Build Better Products

Author: Laura Klein
Publisher: Rosenfeld Media
ISBN: 9781933820453
Release Date: 2016-11-01
Genre: Business & Economics

It’s easier than ever to build a new product. But developing a great product that people actually want to buy and use is another story. Build Better Products is a hands-on, step-by-step guide that helps teams incorporate strategy, empathy, design, and analytics into their development process. You’ll learn to develop products and features that improve your business’s bottom line while dramatically improving customer experience.

UX for Lean Startups

Author: Laura Klein
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449335045
Release Date: 2013-05-02
Genre: Business & Economics

Offers a series of standalone chapters that let you concentrate on those areas most important to your startup. The advice Laura Klein provides in this book comes from more than 15 years of working with startups and building great user experiences.

Validating Product Ideas

Author: Tomer Sharon
Publisher: Rosenfeld Media
ISBN: 9781933820927
Release Date: 2016-01-19
Genre: Business & Economics

Want to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.

Designing for the Digital Age

Author: Kim Goodwin
Publisher: John Wiley & Sons
ISBN: 9781118079881
Release Date: 2011-03-25
Genre: Computers

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.

Customer centered Products

Author: Ivy F. Hooks
Publisher: AMACOM Div American Mgmt Assn
ISBN: 0814405681
Release Date: 2001
Genre: Business & Economics

This is a guide to eliminating the waste of time, money and effort resulting from poor product development. It provides product definition requirements needed at the start of any product development process.

Democratizing Innovation

Author: Eric von Hippel
Publisher: MIT Press
ISBN: 9780262002745
Release Date: 2005
Genre: Business & Economics

The process of user-centered innovation: how it can benefit both users and manufacturers and how its emergence will bring changes in business models and public policy.

User Experience Innovation

Author: Christian Kraft
Publisher: Apress
ISBN: 9781430241492
Release Date: 2012-01-24
Genre: Business & Economics

User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace. The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right. Provides 17 proven methods for innovating around user experience Helps you think beyond the product to the sum total of a customer's experience Written by an experienced practitioner holding more than 100 user-experience patents What you’ll learn Identify target users, their needs, and core tasks Relieve pain points and innovate around conflicting user needs Provide positive surprises and a good first impression Create compelling ecosystems surrounding your products Develop context-awareness in your products Win the battle against organizational challenges Who this book is for User Experience Innovation is for product designers, product managers, application and web designers, and developers responsible for creating products and influencing their design and operation. User Experience Innovation encourages you to look at the big picture surrounding your product and service and how it is used, helping you create a successful user experience that leads to a larger, more satisfied, intensely loyal customer base. Table of Contents Successful User Experience Innovation Identifying Target Users Identifying User Needs Identifying Core Tasks Core Task Innovation User Experience Innovation for Technologies User Experience Innovation for Applications Relieving the Pain First Impressions Innovation Positive Surprises and Wows Ecosystem Innovation Lead User Innovation Copying with Pride Innovating Around Paradoxes Innovating around Context Awareness Innovating around New Products and Users Prototyping and Verifying Solutions Meeting Organizational Challenges

Designing Agentive Technology

Author: Christopher Noessel
Publisher: Rosenfeld Media
ISBN: 9781933820705
Release Date: 2017-05-01
Genre: Computers

Advances in narrow artificial intelligence make possible agentive systems that do things directly for their users (like, say, an automatic pet feeder). They deliver on the promise of user-centered design, but present fresh challenges in understanding their unique promises and pitfalls. Designing Agentive Technology provides both a conceptual grounding and practical advice to unlock agentive technology’s massive potential.

Designing Interface Animation

Author: Val Head
Publisher: Rosenfeld Media
ISBN: 9781933820163
Release Date: 2016-07-26
Genre: Computers

Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.

The Right Way to Select Technology

Author: Tony Byrne
Publisher: Rosenfeld Media
ISBN: 9781933820934
Release Date: 2017-09-12
Genre: Computers

Why do half of all technology projects fail? A major reason is that organizations often pick the wrong tools, leaving them digitally hamstrung from the start. This book offers a modern alternative to traditional waterfall approaches to selecting technology. You’ll learn a practical, adaptive process that relies on realistic storytelling and hands-on testing to get the best fit for your enterprise.

The User s Journey

Author: Donna Lichaw
Publisher: Rosenfeld Media
ISBN: 9781933820361
Release Date: 2016-03-22
Genre: Design

Like a good story, successful design is a series of engaging moments structured over time. The User’s Journey will show you how, when, and why to use narrative structure, technique, and principles to ideate, craft, and test a cohesive vision for an engaging outcome. See how a “story first” approach can transform your product, feature, landing page, flow, campaign, content, or product strategy.

The User Experience Team of One

Author: Leah Buley
Publisher: Rosenfeld Media
ISBN: 9781933820897
Release Date: 2013-07-09
Genre: Business & Economics

The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.

Designing Products People Love

Author: Scott Hurff
Publisher: "O'Reilly Media, Inc."
ISBN: 9781491923641
Release Date: 2015-12-17
Genre: Design

How can you create products that successfully find customers? With this practical book, you’ll learn from some of the best product designers in the field, from companies like Facebook and LinkedIn to up-and-coming contenders. You’ll understand how to discover and interpret customer pain, and learn how to use this research to guide your team through each step of product creation. Written for designers, product managers, and others who want to communicate better with designers, this book is essential reading for anyone who contributes to the product creation process. Understand exactly who your customers are, what they want, and how to build products that make them happy Learn frameworks and principles that successful product designers use Incorporate five states into every screen of your interface to improve conversions and reduce perceived loading times Discover meeting techniques that Apple, Amazon, and LinkedIn use to help teams solve the right problems and make decisions faster Design effective interfaces across different form factors by understanding how people hold devices and complete tasks Learn how successful designers create working prototypes that capture essential customer feedback Create habit-forming and emotionally engaging experiences, using the latest psychological research