Automate the Boring Stuff with Python

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593275990
Release Date: 2015-04-14
Genre: Computers

If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: Search for text in a file or across multiple filesCreate, update, move, and rename files and foldersSearch the Web and download online contentUpdate and format data in Excel spreadsheets of any sizeSplit, merge, watermark, and encrypt PDFsSend reminder emails and text notificationsFill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Coding with Minecraft

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593278540
Release Date: 2018-05-29
Genre: Computers

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Invent Your Own Computer Games with Python 4th Edition

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593277956
Release Date: 2017-01-10
Genre: Computers

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Cracking Codes with Python

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593278694
Release Date: 2018-01-23
Genre: Computers

Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

Practical Web Scraping for Data Science

Author: Seppe vanden Broucke
Publisher: Apress
ISBN: 9781484235829
Release Date: 2018-04-18
Genre: Computers

This book provides a complete and modern guide to web scraping, using Python as the programming language, without glossing over important details or best practices. Written with a data science audience in mind, the book explores both scraping and the larger context of web technologies in which it operates, to ensure full understanding. The authors recommend web scraping as a powerful tool for any data scientist’s arsenal, as many data science projects start by obtaining an appropriate data set. Starting with a brief overview on scraping and real-life use cases, the authors explore the core concepts of HTTP, HTML, and CSS to provide a solid foundation. Along with a quick Python primer, they cover Selenium for JavaScript-heavy sites, and web crawling in detail. The book finishes with a recap of best practices and a collection of examples that bring together everything you've learned and illustrate various data science use cases. What You'll Learn Leverage well-established best practices and commonly-used Python packages Handle today's web, including JavaScript, cookies, and common web scraping mitigation techniques Understand the managerial and legal concerns regarding web scraping Who This Book is For A data science oriented audience that is probably already familiar with Python or another programming language or analytical toolkit (R, SAS, SPSS, etc). Students or instructors in university courses may also benefit. Readers unfamiliar with Python will appreciate a quick Python primer in chapter 1 to catch up with the basics and provide pointers to other guides as well.

Python Beyond the Basics

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593279663
Release Date: 2019-04-09
Genre:

Go from beginner programmer to Python programmer! Level up your skills to an intermediate level. You're a student who wants to jumpstart their career with practical skills, or you're a self-taught beginner who has learned all you can from beginner programmer books and coding bootcamps. Now you're looking for the next step to becoming a real-world professional programmer so you can create your own apps, work with other Pythonistas, and get started with your career. If that's who you are, then this book is for you! Become a Python programmer by: * Going through a Python crash course that'll get you up to speed if you're coming from another programming language or just need to review your Python skills * Getting a run down of what complex-sounding technical jargon actually means * Setting up your own Python-based web apps using HTML, CSS, SQLite, and Flask * Learning how to write Pythonic code with object-oriented programming and correct code formatting and style * Creating a project with your newly learned skills! This book is perfect for self-taught programmers looking for the stuff intro books don't teach you and students wanting to get practical information before getting started with applying their new programming skills.

Python Automation Cookbook

Author: Jaime Buelta
Publisher: Packt Publishing
ISBN: 1789133807
Release Date: 2018-09-27
Genre:

Step-by-step instructions which take you through each program to automate monotonous tasks with Python 3.7 Key Features Automate integral business processes such as report generation, email marketing, and lead generation Build your first web application that scrapes data and accesses websites' APIs Create graphic-rich charts, graphs, and maps using Matplotlib Book Description Have you been doing the same old monotonous office work over and over again? Or have you been trying to find an easy way to make your life better by automating some of your repetitive tasks? Through a tried and tested approach, understand how to automate all the boring stuff using Python. The Python Automation Cookbook helps you develop a clear understanding of how to automate your business processes using Python, including detecting opportunities by scraping the web, analyzing information to generate automatic spreadsheets reports with graphs, and communicating with automatically generated emails. You'll learn how to get notifications via text messages and run tasks while your mind is focused on other important activities, followed by understanding how to scan documents such as résumés. Once you've gotten familiar with the fundamentals, you'll be introduced to the world of graphs, along with studying how to produce organized charts using Matplotlib. In addition to this, you'll gain in-depth knowledge of how to generate rich graphics showing relevant information. By the end of this book, you'll have refined your skills by attaining a sound understanding of how to identify and correct problems to produce superior and reliable systems. What you will learn Get to grips with scraping a website to detect changes Search and process raw sales files to aggregate information in spreadsheets Explore techniques to extract information from an Excel spreadsheet and generate exciting reports with graphs Discover the techniques required to generate random, print-friendly codes to be used as single-use coupons Automatically generate a marketing campaign, contacting the recipients over different channels Identify and implement precise solutions Who this book is for The Python Automation Cookbook is for you if you are a developer or anyone who wants to automate monotonous manual tasks related to fields such as finance, sales, and HR, among others.

Python Interviews

Author: Michael Driscoll
Publisher: Packt Publishing Ltd
ISBN: 9781788391764
Release Date: 2018-02-28
Genre: Computers

Mike Driscoll takes you on a journey talking to a hall-of-fame list of truly remarkable Python experts. You’ll be inspired every time by their passion for the Python language, as they share with you their experiences, contributions, and careers in Python. Key Features Hear from these key Python thinkers about the current status of Python, and where it's heading in the future Listen to their close thoughts on significant Python topics, such as Python's role in scientific computing, and machine learning Understand the direction of Python, and what needs to change for Python 4 Book Description Each of these twenty Python Interviews can inspire and refresh your relationship with Python and the people who make Python what it is today. Let these interviews spark your own creativity, and discover how you also have the ability to make your mark on a thriving tech community. This book invites you to immerse in the Python landscape, and let these remarkable programmers show you how you too can connect and share with Python programmers around the world. Learn from their opinions, enjoy their stories, and use their tech tips. • Brett Cannon - former director of the PSF, Python core developer, led the migration to Python 3. • Steve Holden - tireless Python promoter and former chairman and director of the PSF. • Carol Willing - former director of the PSF and Python core developer, Project Jupyter Steering Council member. • Nick Coghlan - founding member of the PSF's Packaging Working Group and Python core developer. • Jessica McKellar - former director of the PSF and Python activist. • Marc-André Lemburg - Python core developer and founding member of the PSF. • Glyph Lefkowitz - founder of Twisted and fellow of the PSF • Doug Hellmann - fellow of the PSF, creator of the Python Module of the Week blog, Python community member since 1998. • Massimo Di Pierro - fellow of the PSF, data scientist and the inventor of web2py. • Alex Martelli - fellow of the PSF and co-author of Python in a Nutshell. • Barry Warsaw - fellow of the PSF, Python core developer since 1995, and original member of PythonLabs. • Tarek Ziadé - founder of Afpy and author of Expert Python Programming. • Sebastian Raschka - data scientist and author of Python Machine Learning. • Wesley Chun - fellow of the PSF and author of the Core Python Programming books. • Steven Lott - Python blogger and author of Python for Secret Agents. • Oliver Schoenborn - author of Pypubsub and wxPython mailing list contributor. • Al Sweigart - bestselling author of Automate the Boring Stuff with Python and creator of the Python modules Pyperclip and PyAutoGUI. • Luciano Ramalho - fellow of the PSF and the author of Fluent Python. • Mike Bayer - fellow of the PSF, creator of open source libraries including SQLAlchemy. • Jake Vanderplas - data scientist and author of Python Data Science Handbook. What you will learn How successful programmers think The history of Python Insights into the minds of the Python core team Trends in Python programming Who this book is for Python programmers and students interested in the way that Python is used – past and present – with useful anecdotes. It will also be of interest to those looking to gain insights from top programmers.

Scratch Programming Playground

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593277628
Release Date: 2016-12-16
Genre: Juvenile Nonfiction

Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You’ll learn to make games like: *Maze Runner: escape the maze! *Snaaaaaake: gobble apples and avoid your own tail *Asteroid Breaker: smash space rocks *Fruit Slicer: a Fruit Ninja clone *Brick Breaker: a remake of Breakout, the brick-breaking classic *Platformer: a game inspired by Super Mario Bros. Learning how to program shouldn’t be dry and dreary. With Scratch Programming Playground, you’ll make a game of it!