Author: Richard Szeliski
Publisher: Springer Science & Business Media
Release Date: 2010-09-30
Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Author: E. R. Davies
Publisher: Academic Press
Release Date: 2017-11-14
Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fifth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date text suitable for undergraduate and graduate students, researchers and R&D engineers working in this vibrant subject. See an interview with the author explaining his approach to teaching and learning computer vision - http://scitechconnect.elsevier.com/computer-vision/ Three new chapters on Machine Learning emphasise the way the subject has been developing; Two chapters cover Basic Classification Concepts and Probabilistic Models; and the The third covers the principles of Deep Learning Networks and shows their impact on computer vision, reflected in a new chapter Face Detection and Recognition. A new chapter on Object Segmentation and Shape Models reflects the methodology of machine learning and gives practical demonstrations of its application. In-depth discussions have been included on geometric transformations, the EM algorithm, boosting, semantic segmentation, face frontalisation, RNNs and other key topics. Examples and applications—including the location of biscuits, foreign bodies, faces, eyes, road lanes, surveillance, vehicles and pedestrians—give the ‘ins and outs’ of developing real-world vision systems, showing the realities of practical implementation. Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples. The ‘recent developments’ sections included in each chapter aim to bring students and practitioners up to date with this fast-moving subject. Tailored programming examples—code, methods, illustrations, tasks, hints and solutions (mainly involving MATLAB and C++)
Author: Theo Gevers
Publisher: John Wiley & Sons
Release Date: 2012-08-14
Genre: Technology & Engineering
While the field of computer vision drives many of today’s digital technologies and communication networks, the topic of color has emerged only recently in most computer vision applications. One of the most extensive works to date on color in computer vision, this book provides a complete set of tools for working with color in the field of image understanding. Based on the authors’ intense collaboration for more than a decade and drawing on the latest thinking in the field of computer science, the book integrates topics from color science and computer vision, clearly linking theories, techniques, machine learning, and applications. The fundamental basics, sample applications, and downloadable versions of the software and data sets are also included. Clear, thorough, and practical, Color in Computer Vision explains: Computer vision, including color-driven algorithms and quantitative results of various state-of-the-art methods Color science topics such as color systems, color reflection mechanisms, color invariance, and color constancy Digital image processing, including edge detection, feature extraction, image segmentation, and image transformations Signal processing techniques for the development of both image processing and machine learning Robotics and artificial intelligence, including such topics as supervised learning and classifiers for object and scene categorization Researchers and professionals in computer science, computer vision, color science, electrical engineering, and signal processing will learn how to implement color in computer vision applications and gain insight into future developments in this dynamic and expanding field.
This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.
Author: S. Nagabhushana
Publisher: New Age International
Release Date: 2005
Genre: Computer vision
An Attempt Has Been Made To Explain The Concepts Of Computer Vision And Image Processing In A Simple Manner With The Help Of Number Of Algorithms And Live Examples. I Sincerely Hope That The Book Will Give Complete Information About Computer Vision And Image Processing To The Reader.It Not Only Serves As An Introductory Academic Text, But Also Helps Practicing Professionals To Implement Various Computer Vision And Image Processing Algorithms In Real-Time Projects.
Author: Leo Marco
Publisher: Academic Press
Release Date: 2018-05-15
Computer Vision for Assistive Healthcare describes how advanced computer vision techniques provide tools to support common human needs, such as mental functioning, personal mobility, sensory functions, daily living activities, image processing, pattern recognition, machine learning and how language processing and computer graphics cooperate with robotics to provide such tools. Users will learn about the emerging computer vision techniques for supporting mental functioning, algorithms for analyzing human behavior, and how smart interfaces and virtual reality tools lead to the development of advanced rehabilitation systems able to perform human action and activity recognition. In addition, the book covers the technology behind intelligent wheelchairs, how computer vision technologies have the potential to assist blind people, and about the computer vision-based solutions recently employed for safety and health monitoring. Gives the state-of-the-art computer vision techniques and tools for assistive healthcare Includes a broad range of topic areas, ranging from image processing, pattern recognition, machine learning to robotics, natural language processing and computer graphics Presents a wide range of application areas, ranging from mobility, sensory substitution, and safety and security, to mental and physical rehabilitation and training Written by leading researchers in this growing field of research Describes the outstanding research challenges that still need to be tackled, giving researchers good indicators of research opportunities
Author: Roberto Cipolla
Publisher: Springer Science & Business Media
Release Date: 2010-05-11
Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry, and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University of Cambridge (Computer Vision and Robotics Group) and University of Catania (Image Processing Lab). Different topics are covered each year. A summary of the past Computer Vision Summer Schools can be found at: http://www.dmi.unict.it/icvss This edited volume contains a selection of articles covering some of the talks and tutorials held during the first two editions of the school on topics such as Recognition, Registration and Reconstruction. The chapters provide an in-depth overview of these challenging areas with key references to the existing literature.
Author: Yi-Tong Zhou
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
This monograph is an outgrowth of the authors' recent research on the de velopment of algorithms for several low-level vision problems using artificial neural networks. Specific problems considered are static and motion stereo, computation of optical flow, and deblurring an image. From a mathematical point of view, these inverse problems are ill-posed according to Hadamard. Researchers in computer vision have taken the "regularization" approach to these problems, where one comes up with an appropriate energy or cost function and finds a minimum. Additional constraints such as smoothness, integrability of surfaces, and preservation of discontinuities are added to the cost function explicitly or implicitly. Depending on the nature of the inver sion to be performed and the constraints, the cost function could exhibit several minima. Optimization of such nonconvex functions can be quite involved. Although progress has been made in making techniques such as simulated annealing computationally more reasonable, it is our view that one can often find satisfactory solutions using deterministic optimization algorithms.
This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.
Author: Christopher M. Brown
Publisher: Cambridge University Press
Release Date: 1994
Computer vision is a rapidly developing and highly interdisciplinary field of computer science and engineering in which researchers are attempting to create vision algorithms that can analyze dynamic images at real-time rates. Real-time vision is needed for automated systems to keep pace with real-world activities and thus control or respond appropriately to them. This is the first book devoted to the subject of real-time computer vision, and it includes articles by some of the leading researchers in the world. The focus is on algorithms for interpreting visual input at video rates and on using the gathered information for decision-making and control. Topics covered include: shape recovery; model-based vehicle tracking; active exploration; tracking heads and eyes; controlling robot behavior; visual monitoring; controlling distributed robots. The book will be of interest to students, researchers and engineers involved in the design and programming of visually guided systems.
Author: Gösta H. Granlund
Publisher: Springer Science & Business Media
Release Date: 1994-12-31
Signal Processing for Computer Vision is a unique and thorough treatment of the signal processing aspects of filters and operators for low-level computer vision. Computer vision has progressed considerably over recent years. From methods only applicable to simple images, it has developed to deal with increasingly complex scenes, volumes and time sequences. A substantial part of this book deals with the problem of designing models that can be used for several purposes within computer vision. These partial models have some general properties of invariance generation and generality in model generation. Signal Processing for Computer Vision is the first book to give a unified treatment of representation and filtering of higher order data, such as vectors and tensors in multidimensional space. Included is a systematic organisation for the implementation of complex models in a hierarchical modular structure and novel material on adaptive filtering using tensor data representation. Signal Processing for Computer Vision is intended for final year undergraduate and graduate students as well as engineers and researchers in the field of computer vision and image processing.
Author: K. V. Kale
Publisher: I. K. International Pvt Ltd
Release Date: 2008-01-01
Genre: Computer vision
The latest trends in Information Technology represent a new intellectual paradigm for scientific exploration and visualization of scientific phenomena. The present treatise covers almost all the emerging technologies in the field. Academicians, engineers, industralists, scientists and researchers engaged in teaching, research and development of Computer Science and Information Technology will find the book useful for their future academic and research work. The present treatise comprising 225 articles broadly covers the following topics exhaustively. 01. Advance Networking and Security/Wireless Networking/Cyber Laws 02. Advance Software Computing 03. Artificial Intelligence/Natural Language Processing/ Neural Networks 04. Bioinformatics/Biometrics 05. Data Mining/E-Commerce/E-Learning 06. Image Processing, Content Based Image Retrieval, Medical and Bio-Medical Imaging, Wavelets 07. Information Processing/Audio and Text Processing/Cryptology, Steganography and Digital Watermarking 08. Pattern Recognition/Machine Vision/Image Motion, Video Processing 09. Signal Processing and Communication/Remote Sensing 10. Speech Processing & Recognition, Human Computer Interaction 11. Information and Communication Technology