Computer Vision

Author: Richard Szeliski
Publisher: Springer Science & Business Media
ISBN: 1848829353
Release Date: 2010-09-30
Genre: Computers

Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

Computer Vision

Author: Lutz Priese
Publisher: Springer-Verlag
ISBN: 9783662451298
Release Date: 2015-09-24
Genre: Computers

Der Autor erläutert in dieser Einführung auf Bachelorniveau die in der Computer Vision verwendeten technischen Ausdrücke: Grundlagen des menschlichen Sehens, Farbe, exakte Begriffsbestimmungen zum Thema "Bild", Transformationen, lineare und nicht-lineare Filter, Fouriertransformation, Morphologie, Merkmale im Bild wie Kanten, Ecken, geometrische Formen mittels Hough-Transformation, diverse Hüllen und Skelettierung. Ferner höhere Merkmale wie SIFT, Shape-Context und statistische Merkmale, Texturmerkmale. Die Bestimmung von Segmenten (zusammenhängende Regionen ähnlicher Farben oder Grauwerte) wird in einem eigenen Kapitel ausführlich behandelt.

Computer Vision Systems

Author: James L. Crowley
Publisher: Springer Science & Business Media
ISBN: 9783642239670
Release Date: 2011-09-09
Genre: Computers

This book constitutes the refereed proceedings of the 8th International Conference on Computer Vision Systems, ICVS 2011, held in Sophia Antipolis, France, in September 2009. The 22 revised papers presented were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on vision systems, control of perception, performance evaluation, activity recognition, and knowledge directed vision.

Computer Vision

Author: Reinhard Klette
Publisher: Springer-Verlag
ISBN: 9783663119999
Release Date: 2013-08-13
Genre: Technology & Engineering

Dieses Lehrbuch behandelt die Grundlagen, Algorithmen und Anwendungen eines Teilbereichs der digitalen Bildverarbeitung: die Szenenanalyse bzw. die 3D-Bildanalyse. Methoden der Bildbearbeitung und der Musteranalyse stellen Werkzeuge dar, um aus den Bildinformationen von dreidimensionalen Objekten Ausgangsdaten für die Bildinterpretation zu erzeugen.

Computer Vision

Author: Anup Basu
Publisher: World Scientific
ISBN: 9810213921
Release Date: 1993
Genre: Computers

This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.

Computer Vision Systems

Author: Allen Hanson
Publisher: Elsevier
ISBN: 9780323151207
Release Date: 1978-01-01
Genre: Technology & Engineering

Computer Vision Systems is a collection of papers presented at the Workshop on Computer Vision Systems held at the University of Massachusetts in Amherst, Massachusetts, on June 1-3, 1977. Contributors discuss the breadth of problems that must be taken into account in the development of general computer vision systems. Topics covered include the application of system engineering techniques to the design of artificial intelligence systems; representation and segmentation of natural scenes; and pragmatic aspects of machine vision. Psychophysical measures of representation and interpretation are also considered. This monograph is divided into four sections: Issues and Research Strategies, Segmentation, Theory and Psychology, and Systems. The first chapter explores the problem of recovering the intrinsic characteristics of scenes from images, along with its implications for machine and human vision. The discussion then turns to special-purpose low-level vision systems that can be flexibly reconfigured as the need arises; design, development, and implementation of large systems from the human engineering point of view; and representation of visual information. The next section examines hierarchical relaxation for waveform parsing; the topology and semantics of intensity arrays; and visual images as spatial representations in active memory. The use of edge cues to recognize real-world objects is also analyzed. This text will be a useful resource for systems designers, computer engineers, and scientists as well as psychologists.

Computer Vision

Author: Linda G. Shapiro
Publisher:
ISBN: 0130307963
Release Date: 2001-01-01
Genre: Biography & Autobiography

Using a progressive intuitive/mathematical approach, this introduction to computer vision provides necessary theory and examples for practitioners who work in fields where significant information must be extracted automatically from images-- including those interested in multimedia, art and design, geographic information systems, and image databases, in addition to the traditional areas of automation, image science, medical imaging, remote sensing and computer cartography. The book provides a basic set of fundamental concepts, (representations of image information, extraction of 3D scene information from 2D images, etc.) algorithms for analyzing images, and discusses some of the exciting evolving application areas of computer vision. The approach is language and software independent, and includes two significant commercial case studies. Imaging and Image Representation. Binary Image Analysis. Pattern Recognition Concepts. Filtering and Enhancing Images. Color and Shading. Texture. Content-Based Image Retrieval. Motion from 2D Image Sequences. Image Segmentation. Matching in 2D. Perceiving 3D from 2D Images. 3D Sensing and Object Pose Computation. 3D Models and Matching. Virtual Reality. Case Studies. For practitioners in any field where information must be extracted automatically from images.

Consumer Depth Cameras for Computer Vision

Author: Andrea Fossati
Publisher: Springer Science & Business Media
ISBN: 9781447146391
Release Date: 2012-10-04
Genre: Computers

The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.

Color in Computer Vision

Author: Theo Gevers
Publisher: John Wiley & Sons
ISBN: 9781118350065
Release Date: 2012-08-14
Genre: Technology & Engineering

While the field of computer vision drives many of today’sdigital technologies and communication networks, the topic of colorhas emerged only recently in most computer vision applications. Oneof the most extensive works to date on color in computer vision,this book provides a complete set of tools for working with colorin the field of image understanding. Based on the authors’ intense collaboration for more thana decade and drawing on the latest thinking in the field ofcomputer science, the book integrates topics from color science andcomputer vision, clearly linking theories, techniques, machinelearning, and applications. The fundamental basics, sampleapplications, and downloadable versions of the software and datasets are also included. Clear, thorough, and practical, Colorin Computer Vision explains: Computer vision, including color-driven algorithms andquantitative results of various state-of-the-art methods Color science topics such as color systems, color reflectionmechanisms, color invariance, and color constancy Digital image processing, including edge detection, featureextraction, image segmentation, and image transformations Signal processing techniques for the development of both imageprocessing and machine learning Robotics and artificial intelligence, including such topics assupervised learning and classifiers for object and scenecategorization Researchers and professionals in computer science,computer vision, color science, electrical engineering, and signalprocessing will learn how to implement color in computer visionapplications and gain insight into future developments in thisdynamic and expanding field.

Data Segmentation and Model Selection for Computer Vision

Author: Alireza Bab-Hadiashar
Publisher: Springer Science & Business Media
ISBN: 9780387215280
Release Date: 2012-08-13
Genre: Computers

This edited volume explores several issues relating to parametric segmentation including robust operations, model selection criteria and automatic model selection, plus 2D and 3D scene segmentation. Emphasis is placed on robust model selection with techniques such as robust Mallows Cp, least K-th order statistical model fitting (LKS), and robust regression receiving much attention. With contributions from leading researchers, this is a valuable resource for researchers and graduated students working in computer vision, pattern recognition, image processing and robotics.

Computer Vision ACCV 2006

Author: P.J. Narayanan
Publisher: Springer Science & Business Media
ISBN: 3540312447
Release Date: 2006-01-09
Genre: Computers

Welcometothe7thAsianConferenceonComputerVision.Itgivesusgreatpl- sure to bring forth its proceedings. ACCV has been making its rounds through the Asian landscape and came to India this year. We are proud of the technical program we have put together and we hope you enjoy it. Interest in computer vision is increasing and ACCV 2006 attracted about 500 submission. The evaluation team consisted of 27 experts serving as Area Chairs and about 270 reviewers in all. The whole process was conducted electronically in a double-blind manner,a ?rstfor ACCV. Eachpaper wasassignedto an Area Chair who found three competent reviewers for it. We were able to contain the maximum load on the reviewers to nine and the average load to less than six. The review form had space for qualitative and quantitative evaluation of the paper on nine aspects. The submitted reviews underwent an elaborate process. First, they were seen by the Area Chair, who resolved divergences of opinion among reviewers, if any. The Area Chair then wrote qualitative comments and a quantitative score along with his/her initial recommendation on the paper. These were looked at by Program Co-chairs and compiled into a probables list. The Area Chairs and Program Co-chairs met in Beijing during ICCV to discuss this list and arrivedat the ?nal list of 64 oral papers and 128 posters. Naturally, many deserving papers could not be accommodated.

Multiple View Geometry in Computer Vision

Author: Richard Hartley
Publisher: Cambridge University Press
ISBN: 0521540518
Release Date: 2003
Genre: Computers

A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Computer Vision Research Progress

Author: Zhongkai Zhu
Publisher: Nova Publishers
ISBN: 1600219926
Release Date: 2008
Genre: Computers

Computer vision is the science and technology of machines that see. As a scientific discipline, computer vision is concerned with the theory and technology for building artificial systems that obtain information from images. The image data can take many forms, such as a video sequence, views from multiple cameras, or multi-dimensional data from a medical scanner. As a technological discipline, computer vision seeks to apply the theories and models of computer vision to the construction of computer vision systems. Examples of applications of computer vision systems include systems for controlling processes (e.g. an industrial robot or an autonomous vehicle). Detecting events (e.g. for visual surveillance). Organizing information (e.g. for indexing databases of images and image sequences), Modeling objects or environments (e.g. industrial inspection, medical image analysis or topographical modeling), Interaction (e.g. as the input to a device for computer-human interaction). Computer vision can also be described as a complement (but not necessarily the opposite) of biological vision. In biological vision, the visual perception of humans and various animals are studied, resulting in models of how these systems operate in terms of physiological processes. Computer vision, on the other hand, studies and describes artificial vision system that are implemented in software and/or hardware. Interdisciplinary exchange between biological and computer vision has proven increasingly fruitful for both fields. Sub-domains of computer vision include scene reconstruction, event detection, tracking, object recognition, learning, indexing, ego-motion and image restoration. This new book presents leading-edge new research from around the world.

Computer Vision Craft Engineering and Science

Author: David Vernon
Publisher: Springer Science & Business Media
ISBN: 3540572112
Release Date: 1994-01-19
Genre: Computers

This volume assesses approaches to the construction of computer vision systems. It shows that there is a spectrum of approaches with different degrees of maturity and robustness. The useful exploitation of computer vision in industry and elsewhere and the development of the discipline itself depend on understanding the way these approaches influence one another. The chief topic discussed is autonomy.True autonomy may not be achievable in machines in the near future, and the workshop concluded that it may be more desirable - and is certainly more pragmatic - to leave a person in the processing loop. The second conclusion of the workshop concerns the manner in which a system is designedfor an application. It was agreed that designers should first specify the required functionality, then identify the knowledge appropriate to that task, and finally choose the appropriate techniques and algorithms. The third conclusion concerns the methodologies employed in developing vision systems: craft, engineering, and science are mutually relevant and contribute to one another. The contributors place heavy emphasis on providing the reader with concrete examples of operational systems. The book is based on a workshop held as part of the activities of an ESPRIT Basic Research Action.

Computer Vision and Image Processing

Author: Linda Shapiro
Publisher: Academic Press
ISBN: 9780323141567
Release Date: 1992-04-27
Genre: Technology & Engineering

Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automatic control of low-level robot vision, presents an image partitioning method suited for parallel implementation, and describes invariant architectures for low-level vision. The subsequent two sections present significant topics on image representation and recognition. Topics covered include the use of the primitives chain code; the geometric properties of the generalized cone; efficient rendering and structural-statistical character recognition algorithms; multi-level thresholding for image segmentation; knowledge-based object recognition system; and shape decomposition method based on perceptual structure. The fourth part describes a rule-based expert system for recovering three-dimensional shape and orientation. A procedure of intensity-guided range sensing to gain insights on the concept of cooperative-and-iterative strategy is also presented in this part. The concluding part contains supplementary texts on texture segmentation using topographic labels and an improved algorithm for labeling connected components in a binary image. Additional algorithms for three-dimensional motion parameter determination and surface tracking in three-dimensional binary images are also provided.