Sams Teach Yourself C in 24 Hours

Author: Jesse Liberty
Publisher: Pearson Education
ISBN: 0672331829
Release Date: 2011-04-11
Genre: Computers

Starter Kit Includes C++ compiler and IDE for Windows, Mac & Linux In just 24 lessons of one hour or less, you can learn the basics of programming with C++–one of the most popular and powerful programming languages ever created. Using a straightforward, step-by-step approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s coming in C++0x, the next version of C++. Each lesson builds on what you’ve already learned, giving you a solid understanding of the basics of C++ programming concepts and techniques. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and Exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Starter Kit software provides everything you need to create and compile C++ programs on any platform–Windows, Mac or Linux Learn how to… Install and use a C++ compiler for Windows, Mac OS X or Linux Build object-oriented programs in C++ Master core C++ concepts such as functions, classes, arrays, and pointers Add rich functionality with linked lists and templates Debug your programs for flawless code Learn exception and error-handling techniques Discover what’s new in C++0x, the next version of C++ Jesse Liberty is the author of numerous books on software development, including best selling titles on C++ and .NET. He is the president of Liberty Associates, Inc. where he provides custom programming, consulting, and training. Rogers Cadenhead is a web application developer who has written many books on Internet-related topics, including Teach Yourself Java in 24 Hours. He maintains this book’s official website at http://cplusplus.cadenhead.org. CD-ROM Includes C++ compiler Visual development environment for Windows, Mac and Linux Source code for the book’s examples Register your book at informit.com/register for convenient access to updates and corrections as they become available.

Teach Yourself C in 24 Hours

Author: Tony Zhang
Publisher: Sams
ISBN: 0672310686
Release Date: 1997-01-01
Genre: Computers

Introduces the C programming language, tells how to write and organize programs, and discusses arrays, pointers, disk files, strings, and operators

Sams Teach Yourself JavaScript in 24 Hours

Author: Phil Ballard
Publisher: Sams Publishing
ISBN: 9780133048315
Release Date: 2012-11-05
Genre: Computers

Learn JavaScript in 24 Hours Covers JavaScript 1.8+, Ajax and jQuery In just 24 lessons of one hour or less, you can learn how to create dynamic, interactive Web pages with the popular and ubiquitous JavaScript web programming language. Using a straightforward, step-by-step approach, each lesson in this book clearly and carefully walks you through basic concepts and techniques, and helps you learn the essentials of JavaScript programming from the ground up. Learn how to… Use JavaScript to build dynamic, interactive Web pages Debug scripts Create scripts that work in all browsers Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Add Ajax effects to your web pages Script animations and music Step-by-step instructions carefully walk you through the most common JavaScript programming tasks Quizzes at end of every chapter help you build and test your knowledge Interactive online exercises let you practice what you learn at the Codecademy web site with no downloads or installation needed Sams Publishing has teamed up with Codecademy — the online place where anyone can learn and teach coding — to provide readers of Sams Teach Yoruself JavaScript in 24 Hours with an exclusive area on the Codecademy web site where you can supplement what you've learned in this book with some fun, fully interactive exercises and projects. After reading a lesson in the book you can roll up your sleeves and get some hands-on coding experience at codecademy.com/tracks/teachyourself

PHP MySQL JavaScript All in One Sams Teach Yourself

Author: Julie C. Meloni
Publisher: Sams Publishing
ISBN: 9780134439587
Release Date: 2017-09-21
Genre: Computers

In just a short time, you can learn how to use PHP, MySQL, and JavaScript together to create dynamic, interactive websites and applications using three leading web development technologies. No previous programming experience is required. Using a straightforward, step-by-step approach, each lesson in this book builds on the previous ones, enabling you to learn the essentials of full-stack web application development – from HTML, CSS, and JavaScript on the front end, to PHP scripting and MySQL databases on the server. Regardless of whether you run Linux, Windows, or MacOS, the book includes complete instructions to install all the software you need to set up a stable environment for learning, testing, and production. Step-by-step instructions carefully walk you through the most common web application development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Learn how to: • Build web pages with HTML5 and CSS • Use JavaScript to build dynamic, interactive web pages • Get PHP, MySQL, and JavaScript to work together to create modern, standards-compliant web applications • Enhance interactivity with AJAX • Leverage JavaScript libraries such as jQuery • Work with cookies and user sessions • Get user input with web-based forms • Use basic SQL commands • Interact with the MySQL database using PHP • Write maintainable code and get started with version control • Decide when frameworks such as Bootstrap, Foundation, React, Angular, and Laravel can be useful • Create a web-based discussion forum or calendar • Add a storefront and shopping cart to your site Contents at a Glance PART I Web Application Basics 1 Understanding How the Web Works 2 Structuring HTML and Using Cascading Style Sheets 3 Understanding the CSS Box Model and Positioning 4 Introducing JavaScript 5 Introducing PHP PART II Getting Started with Dynamic Web Sites 6 Understanding Dynamic Web Sites and HTML5 Applications 7 JavaScript Fundamentals: Variables, Strings, and Arrays 8 JavaScript Fundamentals: Functions, Objects, and Flow Control 9 Understanding JavaScript Event Handling 10 The Basics of Using jQuery PART III Taking Your Web Applications to the Next Level 11 AJAX: Getting Started with Remote Scripting 12 PHP Fundamentals: Variables, Strings, and Arrays 13 PHP Fundamentals: Functions, Objects, and Flow Control 14 Working with Cookies and User Sessions 15 Working with Web-Based Forms PART IV Integrating a Database into Your Applications 16 Understanding the Database Design Process 17 Learning Basic SQL Commands 18 Interacting with MySQL Using PHP PART V Getting Started with Application Development 19 Creating a Simple Discussion Forum 20 Creating an Online Storefront 21 Creating a Simple Calendar 22 Managing Web Applications PART VI Appendixes A Installation QuickStart with XAMPP B Installing and Configuring MySQL C Installing and Configuring Apache D Installing and Configuring PHP

Sams Teach Yourself Objective C in 24 Hours

Author: Jesse Feiler
Publisher: Sams Publishing
ISBN: 9780133805161
Release Date: 2014-03-03
Genre: Computers

Full-color figures and code appear as they do in Xcode 5. In just 24 sessions of one hour or less, you can master the Objective-C language and start using it to write powerful native applications for even the newest Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities and Apple’s Xcode 5 development environment…make the most of Objective-C objects and messaging…work effectively with design patterns, collections, blocks, Foundation Classes, threading, Git…and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. • Use Xcode 5 to write modern Objective-C software more quickly and efficiently • Master Objective-C’s object-oriented features and techniques • Manage projects more efficiently with the Git source code repository • Write more dynamic code with Objective-C’s powerful messaging architecture • Declare classes, instance variables, properties, methods, and actions • Work with mutable and immutable data types • Organize data with collections, including arrays, dictionaries, and sets • Painlessly manage memory with Automatic Reference Counting (ARC) • Expand and extend classes with protocols, delegates, categories, and extensions • Get started with Apple’s powerful classes and frameworks • Create and work with code blocks • Manage queues and threading with Grand Central Dispatch

Sams Teach Yourself C in One Hour a Day

Author: Jesse Liberty
Publisher: Sams Publishing
ISBN: 0672329417
Release Date: 2009
Genre: Computers

A structured tutorial presenting the C++ language in a series of short, easy-to-understand lessons.

Sams Teach Yourself TCP IP in 24 Hours

Author: Joe Casad
Publisher: Sams Publishing
ISBN: 9780132810807
Release Date: 2011-10-25
Genre: Computers

In just 24 sessions of one hour or less, you’ll discover how to implement, monitor, and manage a TCP/IP network–even the latest cloud-based and IPv6 networks. Using this book’s straightforward, step-by-step approach, you’ll uncover the essentials of TCP/IP and put that knowledge to work through practical examples. Each lesson builds on what you’ve already learned, giving you a strong real-world foundation for success. Expert author and network engineer Joe Casad guides you from the basics to advanced techniques—including TCP/IP’s architecture, layers, subnetting, CIDR, routing, security, utilities, remote access, web services, streaming, and much more. Practical discussions provide an inside look at TCP/IP components and protocols. Step-by-step instructions walk you through many common tasks. Q&As at the end of each hour help you test your knowledge. Notes and tips point out shortcuts and solutions and help you steer clear of potential problems. If you’re looking for a smart, concise introduction to the protocols that power the Internet, start your clock and look inside. Sams Teach Yourself TCP/IP in 24 Hours is your guide to the secrets of TCP/IP. Learn how to… Understand what TCP/IP is, and how it works Discover how IPv6 differs from IPv4, and how to migrate or coexist with IPv6 Work with TCP/IP’s Network Access, Internet, Transport, and Application layers Implement flexible addressing with subnetting and CIDR Establish efficient and reliable routing Implement name resolution Secure TCP/IP networks—detect and prevent attacks Automatically configure TCP/IP clients and hosts Provide classic TCP/IP services and powerful new Web services Use TCP/IP in advanced cloud-based environments Support efficient media streaming and webcasting Capitalize on the benefits of the new HTML5 standard Run TCP/IP protocols over wireless networks Troubleshoot TCP/IP networks with ping, traceroute, and other tools Provide for monitoring and remote access Deploy efficient email systems with POP3, IMAP4, and SMTP Walk through all facets of implementing a TCP/IP network

Sams Teach Yourself Java in 24 Hours Covering Java 7 and Android

Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780132841719
Release Date: 2011-10-21
Genre: Computers

Sams Teach Yourself Java in 24 Hours, Sixth Edition Covering Java 7 and Android Development In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app PART I: Getting Started HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work PART II: Learning the Basics of Programming HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops PART III: Working with Information in New Ways HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects PART IV: Programming a Graphical User Interface HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface PART V: Moving into Advanced Topics HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files PART VI: Writing Internet Applications HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps PART VII: Appendixes APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book’s Website APPENDIX D: Setting Up an Android Development Environment

Sams Teach Yourself PHP MySQL and Apache All in One

Author: Julie C. Meloni
Publisher: Sams Publishing
ISBN: 9780672335433
Release Date: 2012
Genre: Computers

Explains how to create Web sites using the PHP scripting language, the MySQL database system, and the Apache Web server on a Windows, Linux, or Mac system.

Sams Teach Yourself JQuery and JavaScript in 24 Hours

Author: Brad Dayley
Publisher: Pearson Education
ISBN: 9780672337345
Release Date: 2014
Genre: Computers

Provides twenty-four lessons about how to use jQuery and JavaScript to build single-page web apps for multiple devices, with designs that incorporate animations, special effects, and image galleries.

Sams Teach Yourself Java in 24 Hours

Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780672335754
Release Date: 2011-10-21
Genre: Computers

Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Teach Yourself C in 21 Days

Author: Jesse Liberty
Publisher: Sams
ISBN: UVA:X002627150
Release Date: 1994
Genre: C (Computer program language)

An ideal way for C programmers to move to the world of Object-Oriented programming and C++. The proven techniques of the "Teach Yourself" series make this book the essential guide to learning C++ no matter what compiler is being used. The only way to learn to program is to write code. With this guide you'll be writing programs in just a matter of days.

C Programming in One Hour a Day Sams Teach Yourself

Author: Bradley L. Jones
Publisher: Sams Publishing
ISBN: 9780133414387
Release Date: 2013-10-07
Genre: Computers

Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

Sams Teach Yourself Java in 21 Days

Author: Rogers Cadenhead
Publisher: Pearson Education
ISBN: 9780672335747
Release Date: 2012-08-17
Genre: Computers

A new edition of a best-selling Java tutorial covers the latest developments in Java--with special emphasis on Android programming--as well as core Java programming topics for those familiar with the basics of programming but new to Java. Original.

Python in 24 Hours Sams Teach Yourself

Author: Katie Cunningham
Publisher: Sams Publishing
ISBN: 9780133354461
Release Date: 2013-09-10
Genre: Computers

In just 24 sessions of one hour or less, Sams Teach Yourself Python in 24 Hours will help you get started fast, master all the core concepts of programming, and build anything from websites to games. Using this book’s straightforward, step-by-step approach, you’ll move from the absolute basics through functions, objects, classes, modules, database integration, and more. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Python development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Warnings alert you to possible problems and give you advice on how to avoid them. Learn how to… Install and run the right version of Python for your operating system Store, manipulate, reformat, combine, and organize information Create logic to control how programs run and what they do Interact with users or other programs, wherever they are Save time and improve reliability by creating reusable functions Master Python data types: numbers, text, lists, and dictionaries Write object-oriented programs that work better and are easier to improve Expand Python classes to make them even more powerful Use third-party modules to perform complex tasks without writing new code Split programs to make them more maintainable and reusable Clearly document your code so others can work with it Store data in SQLite databases, write queries, and share data via JSON Simplify Python web development with the Flask framework Quickly program Python games with PyGame Avoid, troubleshoot, and fix problems with your code