Automate the Boring Stuff with Python

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593275990
Release Date: 2015-04-14
Genre: Computers

If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: Search for text in a file or across multiple filesCreate, update, move, and rename files and foldersSearch the Web and download online contentUpdate and format data in Excel spreadsheets of any sizeSplit, merge, watermark, and encrypt PDFsSend reminder emails and text notificationsFill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff with Python

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593276850
Release Date: 2015-04-14
Genre: Computers

If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff With Python

Author: Al Sweigart
Publisher: Createspace Independent Publishing Platform
ISBN: 1548987824
Release Date: 2017-07-17
Genre:

Learn to use the Python language to create programs of all kinds. Author Jason Cannon will guide you from complete unfamiliarity with Python to creating practical applications. With Python, lack of experience isn't an obstacle to programming language mastery. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Coding with Minecraft

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593278540
Release Date: 2018-05-29
Genre: Computers

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Invent Your Own Computer Games with Python 4th Edition

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593277956
Release Date: 2017-01-10
Genre: Computers

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Cracking Codes with Python

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593278694
Release Date: 2018-01-23
Genre: Computers

Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

Hacking Secret Ciphers with Python

Author: Al Sweigart
Publisher: Createspace Independent Pub
ISBN: 1482614375
Release Date: 2013-04-01
Genre: Computers

Hacking Secret Ciphers with Python not only teaches you how to write in secret ciphers with paper and pencil. This book teaches you how to write your own cipher programs and also the hacking programs that can break the encrypted messages from these ciphers. Unfortunately, the programs in this book won't get the reader in trouble with the law (or rather, fortunately) but it is a guide on the basics of both cryptography and the Python programming language. Instead of presenting a dull laundry list of concepts, this book provides the source code to several fun programming projects for adults and young adults.

Python Crash Course

Author: Eric Matthes
Publisher: No Starch Press
ISBN: 9781593277390
Release Date: 2015-11-01
Genre: Computers

Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Python Automation Cookbook

Author: Jaime Buelta
Publisher: Packt Publishing
ISBN: 1789133807
Release Date: 2018-09-27
Genre:

Step-by-step instructions which take you through each program to automate monotonous tasks with Python 3.7 Key Features Automate integral business processes such as report generation, email marketing, and lead generation Build your first web application that scrapes data and accesses websites' APIs Create graphic-rich charts, graphs, and maps using Matplotlib Book Description Have you been doing the same old monotonous office work over and over again? Or have you been trying to find an easy way to make your life better by automating some of your repetitive tasks? Through a tried and tested approach, understand how to automate all the boring stuff using Python. The Python Automation Cookbook helps you develop a clear understanding of how to automate your business processes using Python, including detecting opportunities by scraping the web, analyzing information to generate automatic spreadsheets reports with graphs, and communicating with automatically generated emails. You'll learn how to get notifications via text messages and run tasks while your mind is focused on other important activities, followed by understanding how to scan documents such as résumés. Once you've gotten familiar with the fundamentals, you'll be introduced to the world of graphs, along with studying how to produce organized charts using Matplotlib. In addition to this, you'll gain in-depth knowledge of how to generate rich graphics showing relevant information. By the end of this book, you'll have refined your skills by attaining a sound understanding of how to identify and correct problems to produce superior and reliable systems. What you will learn Get to grips with scraping a website to detect changes Search and process raw sales files to aggregate information in spreadsheets Explore techniques to extract information from an Excel spreadsheet and generate exciting reports with graphs Discover the techniques required to generate random, print-friendly codes to be used as single-use coupons Automatically generate a marketing campaign, contacting the recipients over different channels Identify and implement precise solutions Who this book is for The Python Automation Cookbook is for you if you are a developer or anyone who wants to automate monotonous manual tasks related to fields such as finance, sales, and HR, among others.

Scratch Programming Playground

Author: Al Sweigart
Publisher: No Starch Press
ISBN: 9781593277963
Release Date: 2016-09-16
Genre: Computers

Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You’ll learn to make games like: –Maze Runner: escape the maze! –Snaaaaaake: gobble apples and avoid your own tail –Asteroid Breaker: smash space rocks –Fruit Slicer: a Fruit Ninja clone –Brick Breaker: a remake of Breakout, the brick-breaking classic –Platformer: a game inspired by Super Mario Bros. Learning how to program shouldn’t be dry and dreary. With Scratch Programming Playground, you’ll make a game of it! Uses Scratch 2

Python Playground

Author: Mahesh Venkitachalam
Publisher: No Starch Press
ISBN: 9781593277338
Release Date: 2015-10-01
Genre: Computers

Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

Hands On Enterprise Automation with Python

Author: Bassem Aly
Publisher: Packt Publishing Ltd
ISBN: 9781788992640
Release Date: 2018-06-28
Genre: Computers

Invent your own Python scripts to automate your infrastructure Key Features Make the most of Python libraries and modules to automate your infrastructure Leverage Python programming to automate server configurations and administration tasks Efficiently develop your Python skill set Book Description Hands-On Enterprise Automation with Python starts by covering the set up of a Python environment to perform automation tasks, as well as the modules, libraries, and tools you will be using. We’ll explore examples of network automation tasks using simple Python programs and Ansible. Next, we will walk you through automating administration tasks with Python Fabric, where you will learn to perform server configuration and administration, along with system administration tasks such as user management, database management, and process management. As you progress through this book, you’ll automate several testing services with Python scripts and perform automation tasks on virtual machines and cloud infrastructure with Python. In the concluding chapters, you will cover Python-based offensive security tools and learn how to automate your security tasks. By the end of this book, you will have mastered the skills of automating several system administration tasks with Python. What you will learn Understand common automation modules used in Python Develop Python scripts to manage network devices Automate common Linux administration tasks with Ansible and Fabric Managing Linux processes Administrate VMware, OpenStack, and AWS instances with Python Security automation and sharing code on GitHub Who this book is for Hands-On Enterprise Automation with Python is for system administrators and DevOps engineers who are looking for an alternative to major automation frameworks such as Puppet and Chef. Basic programming knowledge with Python and Linux shell scripting is necessary.

Python Without Fear

Author: Brian Overland
Publisher: Addison-Wesley Professional
ISBN: 9780134688275
Release Date: 2017-09-27
Genre: Computers

Praise for this book, Python Without Fear “This is really a great book. I wish I’d had it when I was learning Python.” –John M. Wargo, author of Apache Cordova 4 Programming Praise for the previous book in the series, C++ Without Fear “I’m in love with your C++ Without Fear book. It keeps me awake for hours during the night. Thanks to you, I got most of the idea in just a few hours.” –Laura Viral, graduate physics student at CERN and Istanbul, Turkey “It’s hard to tell where I began and ended with your book. I felt like I woke up and literally knew how to write C++ code. I can’t overstate the confidence you gave me.” – Danny Grady, senior programmer/analyst at a Fortune 500 Company Whether you’re new to programming or moving from another language, Python Without Fear will quickly make you productive! Brian Overland’s unique approach to Python includes: Taking you by the hand while teaching topics from the very basics to intermediate and advanced features of Python Teaching by examples that are explained line by line Heavy emphasis on examples that are fun and useful, including games, graphics, database applications, file storage, puzzles, and more! How to think “Pythonically” and avoid common “gotchas” Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.

Python Projects

Author: Laura Cassell
Publisher: John Wiley & Sons
ISBN: 9781118909195
Release Date: 2014-12-04
Genre: Computers

A guide to completing Python projects for those ready to take their skills to the next level Python Projects is the ultimate resource for the Python programmer with basic skills who is ready to move beyond tutorials and start building projects. The preeminent guide to bridge the gap between learning and doing, this book walks readers through the "where" and "how" of real-world Python programming with practical, actionable instruction. With a focus on real-world functionality, Python Projects details the ways that Python can be used to complete daily tasks and bring efficiency to businesses and individuals alike. Python Projects is written specifically for those who know the Python syntax and lay of the land, but may still be intimidated by larger, more complex projects. The book provides a walk-through of the basic set-up for an application and the building and packaging for a library, and explains in detail the functionalities related to the projects. Topics include: *How to maximize the power of the standard library modules *Where to get third party libraries, and the best practices for utilization *Creating, packaging, and reusing libraries within and across projects *Building multi-layered functionality including networks, data, and user interfaces *Setting up development environments and using virtualenv, pip, and more Written by veteran Python trainers, the book is structured for easy navigation and logical progression that makes it ideal for individual, classroom, or corporate training. For Python developers looking to apply their skills to real-world challenges, Python Projects is a goldmine of information and expert insight.

Python Tricks

Author: Dan Bader
Publisher: Dan Bader
ISBN: 1775093301
Release Date: 2017
Genre: Computers

"I don't even feel like I've scratched the surface of what I can do with Python" With Python Tricks: The Book you'll discover Python's best practices and the power of beautiful & Pythonic code with simple examples and a step-by-step narrative. You'll get one step closer to mastering Python, so you can write beautiful and idiomatic code that comes to you naturally. Learning the ins and outs of Python is difficult-and with this book you'll be able to focus on the practical skills that really matter. Discover the "hidden gold" in Python's standard library and start writing clean and Pythonic code today. Who Should Read This Book: If you're wondering which lesser known parts in Python you should know about, you'll get a roadmap with this book. Discover cool (yet practical!) Python tricks and blow your coworkers' minds in your next code review. If you've got experience with legacy versions of Python, the book will get you up to speed with modern patterns and features introduced in Python 3 and backported to Python 2. If you've worked with other programming languages and you want to get up to speed with Python, you'll pick up the idioms and practical tips you need to become a confident and effective Pythonista. If you want to make Python your own and learn how to write clean and Pythonic code, you'll discover best practices and little-known tricks to round out your knowledge. What Python Developers Say About The Book: "I kept thinking that I wished I had access to a book like this when I started learning Python many years ago." - Mariatta Wijaya, Python Core Developer "This book makes you write better Python code!" - Bob Belderbos, Software Developer at Oracle "Far from being just a shallow collection of snippets, this book will leave the attentive reader with a deeper understanding of the inner workings of Python as well as an appreciation for its beauty." - Ben Felder, Pythonista "It's like having a seasoned tutor explaining, well, tricks!" - Daniel Meyer, Sr. Desktop Administrator at Tesla Inc.