Beyond 3D

Author: Marc Grossman
Publisher: Andrews McMeel Publishing
ISBN: 9780740745270
Release Date: 2004-06-01
Genre: Games

Provides a new collection of computer-generated three-dimensional images and examines the medical benefits for sufferers of computer eyestrain and other ailments and the scientific properties of the Magic Eye viewing technique.

Beyond 3D TV

Author: Tony Sperry
Publisher: Lulu.com
ISBN: 9780557393442
Release Date:
Genre:


3D Cinema and Beyond

Author: Dan Adler
Publisher: Intellect L & D E F A E
ISBN: 1783200391
Release Date: 2014-02-15
Genre: Performing Arts

Film, Television and Cinema.

Metaviz

Author: Jian Qun Wang
Publisher:
ISBN: OCLC:1032930792
Release Date: 2003
Genre:


Membrane Transport Mechanism

Author: Reinhard Krämer
Publisher: Springer Science & Business Media
ISBN: 9783642538391
Release Date: 2014-03-13
Genre: Science

This book provides a molecular view of membrane transport by means of numerous biochemical and biophysical techniques. The rapidly growing numbers of atomic structures of transporters in different conformations and the constant progress in bioinformatics have recently added deeper insights. The unifying mechanism of energized solute transport across membranes is assumed to consist of the conformational cycling of a carrier protein to provide access to substrate binding sites from either side of a cellular membrane. Due to the central role of active membrane transport there is considerable interest in deciphering the principles of one of the most fundamental processes in nature: the alternating access mechanism. This book brings together particularly significant structure-function studies on a variety of carrier systems from different transporter families: Glutamate symporters, LeuT-like fold transporters, MFS transporters and SMR (RND) exporters, as well as ABC-type importers. The selected examples impressively demonstrate how the combination of functional analysis, crystallography, investigation of dynamics and computational studies has made it possible to create a conclusive picture or more precisely, “a molecular movie”. Although we are still far from a complete molecular description of the alternating access mechanism, remarkable progress has been made from static snapshots towards membrane transport dynamics.

3D Cinematic Aesthetics and Storytelling

Author: Yong Liu
Publisher: Springer
ISBN: 9783319727424
Release Date: 2018-08-24
Genre: Performing Arts

This book argues that 3D films are becoming more sophisticated in utilising stereoscopic effects for storytelling purposes. Since Avatar (2009), we have seen a 3D revival marked by its integration with new digital technologies. With this book, the author goes beyond exploring 3D’s spectacular graphics and considers how 3D can be used to enhance visual storytelling. The chapters include visual comparisons between 2D and 3D to highlight their respective narrative features; an examination of the narrative tropes and techniques used by contemporary 3D filmmakers; and a discussion of the narrative implications brought by the coexistence of flatness and depth in 3D visuality. In demonstrating 3D cinematic aesthetics and storytelling, Yong Liu analyses popular films such as Hugo (2011), Life of Pi (2012), Gravity (2013), Star Trek Into Darkness (2013, and The Great Gatsby (2013). The book is an investigation into contemporary forms of stereoscopic storytelling derived from a unique, long-existing mode of cinematic illusions.

3D graphics programming

Author: Sergei Savchenko
Publisher: Sams Publishing
ISBN: UOM:39076002046378
Release Date: 2000
Genre: Computers

3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics with an emphasis on techniques used in computer games. It contains descriptions of the most useful algorithms and combines them with practical programming examples to give programmers more control over their programs. The book's structured approach enables programmers to create their own libraries if necessary. It offers a firm theoretical base that is presented in an intuitive manner. Describing both theoretical and practical issues, the book examines thoroughly the underlying mathematical principles of 3D graphics. It gives code examples and illustrations of vital concepts using an included library, which is well commented, easy to examine, change or use.

Computer Vision Beyond the Visible Spectrum

Author: Bir Bhanu
Publisher: Springer Science & Business Media
ISBN: 9781846280658
Release Date: 2006-03-30
Genre: Computers

Recently, there has been a dramatic increase in the use of sensors in the non-visible bands. As a result, there is a need for existing computer vision methods and algorithms to be adapted for use with non-visible sensors, or for the development of completely new methods and systems. Computer Vision Beyond the Visible Spectrum is the first book to bring together state-of-the-art work in this area. It presents new & pioneering research across the electromagnetic spectrum in the military, commercial, and medical domains. By providing a detailed examination of each of these areas, it focuses on the development of state-of-the-art algorithms and looks at how they can be used to solve existing & new challenges within computer vision. Essential reading for academics & industrial researchers working in the area of computer vision, image processing, and medical imaging, it will also be useful background reading for advanced undergraduate & postgraduate students.

3D Engine Design for Virtual Globes

Author: Patrick Cozzi
Publisher: CRC Press
ISBN: 9781568817118
Release Date: 2011-06-24
Genre: Computers

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Python Graphics

Author: B.J. Korites
Publisher: Apress
ISBN: 9781484233788
Release Date: 2018-06-20
Genre: Computers

Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use. Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. What You'll Learn Use Python′s built-in commands for plotting, removing distortions, and rotating objects Create and edit 2D and 3D objects Develop illustrations for scientific and engineering applications Who This Book Is For Python developers looking for tips on how to create illustrations and visualizations, as well as scientists, engineers, or students using Python. It assumes familiarity with vectors, matrices, geometry and trigonometry.

Beyond Deportation

Author: Shoba Sivaprasad Wadhia
Publisher: NYU Press
ISBN: 9781479829224
Release Date: 2015-06-02
Genre: Law

The first book to comprehensively describe the history, theory, and application of prosecutorial discretion in immigration law When Beatles star John Lennon faced deportation from the U.S. in the 1970s, his lawyer Leon Wildes made a groundbreaking argument. He argued that Lennon should be granted “nonpriority” status pursuant to INS’s (now DHS’s) policy of prosecutorial discretion. In U.S. immigration law, the agency exercises prosecutorial discretion favorably when it refrains from enforcing the full scope of immigration law. A prosecutorial discretion grant is important to an agency seeking to focus its priorities on the “truly dangerous” in order to conserve resources and to bring compassion into immigration enforcement. The Lennon case marked the first moment that the immigration agency’s prosecutorial discretion policy became public knowledge. Today, the concept of prosecutorial discretion is more widely known in light of the Obama Administration’s Deferred Action for Childhood Arrivals or DACA program, a record number of deportations and a stalemate in Congress to move immigration reform. Beyond Deportation is the first book to comprehensively describe the history, theory, and application of prosecutorial discretion in immigration law. It provides a rich history of the role of prosecutorial discretion in the immigration system and unveils the powerful role it plays in protecting individuals from deportation and saving the government resources. Shoba Sivaprasad Wadhia draws on her years of experience as an immigration attorney, policy leader, and law professor to advocate for a bolder standard on prosecutorial discretion, greater mechanisms for accountability when such standards are ignored, improved transparency about the cases involving prosecutorial discretion, and recognition of “deferred action” in the law as a formal benefit.

Magic Eye Gallery

Author: Magic Eye Inc.
Publisher: Andrews McMeel Publishing
ISBN: 9780836270440
Release Date: 1995-05-01
Genre: Art

Provides a new collection of computer-generated three-dimensional images

The Monk and the Tree

Author: James H. Scheller
Publisher: Abbott Press
ISBN: 1458206106
Release Date: 2012-10-05
Genre: Self-Help

“Mother Ayahuasca, How long have I known my wife?” To this simple yet inspired question, asked by author James H. Scheller; the answer unveiled to him is the story of The Monk and the Tree. A child monk named Malian, is special for so many reasons—notably, she is a girl who has been accepted into the Dao monkhood, an honor typically denied to women, during this age of time of unwritten history. So pure and in tune is Malian’s spirit with the Dao that she is truly one with all around her. She is on a path, reveling in the simple act of living, when she meets a small, furry creature. The little animal leads Malian to a quiet and peaceful place high above a beautiful valley, and implores her to play music for the forest. She plays, unwittingly rousing the discomforted spirit of the tree at whose roots she’s settled. Feeling his energy surround her, Malian is moved by the disquiet within the tree—and the tree hopes beyond hope that Malian can quiet the discord within him. Where does love come from, and what can it endure? Find out in this hauntingly resonant tale of lives past.

Imaging Beyond the Pinhole Camera

Author: Kostas Daniilidis
Publisher: Springer Science & Business Media
ISBN: 9781402048944
Release Date: 2006-09-21
Genre: Photography

This book traces progress in photography since the first pinhole, or camera obscura, architecture. The authors describe innovations such as photogrammetry, and omnidirectional vision for robotic navigation. The text shows how new camera architectures create a need to master related projective geometries for calibration, binocular stereo, static or dynamic scene understanding. Written by leading researchers in the field, this book also explores applications of alternative camera architectures.

The Magic Eye Volume I

Author:
Publisher: Andrews McMeel Publishing
ISBN: 9780836270068
Release Date: 1993-10-01
Genre: Design

Presents a series of seemingly abstract computer-generated pictures--created with the use of the "Salinsky Dot" image-rendering system--from which a 3-D image will emerge, accompanied by instructions to help viewers discover the images