Creativity in the Classroom: An Innovative Approach to Integrate Arts Education provides curricular ideas for enhancing creative work in the classroom through the lens of integrative arts. The authors, both Art and Music Educators, provide practical ways in which to engage in creative thinking and making that can be applied to a variety of educational settings. Their work stems from years in the classroom teaching an integrative arts course at a public school in the United States. Through exploring big ideas such as identity, expression, storytelling, impact, and reaction, students learn to engage in a variety of creative art forms and work with others to create work that is meaningful. Each unit or big idea of study includes an explanation of the philosophy behind the unit, an overview of project ideas, and sample student workbook pages. Assessment strategies are provided with sample rubrics for evaluating student work.
This book invites readers to consider the possibilities for learning and growth when artists and arts educators come into a classroom and work with teachers to engage students in drama, dance, visual art, music, and media arts. It is a nuts-and-bolts guide to arts integration, across the curriculum in grades K-12, describing how students, teachers, and artists get started with arts integration, work through classroom curriculum involving the arts, and go beyond the typical "unit" to engage in the arts throughout the school year. The framework is based on six years of arts integration in the Chicago Arts Partnerships in Education (CAPE). Renaissance in the Classroom: *fully explains the planning, implementation, and assessment processes in arts integration; *frames arts integration in the larger context of curriculum integration, problem-based learning, and the multiple intelligences; *provides the theoretical frameworks that connect standards-based instruction to innovative teaching and learning, and embeds arts education in the larger issue of whole school improvement; *blends a description of the arts integration process with personal stories, anecdotes, and impressions of those involved, with a wealth of examples from diverse cultural backgrounds; *tells the stories of arts integration from the classroom to the school level and introduces the dynamics of arts partnerships in communities that connect arts organizations, schools, and neighborhoods; *offers a variety of resources for engaging the arts--either as an individual teacher or within a partnership; and *includes a color insert that illustrates the work teachers, students, and artists have done in arts integration schools and an extensive appendix of tools, instruments, Web site, contacts, and curriculum ideas for immediate use. Of primary interest to K-12 classroom teachers, arts specialists, and visiting artists who work with young people in schools or community arts organizations, this book is also highly relevant and useful for policymakers, arts partnerships, administrators, and parents.
At a time when standardized testing businesses are raking in huge profits, when many schools are struggling, and students and educators everywhere are suffering under the strain, Ken Robinson argues for an end to our outmoded industrial educational system. He proposes instead a highly personalized, organic approach that draws on today's unprecedented technological and professional resources to engage all students, develop their love of learning, and enable them to face the real challenges of the twenty-first century. Filled with anecdotes, observations, and recommendations from professionals on the front line of transformative education, case histories, and groundbreaking research, Creative Schools aims to inspire teachers, parents, and policy makers alike to rethink the real nature and purpose of education.
Author: Kaufmann, Karen
Publisher: Human Kinetics
Release Date: 2014-06-18
Genre: Performing Arts
Dance Integration offers 36 K-5 lesson plans that use dance learning to bring mathematics and science curriculums to life. These plans have proven to improve literacy in dance, mathematics, and science.
Bring the arts back into the classroom with arts-based activities and strategies to use in language arts, mathematics, science, and social studies instruction. Developed in conjunction with Lesley University, this resource helps teachers to gain a better understanding of why and how to use the arts to reach and engage students. Developed to help motivate disengaged students, this professional resource provides activities, concrete examples, and stories from teachers already implementing art-based curriculum. The strategies are presented in categories that include: dramatic movement, storytelling, poetry, music/rhythm, and visual arts. This resource supports College and Career Readiness Standards.
Author: David A. Sousa
Publisher: Corwin Press
Release Date: 2018-02-20
Weave arts activities to STEM instruction, and STEAM ahead to academic success Arts activities enhance the skills critical for achieving STEM success, but how do busy STEM educators integrate the arts into sometimes inflexible STEM curriculum? This new edition of From STEM to STEAM explores emerging research to detail the way. It includes: Classroom-tested strategies, including sample K-12 lessons plans and planning templates. Tools for building a professional development program designed to helps arts and STEM teachers collaborate to create STEAM lessons. Sample planning frameworks for transitioning schools from STEM to STEAM. The main objective of both art and science is discovery. Lead your students to make that connection and STEAM ahead to academic success!
Inspiring and exploring creativity opens pathways for students to use creative expression to demonstrate content knowledge, critical thinking, and the problem solving that will serve them best no matter what their futures may bring. Intention offers a collection of ideas, activities, and reasons for bringing creativity to every lesson.
This resource examines professional development approaches from across the United States to help schools and allied arts groups integrate the arts into an already crowded K–12 curriculum. The authors document the purposes and structures of a broad spectrum of current efforts and programs. Several of these programs have been in place for decades, thus demonstrating their sustainability and effectiveness. Emphasizing the value of collaboration among teachers, artists, educational leaders, and community partners, the book draws on the broad range of experiences of the authors, who came together as a working group of the Arts Education Partnership. Readers will find strong, empirically tested models of arts integration to inform curriculum development and teacher professional learning. “This book affirms an ideal of helping more school children and communities realize the importance of arts integration and how it can make a difference in the classroom, improving the preparation of all for work and life.” —From the Foreword by Jane R. Best, director, Arts Education Partnership “We owe the authors a debt of gratitude for bringing varied perspectives together in this important book.” —Madeleine F. Holzer, former director of educational development, Lincoln Center Institute. Contributors: Sibyl Barnum, Elaine Bernstorf, Karen Bradley, Amy Charleroy, Colleen Hearn Dean, Lisa Donovan, Eric Engdahl, Don Glass, Elizabeth F. Hallmark, Jean Hendrickson, R. Scot Hockman, Joyce Huser, Julia Marshall, Una McAlinden, Susan McGreevy-Nichols, Mary Ann Mears, Kathy O’Dell, Pamela Paulson, Susan J. Rotkovitz, Lori Snyder, Terry Sweeting, and Peg Winkelman
Build the essential 4—creativity, collaboration, communication, and critical thinking! Go beyond theory and learn how to systematically integrate STEAM and Maker spaces that prepare students for real-world experiences. This engaging resource outlines step-by-step processes to help anyone start their STEAM and Maker journey. Includes charts, checklists, web links, and profiles to help you make meaningful subject area connections and tap your students’ natural curiosity. You’ll learn to: Integrate STEAM and Making into daily practice Differentiate instruction for all learners Align with core standards and The Next Generation Science Standards
Author: Tony Monchinski
Publisher: Springer Science & Business Media
Release Date: 2008-06-28
Critical Pedagogy addresses the shortcomings of mainstream educational theory and practice and promotes the humanization of teacher and student. Where Critical Pedagogy is often treated as a discourse of academics in universities, this book explores the applications of Critical Pedagogy to actual classroom situations. Written in a straight-forward, concise, and lucid form by an American high school teacher, drawing examples from literature, film, and, above all, the everyday classroom, this book is meant to provoke thought in teachers, students and education activists as we transform our classrooms into democratic sites. From grading to testing, from content area disciplines to curriculum planning and instruction, from the social construction of knowledge to embodied cognition, this book takes the theories behind Critical Pedagogy and illustrates them at work in common classroom environments.
This book reignites discussion on the importance of collaboration and innovation in language education. The pivotal difference highlighted in this volume is the concept of team learning through collaborative relationships such as team teaching. It explores ways in which team learning happens in ELT environments and what emerges from these explorations is a more robust concept of team learning in language education. Coupled with this deeper understanding, the value of participant research is emphasised by defining the notion of ‘team’ to include all participants in the educational experience. Authors in this volume position practice ahead of theory as they struggle to make sense of the complex phenomena of language teaching and learning. The focus of this book is on the nexus between ELT theory and practice as viewed through the lens of collaboration. The volume aims to add to the current knowledge base in order to bridge the theory-practice gap regarding collaboration for innovation in language classrooms.
Author: Phil McKinney
Publisher: Hachette Books
Release Date: 2012-02-07
Genre: Business & Economics
The Killer Questions Your Company Should Be Asking Generating and executing great ideas is the key to staying ahead in a rapidly changing world. It seems so basic. Why is it so hard to actually get right? According to innovation expert Phil McKinney, the real problem is that we're teaching people to ask the wrong questions about their businesses--or none at all. There has to be a better way. In Beyond the Obvious, McKinney will help you use his proven FIRE (Focus, Ideation, Rank, Execution) Method to dig deeper and get back to asking the right questions--the ones all companies must ask to survive. Full of real-world examples, this book will change the way you operate, innovate, and create, and it all begins with battle-tested questions Phil has gathered on note cards throughout his career. Shared for the first time here, these "Killer Questions" include: What are the rules and assumptions my industry operates under? What if the opposite were true? What will be the buying criteria used by my customer in 5 years? What are my unshakable beliefs about what my customers want? Who uses my product in ways I never anticipated? These questions will reframe the way you see your products, your customers, and the way the two interact. Whether you're a company of thousands or a lean startup, Beyond the Obvious will give you the skills and easy-to-follow plan you need to make both the revolutionary changes and nuanced tweaks required for success. Praise for Beyond the Obvious "Human beings are creatures of habit, so getting ourselves and our teams to think beyond the obvious is a challenge we face all the time. Phil McKinney is an innovation expert, and his killer questions and hit-the-spot anecdotes provide a great way to get out in front of opportunities we otherwise won't see." --Geoffrey Moore, author of Crossing the Chasm and Escape Velocity "I've always believed that asking the right questions is the essence of design. Phil McKinney proves that point with this wonderful set of killer questions that will jumpstart-or greatly enhance- your innovation efforts." --B. Joseph Pine II, co-author, The Experience Economy & Infinite Possibility. "Product Innovation is a prerequisite to building great brands. Phil's questions are a prerequisite to building innovative products." --Satjiv S. Chahil, former global marketing chief, Apple
Author: Sean Layne
Publisher: Acting Right; Arts Integration
Release Date: 2017-09
Acting Right is the leading work on using drama to teach behavior. This step-by-step approach integrates engaging aspects of drama with effective elements of classroom management to empower students to take ownership of and be responsible for their own behavior. Used in classrooms across the country, these strategies help create the behavioral literacy necessary for students to concentrate, cooperate, collaborate and establish a sense of calm, focus, and balance in the classroom. Sean Layne is the founder of Focus 5, Inc., an arts education consulting company providing professional learning opportunities to schools, school districts, performing arts centers, arts organizations, and museums around the country. Sean has worked in the field of arts integration for 30 years. He is a national teaching artist for The John F. Kennedy Center for Performing Arts in Washington, DC. He designs arts integration training seminars for teaching artists for The Kennedy Center and is also a course leader and arts coach for their Changing Education Through the Arts program. For over a decade Sean was a professional actor as well as a Master Artist for the Wolf Trap Institute Early Learning Through the Arts program.