Complete Electronics Self Teaching Guide with Projects

Author: Earl Boysen
Publisher: John Wiley & Sons
ISBN: 9781118282328
Release Date: 2012-07-09
Genre: Technology & Engineering

An all-in-one resource on everything electronics-related! For almost 30 years, this book has been a classic text for electronics enthusiasts. Now completely updated for today's technology, this latest version combines concepts, self-tests, and hands-on projects to offer you a completely repackaged and revised resource. This unique self-teaching guide features easy-to-understand explanations that are presented in a user-friendly format to help you learn the essentials you need to work with electronic circuits. All you need is a general understanding of electronics concepts such as Ohm's law and current flow, and an acquaintance with first-year algebra. The question-and-answer format, illustrative experiments, and self-tests at the end of each chapter make it easy for you to learn at your own speed. Boasts a companion website that includes more than twenty full-color, step-by-step projects Shares hands-on practice opportunities and conceptual background information to enhance your learning process Targets electronics enthusiasts who already have a basic knowledge of electronics but are interested in learning more about this fascinating topic on their own Features projects that work with the multimeter, breadboard, function generator, oscilloscope, bandpass filter, transistor amplifier, oscillator, rectifier, and more You're sure to get a charge out of the vast coverage included in Complete Electronics Self-Teaching Guide with Projects!

Hacking Electronics An Illustrated DIY Guide for Makers and Hobbyists

Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 9780071802376
Release Date: 2013-03-22
Genre: Technology & Engineering

Bring your electronic inventions to life! "This full-color book is impressive...there are some really fun projects!" -GeekDad, Wired.com Who needs an electrical engineering degree? This intuitive guide shows how to wire, disassemble, tweak, and re-purpose everyday devices quickly and easily. Packed with full-color illustrations, photos, and diagrams, Hacking Electronics teaches by doing--each topic features fun, easy-to-follow projects. Discover how to hack sensors, accelerometers, remote controllers, ultrasonic rangefinders, motors, stereo equipment, microphones, and FM transmitters. The final chapter contains useful information on getting the most out of cheap or free bench and software tools. Safely solder, join wires, and connect switches Identify components and read schematic diagrams Understand the how and why of electronics theory Work with transistors, LEDs, and laser diode modules Power your devices with a/c supplies, batteries, or solar panels Get up and running on Arduino boards and pre-made modules Use sensors to detect everything from noxious gas to acceleration Build and modify audio amps, microphones, and transmitters Fix gadgets and scavenge useful parts from dead equipment

Teach Yourself Algebra for Electronic Circuits

Author: Kenneth Jenkins
Publisher: McGraw-Hill Professional
ISBN: 9780071381826
Release Date: 2001-08-27
Genre: Mathematics

Practical math to help you plan, design, and problem-solve electric circuits The ideal tool for upgrading career-enhancing math skills, Teach Yourself Algebra for Electronic Circuits helps you learn the methods that support today’s technological growth and innovation. Author Ken Jenkins has put together a genuinely user-friendly tutorial. Every chapter is a self-contained unit, making it easier to find the answers you want and learn at your own pace – without flipping through pages, looking for connections or background. Learn or upgrade your skills with: * Self-teaching text, complete with worked-out questions/solutions and final exams *Math that goes beyond elementary algebra, without the burden of heavy-duty calculus you don’t need * Circuit-focused applications, illustrations, and examples * Special help with the algebra of logic and matrices *Hundreds of practical problems with detailed solutions throughout the book * Over 300 illustrations to help you learn quickly and easily

Building Your Own Electronics Lab

Author: Dale Wheat
Publisher: Apress
ISBN: 9781430243861
Release Date: 2012-08-01
Genre: Technology & Engineering

What should an electronics hackerspace look like? Is it in your bedroom, garage, a classroom, or even a suitcase? And where do you start? What parts are essential, and which are just nice to have? And how do you organize it all? Dale Wheat, the author of Arduino Internals, will show you how to build your own electronics lab complete with tools, parts, and power sources. You'll learn how to create a portable lab, a small lab to save space, and even a lab for small groups and classrooms. You'll learn which parts and tools are indispensable no matter what type projects you're working on: which soldering irons are best, which tools, cables, and testing equipment you'll need. You'll also learn about different chips, boards, sensors, power sources, and which ones you'll want to keep on hand. Finally, you'll learn how to assemble everything for the type of lab best suited to your needs. If you need to carry everything to your local makerspace, you can build the Portable Lab. If you plan to tinker at home or in the garage, there is the Corner Lab. If you're going to run your own local makerspace or you need to set up a lab to teach others, there is the Small-Group Lab. No matter what your gadgeteering needs may be, Building Your Own Electronics Lab will show you exactly how to put it all together so you have what you need to get started. What you’ll learn Essential components of every electronics lab, and how to get them without going broke The differences between types of electronics parts, accessories, and tools you may need Designing a lab for portability Designing a lab to save space Designing a lab to share space and resources Who this book is for Electronics hobbyists, Arduino enthusiasts, hardware hackers, ham radio tinkerers, or anyone wanting to build their own makerspace. Table of Contents Planning Your Electronics Workshop Building Your Tool Chest Parts – Both Spare and Not-so-Spare Portable Mini-Lab The Corner Lab The Small-Group Lab Appendix: Getting Started with Tool-Building

Adventures in Raspberry Pi

Author: Carrie Anne Philbin
Publisher: John Wiley & Sons
ISBN: 9781119269076
Release Date: 2017-06-22
Genre: Juvenile Nonfiction

Build cool Raspberry Pi projects with no experience required! Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals—even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi. Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun! Get acquainted with your Raspberry Pi's bits and pieces Take control of your Pi's "insides" with simple commands Program games, code music, and build a jukebox Discover where your new skills can take you next The tiny, credit-card sized Raspberry Pi has become a huge hit among kids—and adults—interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!

Networking Self Teaching Guide

Author: James Edwards
Publisher: John Wiley & Sons
ISBN: 9781119120223
Release Date: 2015-03-24
Genre: Computers

IT professionals who want to move into the networking side in a corporate or enterprise setting will find the detailed content they need to get up to speed on the very latest networking technologies; plus, current networking professionals will find this a valuable and up-to-date resource. This hands-on guide is designed so that you can select, design, and implement an actual network using the tutorials and steps in the book. Coverage includes an overview of networking technologies, including the hardware, software, transmission media, and data transfer processes; in-depth coverage of OSI and TCP/IP reference models; operating systems and other systems software used in today?s networks; LANs, WANS, and MANs, including the components and standards that operate within each type of area network; and more.

Beginner s Guide to Reading Schematics Third Edition

Author: Stan Gibilisco
Publisher: McGraw Hill Professional
ISBN: 9780071827799
Release Date: 2013-12-13
Genre: Technology & Engineering

Translate schematic diagrams into today's cutting-edge electronics Navigate the roadmaps of simple electronic circuits and complex systems with help from an experienced engineer. With all-new art and demo circuits you can build, this hands-on, illustrated guide explains how to understand and create high-precision electronics diagrams. Find out how to identify parts and connections, decipher element ratings, and apply diagram-based information in your own projects. Beginner’s Guide to Reading Schematics, Third Edition, also contains valuable appendices covering symbols and resistor color codes. Featuring detailed coverage of: Schematic, block, and pictorial diagrams Resistors and capacitors Inductors and transformers Switches, conductors, and cables Diodes, transistors, and logic gates Electron tubes Cells and batteries Voltage dividers and reducers Breadboards and wire wrapping Electronics troubleshooting

Build Your Own Transistor Radios

Author: Ronald Quan
Publisher: McGraw Hill Professional
ISBN: 9780071799713
Release Date: 2012-11-22
Genre: Technology & Engineering

A DIY guide to designing and building transistor radios Create sophisticated transistor radios that are inexpensive yet highly efficient. Build Your Own Transistor Radios: A Hobbyist’s Guide to High-Performance and Low-Powered Radio Circuits offers complete projects with detailed schematics and insights on how the radios were designed. Learn how to choose components, construct the different types of radios, and troubleshoot your work. Digging deeper, this practical resource shows you how to engineer innovative devices by experimenting with and radically improving existing designs. Build Your Own Transistor Radios covers: Calibration tools and test generators TRF, regenerative, and reflex radios Basic and advanced superheterodyne radios Coil-less and software-defined radios Transistor and differential-pair oscillators Filter and amplifier design techniques Sampling theory and sampling mixers In-phase, quadrature, and AM broadcast signals Resonant, detector, and AVC circuits Image rejection and noise analysis methods This is the perfect guide for electronics hobbyists and students who want to delve deeper into the topic of radio. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Learn Electronics with Arduino

Author: Don Wilcher
Publisher: Apress
ISBN: 9781430242673
Release Date: 2012-11-27
Genre: Computers

Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build? Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.

Electronics from the Ground Up Learn by Hacking Designing and Inventing

Author: Ronald Quan
Publisher: McGraw Hill Professional
ISBN: 9780071837293
Release Date: 2014-11-05
Genre: Technology & Engineering

Discover the inner-workings of electronics through innovative hands-on experiments Are you fascinated by the power of even the smallest electronic device? Electronics from the Ground Up guides you through step-by-step experiments that reveal how electronic circuits function so you can advance your skills and design custom circuits. You’ll work with a range of circuits and signals related to optical emitters and receivers, audio, oscillators, and video. This practical resource explains components, construction techniques, basic test equipment, circuit analysis, and troubleshooting. Photographs, schematics, equations, and graphs are included throughout. By the end of the book, you’ll be able to hack and modify existing circuits to create your own unique designs. Do-it-yourself experiments cover: Batteries, lamps, and flashlights Light emitters and receivers Diodes, rectifiers, and associated circuits Transistors, FETs, and vacuum tubes Amplifiers and feedback Audio signals and circuits Oscillators AM and FM signals and circuits Video basics, including video signals Video circuits and systems “Excellent... Nothing can replace hands-on experience and Quan immerses the hobbyist/designer right into the fray up to their elbows.”—EDN Magazine

Build Your Own Electronics Workshop

Author: Thomas Petruzzellis
Publisher: McGraw Hill Professional
ISBN: 9780071709132
Release Date: 2004-12-22
Genre: Technology & Engineering

Whether electronics is a hobby or an avocation, this resource covers everything you need to know to create a personal electronic workbench. The author includes essential yet difficult to find information such as whether to buy or build test equipment, how to solder, how to make circuit boards, how to troubleshoot, how to test components and systems, and how to build your own test equipment. Building on a budget Sources for equipment

How to Diagnose and Fix Everything Electronic

Author: Michael Geier
Publisher: McGraw Hill Professional
ISBN: 9780071744232
Release Date: 2011-01-05
Genre: Technology & Engineering

Master the Art of Electronics Repair In this hands-on guide, a lifelong electronics repair guru shares his tested techniques and invaluable insights. How to Diagnose and Fix Everything Electronic shows you how to repair and extend the life of all kinds of solid-state devices, from modern digital gadgetry to cherished analog products of yesteryear. You'll start by selecting the tools and test equipment you'll need and setting up your workbench. Then, you'll get familiar with components and how they form circuits, stages, and sections of a device. Next, you'll learn how to take a product apart, figure out what's wrong with it, replace components, and reassemble it. Real-world case studies help clarify the topics covered. Tips and tricks for specific devices, such as optical disc players, computers, and video recorders, are also included in this practical resource. Set up a workbench and equip it with tools and test instruments Ensure personal safety and avoid electrical and physical damage to devices Understand electrical units, circuits, and signals Use test equipment, including a digital multimeter, signal generator, frequency counter, and an oscilloscope Repair circuit boards and replace parts Work with components, from capacitors and ICs to transistors and zeners Learn to read block, schematic, and pictorial diagrams Disassemble devices and identify sections and stages Troubleshoot and diagnose to the component level Perform reverse-order reassembly

Electronics Projects For Dummies

Author: Earl Boysen
Publisher: John Wiley & Sons
ISBN: 1118044029
Release Date: 2011-02-23
Genre: Technology & Engineering

These projects are fun to build and fun to use Make lights dance to music, play with radio remote control, or build your own metal detector Who says the Science Fair has to end? If you love building gadgets, this book belongs on your radar. Here are complete directions for building ten cool creations that involve light, sound, or vibrations -- a weird microphone, remote control gizmos, talking toys, and more, with full parts and tools lists, safety guidelines, and wiring schematics. Check out ten cool electronics projects, including * Chapter 8 -- Surfing the Radio Waves (how to make your own radio) * Chapter 9 -- Scary Pumpkins (crazy Halloween decorations that have sound, light, and movement) * Chapter 12 -- Hitting Paydirt with an Electronic Metal Detector (a project that can pay for itself) Discover how to * Handle electronic components safely * Read a circuit diagram * Troubleshoot circuits with a multimeter * Build light-activated gadgets * Set up a motion detector * Transform electromagnetic waves into sound Companion Web site * Go to www.dummies.com/go/electronicsprojectsfd * Explore new projects with other electronics hobbyists * Find additional information and project opportunities

Practical Electronics for Inventors Fourth Edition

Author: Paul Scherz
Publisher: McGraw-Hill Education TAB
ISBN: 1259587541
Release Date: 2016-03-25
Genre: Technology & Engineering

This fully updated, hands-on guide teaches all the electronics skills necessary to become a successful inventor Practical Electronics for Inventors, Fourth Edition explains everything from general theory to specific components, devices, and equipment with a pragmatic, application-driven approach. Designed for developers, inventors, and hobbyists, the book instills the deep understanding of the theoretical and practical aspects of electronics necessary to turn ideas into functioning devices. Inside, you will find in-depth coverage of basic circuits, ICs, input and output devices, power sources, semiconductors, microcontrollers, remote control systems, and much more. Also included are plain-language discussions on advanced topics such as phase, multivibrator circuits, and Karnaugh maps. The fourth edition of this classic guide incorporates updates, corrections, clarifications and expansions designed to make it even more comprehensive, authoritative, and up-to-date. Expanded coverage of microcontrollers features details on the Internet of Things (IoT) Features an all-new chapter on programmable logic, including field-programmable gate arrays Includes thousands of graphics, including photographs, line drawings, schematics, and symbol arrays

The Electronics Handbook

Author: Jerry C. Whitaker
Publisher: CRC Press
ISBN: 0849383455
Release Date: 1996-12-23
Genre: Technology & Engineering

The superb organization of The Electronics Handbook means that it is not only a comprehensive and fascinating reference, but also a pleasure to use. Some of these organizational features include: