Beyond 3D

Author: Marc Grossman
Publisher: Andrews McMeel Publishing
ISBN: 9780740745270
Release Date: 2004-06-01
Genre: Games

Provides a new collection of computer-generated three-dimensional images and examines the medical benefits for sufferers of computer eyestrain and other ailments and the scientific properties of the Magic Eye viewing technique.

Membrane Transport Mechanism

Author: Reinhard Krämer
Publisher: Springer Science & Business Media
ISBN: 9783642538391
Release Date: 2014-03-13
Genre: Science

This book provides a molecular view of membrane transport by means of numerous biochemical and biophysical techniques. The rapidly growing numbers of atomic structures of transporters in different conformations and the constant progress in bioinformatics have recently added deeper insights. The unifying mechanism of energized solute transport across membranes is assumed to consist of the conformational cycling of a carrier protein to provide access to substrate binding sites from either side of a cellular membrane. Due to the central role of active membrane transport there is considerable interest in deciphering the principles of one of the most fundamental processes in nature: the alternating access mechanism. This book brings together particularly significant structure-function studies on a variety of carrier systems from different transporter families: Glutamate symporters, LeuT-like fold transporters, MFS transporters and SMR (RND) exporters, as well as ABC-type importers. The selected examples impressively demonstrate how the combination of functional analysis, crystallography, investigation of dynamics and computational studies has made it possible to create a conclusive picture or more precisely, “a molecular movie”. Although we are still far from a complete molecular description of the alternating access mechanism, remarkable progress has been made from static snapshots towards membrane transport dynamics.

Computer Vision Beyond the Visible Spectrum

Author: Bir Bhanu
Publisher: Springer Science & Business Media
ISBN: 9781846280658
Release Date: 2006-03-30
Genre: Computers

Recently, there has been a dramatic increase in the use of sensors in the non-visible bands. As a result, there is a need for existing computer vision methods and algorithms to be adapted for use with non-visible sensors, or for the development of completely new methods and systems. Computer Vision Beyond the Visible Spectrum is the first book to bring together state-of-the-art work in this area. It presents new & pioneering research across the electromagnetic spectrum in the military, commercial, and medical domains. By providing a detailed examination of each of these areas, it focuses on the development of state-of-the-art algorithms and looks at how they can be used to solve existing & new challenges within computer vision. Essential reading for academics & industrial researchers working in the area of computer vision, image processing, and medical imaging, it will also be useful background reading for advanced undergraduate & postgraduate students.

3D Graphics Programming

Author: Sergei Savchenko
Publisher: Sams Publishing
ISBN: 0672319292
Release Date: 2000
Genre: Computers

This comprehensive guide to polygonal 3D graphics emphasizes techniques used in computer games. It contains descriptions of the most useful algorithms and combines them with practical programming examples to give programmers more control over their programs.

Awake Aware

Author: Cathy Lacounte
Publisher: CreateSpace 4 Cathy LaCounte
ISBN: 9781442196353
Release Date: 2009-06-05
Genre:

A Big Picture book without the pictures. Shift your paradigm. Change your attitude. Reclaim your power. Self-help meets Awake and Aware. Get ready to have your socks knocked off and your world rocked. One could say that your world will be turned on its ear, but this is really an opportunity to set an upside-down world back upright. In order to help this world, you must first help yourself. In order to help yourself, you must first understand how we got to this point, the influences behind all facets of our everyday lives, and understand the truly significant times we are living in. We can do it all if we get our priorities straight.

Traveling to Parallel Universes

Author: Trish LeSage
Publisher: Createspace Independent Pub
ISBN: 1475095244
Release Date: 2012-03-28
Genre: Body, Mind & Spirit

The author has re-written her book, "Traveling To Parallel Universes". The new edition of the book is now available. Although some of the content in the second edition is the same, the new book contains more than twice the amount of information than the first edition of the book contained. The new edition of this book is NOT available here on Amazon's website. It is available through Amazon's Create Space. For more information, visit the author's website at http://www.beyond3dbooks.com/about_the_book

3D Engine Design for Virtual Globes

Author: Patrick Cozzi
Publisher: CRC Press
ISBN: 9781568817118
Release Date: 2011-06-24
Genre: Computers

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Imaging Beyond the Pinhole Camera

Author: Kostas Daniilidis
Publisher: Springer Science & Business Media
ISBN: 9781402048944
Release Date: 2006-09-21
Genre: Photography

This book traces progress in photography since the first pinhole, or camera obscura, architecture. The authors describe innovations such as photogrammetry, and omnidirectional vision for robotic navigation. The text shows how new camera architectures create a need to master related projective geometries for calibration, binocular stereo, static or dynamic scene understanding. Written by leading researchers in the field, this book also explores applications of alternative camera architectures.

Designing for Emerging Technologies

Author: Jonathan Follett
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449370664
Release Date: 2014-11-07
Genre: Computers

The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies. Design not only provides the framework for how technology works and how it’s used, but also places it in a broader context that includes the total ecosystem with which it interacts and the possibility of unintended consequences. If you’re a UX designer or engineer open to complexity and dissonant ideas, this book is a revelation. Contributors include: Stephen Anderson, PoetPainter, LLC Lisa Caldwell, Brazen UX Martin Charlier, Independent Design Consultant Jeff Faneuff, Carbonite Andy Goodman, Fjord US Camille Goudeseune, Beckman Institute, University of Illinois at Urbana-Champaign Bill Hartman, Essential Design Steven Keating, MIT Media Lab, Mediated Matter Group Brook Kennedy, Virginia Tech Dirk Knemeyer, Involution Studios Barry Kudrowitz, University of Minnesota Gershom Kutliroff, Omek Studio at Intel Michal Levin, Google Matt Nish-Lapidus, Normative Erin Rae Hoffer, Autodesk Marco Righetto, SumAll Juhan Sonin, Involution Studios Scott Stropkay, Essential Design Scott Sullivan, Adaptive Path Hunter Whitney, Hunter Whitney and Associates, Inc. Yaron Yanai, Omek Studio at Intel