dass durch das Internet und die Virtual Reality „räumliche Nähe als Bedingung für personelle Kommunikation aufgehoben“ und „weltweite Kommunikationen die ebenso interaktiv sind wie Gespräche“, ermöglicht wurden. „Das Internet vereinigt Einkaufszentrum, Radio, Film, Fernsehen, Fax und andere Medien“. Es gibt kaum noch Informationen und Medieninhalte, die man nicht auch im verzweigten Netzwerk des Internet finden könnte. Die Gemeinschaft der Internetnutzer erstreckt sich über die ganze Welt und hat ihr Medien-Konsumverhalten an die Strukturen des Netzes angeglichen. Durch Hyperlinks geleitet, die jegliche Seiten und Inhalte im Netz mit thematisch ähnlichen Inhalten verbinden können, navigiert der User durch den Cyberspace und gestaltet sein eigenes Programm, seinen Vorlieben folgend. Seit einigen Jahren deutet sich durch die Vermehrung mobiler, internetfähiger Computersysteme eine Weiterentwicklung dieser Leitmedien an. Die Mobilisierung der Computer ermöglicht neue Medienkanäle, Phänomene und Anwendungen, sowie die, in der Medienwahrnehmung bislang recht unbeachteten Augmented und Mixed Reality. Durch dieses Phänomen können, wie durch die Leitmedien Computer und Internet, nahezu alle älteren Medienformen vereinigt werden, dies jedoch in neuer Umgebung. Durch die Augmented Reality werden die Funktionsweisen des Desktops der Computer und der Hyperlinks des Internets, aus dem herkömmlichen Rezeptionskontext der stationären Benutzung in den eigenen vier Wänden in die Außen- bzw. Umwelt verlagert. Die Entwicklung des mobilen Computings und die dadurch ermöglichte Augmented Reality könnten möglicherweise den Computer und das Internet als Leitmedien ablösen. Diese Arbeit soll das Phänomen der Augmented Reality in die Medienwissenschaft einführen und einen Überblick über die durch ihr [...]

Virtuelle Techniken im industriellen Umfeld

Author: Werner Schreiber
Publisher: Springer-Verlag
ISBN: 9783642206368
Release Date: 2011-09-20
Genre: Technology & Engineering

In dem Buch betrachten Experten den Einsatz virtueller Technologien über den gesamten Lebenszyklus eines Produkts hinweg – von der Entstehung bis zum End of Produktion (EOP). Dargestellt werden Konzepte zur Informationsbereitstellung im Product Life Cycle Management, Simulation und Rendering, Lokalisation und Tracking sowie weitere Fragen zur virtuellen und erweiterten Realität. Die Ergebnisse des AVILUS-Projekts zeigen, dass diese Technologien in kleinen und mittleren Unternehmen zur Steigerung von Wirtschaftlichkeit und Qualität beitragen können.

The Metaphysics of Virtual Reality

Author: Michael Heim
Publisher: Oxford University Press on Demand
ISBN: 9780195092585
Release Date: 1994
Genre: History

Heim examines, among other things, how our perception of the world will change as we move in and out of a computer-generated world.

The Abolition of Species

Author: Dietmar Dath
Publisher: Doppelhouse Press
ISBN: 0998777099
Release Date: 2018-05-08
Genre:

After mankind's near-extermination, a kingdom of animals harnessing biotechnology wages a multi-planetary war against a new form of artificial intelligence.

Ontology Driven Software Development

Author: Jeff Z. Pan
Publisher: Springer Science & Business Media
ISBN: 9783642312267
Release Date: 2012-12-22
Genre: Computers

This book is about a significant step forward in software development. It brings state-of-the-art ontology reasoning into mainstream software development and its languages. Ontology Driven Software Development is the essential, comprehensive resource on enabling technologies, consistency checking and process guidance for ontology-driven software development (ODSD). It demonstrates how to apply ontology reasoning in the lifecycle of software development, using current and emerging standards and technologies. You will learn new methodologies and infrastructures, additionally illustrated using detailed industrial case studies. The book will help you: Learn how ontology reasoning allows validations of structure models and key tasks in behavior models. Understand how to develop ODSD guidance engines for important software development activities, such as requirement engineering, domain modeling and process refinement. Become familiar with semantic standards, such as the Web Ontology Language (OWL) and the SPARQL query language. Make use of ontology reasoning, querying and justification techniques to integrate software models and to offer guidance and traceability supports. This book is helpful for undergraduate students and professionals who are interested in studying how ontologies and related semantic reasoning can be applied to the software development process. In addition, itwill also be useful for postgraduate students, professionals and researchers who are going to embark on their research in areas related to ontology or software engineering.

RoboCup 2006 Robot Soccer World Cup X

Author: Gerhard Lakemeyer
Publisher: Springer Science & Business Media
ISBN: 9783540740230
Release Date: 2007-08-14
Genre: Computers

This book constitutes the 10th official archival publication devoted to RoboCup. It documents the achievements presented at the RoboCup 2006 International Symposium, held in Bremen, Germany, in June 2006, in conjunction with the RoboCup Competition. It serves as a valuable source of reference and inspiration for those interested in robotics or distributed intelligence.

Semantic Web Enabled Software Engineering

Author: J.Z. Pan
Publisher: IOS Press
ISBN: 9781614993704
Release Date: 2014-07-16
Genre: Computers

Over the last decade, ontology has become an important modeling component in software engineering. Semantic Web Enabled Software Engineering presents some critical findings on opening a new direction of the research of Software Engineering, by exploiting Semantic Web technologies. Most of these findings are from selected papers from the Semantic Web Enabled Software Engineering (SWESE) series of workshops starting from 2005. Edited by two leading researchers, this advanced text presents a unifying and contemporary perspective on the field. The book integrates in one volume a unified perspective on concepts and theories of connecting Software Engineering and Semantic Web. It presents state-of-the-art techniques on how to use Semantic Web technologies in Software Engineering and introduces techniques on how to design ontologies for Software Engineering.

CAD Systems Development

Author: Dieter Roller
Publisher: Springer Science & Business Media
ISBN: 9783642607189
Release Date: 2012-12-06
Genre: Computers

Future computer aided design systems will themselves be designed using tools and methods that are still under development. This book presents the latest progress in research on the tools and methods needed to develop those CAD systems. The topics covered include algorithmic aspects, the product data and development process, future CAD architectures, feature based modeling and automatic feature recognition, complex surface design, and system implementation issues. The book contains contributions by the world's leading experts in the field of CAD technology from both universities and industry. The contributions are based on lectures given at the International Conference and Research Center for Computer Science, Schloss Dagstuhl, Germany.

Software Language Engineering

Author: Brian Malloy
Publisher: Springer
ISBN: 9783642194405
Release Date: 2011-02-18
Genre: Computers

This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Software Language Engineering, SLE 2010, held in Eindhoven, The Netherlands, in October 2010. The 24 papers presented were carefully reviewed and selected from 79 submissions. The book also contains the abstracts of two invited talks. The papers are grouped in topical sections on grammarware, metamodeling, evolution, programming, and domain-specific languages. The short papers and demos included deal with modeling and transformations and translations.

CAD Tools and Algorithms for Product Design

Author: P. Brunet
Publisher: Springer Science & Business Media
ISBN: 9783662041239
Release Date: 2013-03-09
Genre: Computers

A look at important new tools and algorithms for future product modeling systems, based on a seminar at the International Conference and Research Center for Computer Science, Schloß Dagstuhl, Germany, presented by internationally recognised experts in CAD technology.

Grand Timely Topics in Software Engineering

Author: Jácome Cunha
Publisher: Springer
ISBN: 9783319600741
Release Date: 2017-07-11
Genre: Computers

This tutorial volume includes the revised and extended tutorials (briefings) held at the 5th International Summer School on Grand Timely Topics in Software Engineering, GTTSE 2015, in Braga, Portugal, in August 2015. GTTSE 2015 applied a broader scope to include additional areas of software analysis, empirical research, modularity, and product lines. The tutorials/briefings cover probabilistic program analysis, ontologies in software engineering, empirical evaluation of programming and programming languages, model synchronization management of software product families, "people analytics" in software development, DSLs in robotics, structured program generation techniques, advanced aspects of software refactoring, and name binding in language implementation.

Inclusion of Pattern Languages and Related Problems

Author: Dominik Freydenberger
Publisher: Logos Verlag Berlin GmbH
ISBN: 9783832530716
Release Date: 2012
Genre:

A pattern is a word that consists of variables and terminal symbols. The pattern language that is generated by a pattern A is the set of all terminal words that can be obtained from A by uniform replacement of variables with terminal words. For example, the pattern A = xaxa (where x is a variable, and a is a terminal symbol) generates the set of all squares that end on a. Due to their simple definition, pattern languages have various connections to a wide range of other areas in computer science and mathematics. On the other hand, many of the canonical questions are surprisingly difficult for pattern languages. The present thesis discusses various aspects of the inclusion problem of pattern languages. It can be divided in two parts. The first one examines the decidability of the inclusion problem under various restrictions, and the related question of minimizability of regular expressions with repetition operators. The second part deals with descriptive patterns, the smallest generalizations of arbitrary languages through pattern languages ("smallest" with respect to the inclusion relation). Main topics are the existence and the discoverability of descriptive patterns.

The Internet of Products

Author: Robert Neumann
Publisher: Springer Science & Business Media
ISBN: 9783658009052
Release Date: 2012-11-27
Genre: Computers

​This study approaches the difficult problem of providing Internet users with a completely transparent view on electronic markets from a product information accessibility point of view. Robert Neumann analyzes economic, ecological, and societal gains of openly accessible product information in the form of theoretical models. Though many aspects of very different research disciplines have to be investigated to gain a holistic view on the Internet of Products, this thesis reduces the range of involved research topics to product information discoverability related questions.