Designing Embedded Hardware

Author: John Catsoulis
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379036
Release Date: 2005-05-16
Genre: Computers

Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.

Arduino Kochbuch

Author: Michael Margolis
Publisher: O'Reilly Germany
ISBN: 9783868993547
Release Date: 2012-08-31
Genre: Computers

Mit dem Arduino-Kochbuch, das auf der Version Arduino 1.0 basiert, erhalten Sie ein Füllhorn an Ideen und praktischen Beispielen, was alles mit dem Mikrocontroller gezaubert werden kann. Sie lernen alles über die Arduino-Softwareumgebung, digitale und analoge In- und Outputs, Peripheriegeräte, Motorensteuerung und fortgeschrittenes Arduino-Coding. Egal ob es ein Spielzeug, ein Detektor, ein Roboter oder ein interaktives Kleidungsstück werden soll: Elektronikbegeisterte finden über 200 Rezepte, Projekte und Techniken, um mit dem Arduino zu starten oder bestehende Arduino-Projekt mit neuen Features aufzupimpen.

Embedded Systems Design

Author: Steve Heath
Publisher: Elsevier
ISBN: 0080477569
Release Date: 2002-10-30
Genre: Computers

In this new edition the latest ARM processors and other hardware developments are fully covered along with new sections on Embedded Linux and the new freeware operating system eCOS. The hot topic of embedded systems and the internet is also introduced. In addition a fascinating new case study explores how embedded systems can be developed and experimented with using nothing more than a standard PC. * A practical introduction to the hottest topic in modern electronics design * Covers hardware, interfacing and programming in one book * New material on Embedded Linux for embedded internet systems

Rechnerorganisation und Rechnerentwurf

Author: David Patterson
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 9783110446067
Release Date: 2016-05-24
Genre: Computers

Mit der deutschen Übersetzung zur fünfter Auflage des amerikanischen Klassikers Computer Organization and Design - The Hardware/Software Interface ist das Standardwerk zur Rechnerorganisation wieder auf dem neusten Stand - David A. Patterson und John L. Hennessy gewähren die gewohnten Einblicke in das Zusammenwirken von Hard- und Software, Leistungseinschätzungen und zahlreicher Rechnerkonzepte in einer Tiefe, die zusammen mit klarer Didaktik und einer eher lockeren Sprache den Erfolg dieses weltweit anerkannten Standardwerks begründen. Patterson und Hennessy achten darauf, nicht nur auf das "Wie" der dargestellten Konzepte, sondern auch auf ihr "Warum" einzugehen und zeigen damit Gründe für Veränderungen und neue Entwicklungen auf. Jedes der Kapitel steht für einen deutlich umrissenen Teilbereich der Rechnerorganisation und ist jeweils gleich aufgebaut: Eine Einleitung, gefolgt von immer tiefgreifenderen Grundkonzepten mit steigernder Komplexität. Darauf eine aktuelle Fallstudie, "Fallstricke und Fehlschlüsse", Zusammenfassung und Schlussbetrachtung, historische Perspektiven und Literaturhinweise sowie Aufgaben. In der neuen Auflage sind die Inhalte in den Kapiteln 1-5 an vielen Stellen punktuell verbessert und aktualisiert, mit der Vorstellung neuerer Prozessoren worden, und der Kapitel 6... from Client to Cloud wurde stark überarbeitetUmfangreiches Zusatzmaterial (Werkzeuge mit Tutorien etc.) stehtOnline zur Verfügung.

Making Embedded Systems

Author: Elecia White
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449320584
Release Date: 2011-10-25
Genre: Computers

Interested in developing embedded systems? Since they don’t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert who’s created embedded systems ranging from urban surveillance and DNA scanners to children’s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. It’s very well written—entertaining, even—and filled with clear illustrations." —Jack Ganssle, author and embedded system expert.

C in a Nutshell

Author: Peter Prinz
Publisher: O'Reilly Germany
ISBN: 3897213443
Release Date: 2006
Genre: C (Computer program language)


Building Embedded Systems

Author: Changyi Gu
Publisher: Apress
ISBN: 9781484219195
Release Date: 2016-05-26
Genre: Computers

Develop the software and hardware you never think about. We're talking about the nitty-gritty behind the buttons on your microwave, inside your thermostat, inside the keyboard used to type this description, and even running the monitor on which you are reading it now. Such stuff is termed embedded systems, and this book shows how to design and develop embedded systems at a professional level. Because yes, many people quietly make a successful career doing just that. Building embedded systems can be both fun and intimidating. Putting together an embedded system requires skill sets from multiple engineering disciplines, from software and hardware in particular. Building Embedded Systems is a book about helping you do things in the right way from the beginning of your first project: Programmers who know software will learn what they need to know about hardware. Engineers with hardware knowledge likewise will learn about the software side. Whatever your background is, Building Embedded Systems is the perfect book to fill in any knowledge gaps and get you started in a career programming for everyday devices. Author Changyi Gu brings more than fifteen years of experience in working his way up the ladder in the field of embedded systems. He brings knowledge of numerous approaches to embedded systems design, including the System on Programmable Chips (SOPC) approach that is currently growing to dominate the field. His knowledge and experience make Building Embedded Systems an excellent book for anyone wanting to enter the field, or even just to do some embedded programming as a side project. What You Will Learn Program embedded systems at the hardware level Learn current industry practices in firmware development Develop practical knowledge of embedded hardware options Create tight integration between software and hardware Practice a work flow leading to successful outcomes Build from transistor level to the system level Make sound choices between performance and cost Who This Book Is For Embedded-system engineers and intermediate electronics enthusiasts who are seeking tighter integration between software and hardware. Those who favor the System on a Programmable Chip (SOPC) approach will in particular benefit from this book. Students in both Electrical Engineering and Computer Science can also benefit from this book and the real-life industry practice it provides.

Embedded Systems Circuits and Programming

Author: Julio Sanchez
Publisher: CRC Press
ISBN: 9781439879313
Release Date: 2012-05-29
Genre: Computers

During the development of an engineered product, developers often need to create an embedded system—a prototype—that demonstrates the operation/function of the device and proves its viability. Offering practical tools for the development and prototyping phases, Embedded Systems Circuits and Programming provides a tutorial on microcontroller programming and the basics of embedded design. The book focuses on several development tools and resources: Standard and off-the-shelf components, such as input/output devices, integrated circuits, motors, and programmable microcontrollers The implementation of circuit prototypes via breadboards, the in-house fabrication of test-time printed circuit boards (PCBs), and the finalization by the manufactured board Electronic design programs and software utilities for creating PCBs Sample circuits that can be used as part of the targeted embedded system The selection and programming of microcontrollers in the circuit For those working in electrical, electronic, computer, and software engineering, this hands-on guide helps you successfully develop systems and boards that contain digital and analog components and controls. The text includes easy-to-follow sample circuits and their corresponding programs, enabling you to use them in your own work. For critical circuits, the authors provide tested PCB files. Software, code, and other materials are available at www.crcpress.com.

Eine Tour durch C

Author: Bjarne Stroustrup
Publisher: Carl Hanser Verlag GmbH Co KG
ISBN: 9783446439832
Release Date: 2015-06-08
Genre: Computers

EINE TOUR DURCH C++ // - Dieser Leitfaden will Ihnen weder das Programmieren beibringen noch versteht er sich als einzige Quelle, die Sie für die Beherrschung von C++ brauchen – aber diese Tour ist wahrscheinlich die kürzeste oder einfachste Einführung in C++11. - Für C- oder C++-Programmierer, die mit der aktuellen C++-Sprache vertrauter werden wollen - Programmierer, die in einer anderen Sprache versiert sind, erhalten ein genaues Bild vom Wesen und von den Vorzügen des modernen C++ . Mit dem C++11-Standard können Programmierer Ideen klarer, einfacher und direkter auszudrücken sowie schnelleren und effizienteren Code zu schreiben. Bjarne Stroustrup, der Designer und ursprüngliche Implementierer von C++, erläutert die Details dieser Sprache und ihre Verwendung in seiner umfassenden Referenz „Die C++-Programmiersprache“. In „Eine Tour durch C++“ führt Stroustrup jetzt die Übersichtskapitel aus der Referenz zusammen und erweitert sie so, dass auch erfahrene Programmierer in nur wenigen Stunden eine Vorstellung davon erhalten, was modernes C++ ausmacht. In diesem kompakten und eigenständigen Leitfaden behandelt Stroustrup – neben Grundlagen – die wichtigsten Sprachelemente und die wesentlichen Komponenten der Standardbibliothek. Er präsentiert die C++-Features im Kontext der Programmierstile, die sie unterstützen, wie die objektorientierte und generische Programmierung. Die Tour beginnt bei den Grundlagen und befasst sich dann mit komplexeren Themen, einschließlich vieler, die neu in C++11 sind wie z.B. Verschiebesemantik, einheitliche Initialisierung, Lambda-Ausdrücke, verbesserte Container, Zufallszahlen und Nebenläufigkeit. Am Ende werden Design und Entwicklung von C++ sowie die in C++11 hinzugekommenen Erweiterungen diskutiert. Programmierer erhalten hier – auch anhand von Schlüsselbeispielen – einen sinnvollen Überblick und praktische Hilfe für den Einstieg. AUS DEM INHALT // Die Grundlagen // Benutzerdefinierte Typen // Modularität // Klassen // Templates // Überblick über die Bibliothek // Strings und reguläre Ausdrücke // E/A-Streams // Container // Algorithmen // Utilities // Numerik // Nebenläufigkeit // Geschichte und Kompatibilität

Designing Embedded Internet Devices

Author: Dan Eisenreich
Publisher: Newnes
ISBN: 1878707981
Release Date: 2003
Genre: Computers

Embedded internet and internet appliances are the focus of great attention in the computing industry, as they are seen as the future of computing. The design of such devices presents many technical challenges. This book is the first guide available that describes how to design internet access and communications capabilities into embedded systems. It takes an integrated hardware/software approach using the Java programming language and industry-standard microcontrollers. Numerous illustrations and code examples enliven the text. This book shows how to build various sensors and control devices that connect to the TINI interfaces, explains how to write programs that control them in Java, and then ties them all together in practical applications. Included is a discussion on how these technologies work, where to get detailed specifications, and ideas for the reader to pursue beyond the book. The accompanying CDROM includes Java source code for all the applications described in the book, as well as an electronic version of the text. *The first guide to designing internet access and communications capabilities into embedded systems *Takes an integrated hardware/software approach using the Java programming language an industry-standard *Accompanying CDROM includes Java source code for all the applications described in the book, as well as an electronic version of the text

Hands On Embedded Programming with C 17

Author: Maya Posch
Publisher: Packt Publishing Ltd
ISBN: 9781788834322
Release Date: 2019-01-31
Genre: Computers

Build safety-critical and memory-safe stand-alone and networked embedded systems Key Features Know how C++ works and compares to other languages used for embedded development Create advanced GUIs for embedded devices to design an attractive and functional UI Integrate proven strategies into your design for optimum hardware performance Book Description C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming. What you will learn Choose the correct type of embedded platform to use for a project Develop drivers for OS-based embedded systems Use concurrency and memory management with various microcontroller units (MCUs) Debug and test cross-platform code with Linux Implement an infotainment system using a Linux-based single board computer Extend an existing embedded system with a Qt-based GUI Communicate with the FPGA side of a hybrid FPGA/SoC system Who this book is for If you want to start developing effective embedded programs in C++, then this book is for you. Good knowledge of C++ language constructs is required to understand the topics covered in the book. No knowledge of embedded systems is assumed.

Computers as Components

Author: Wayne Hendrix Wolf
Publisher: Morgan Kaufmann
ISBN: 155860541X
Release Date: 2001
Genre: Computers

The vast majority of existing computers are embedded in the myriad of intelligent devices and applications-not in desktop machines. We are witnessing the emergence of a new discipline with its own principles, constraints, and design processes. Computers as Components is the first book to teach this new discipline. It unravels the complexity of these systems and the tools and methods necessary for designing them. Researchers, students, and savvy professionals, schooled in hardware or software, will value the integrated engineering design approach to this fast emerging field. * Demonstrates concepts and techniques using two powerful real-world processors as case studies throughout the book: the ARM processor and the SHARC DSP (digital signal processor). * Illustrates the major concepts of each chapter with real-world design examples such as software modems, telephone answering machines, and video accelerators. * Teaches the basics of UML (Unified Modeling Language) and applies it throughout the text to help you visualize stages in the design process. * Illustrates real-time operating systems using the POSIX real-time extensions and Linux. * Describes performance analysis and optimization of embedded software, including the effects of caches. * Includes two CD-ROMs with evaluation software: One contains the ARM Developer Suite; the other contains VisualDSP for the SHARC DSP family of processors.

The Art of Designing Embedded Systems

Author: Jack Ganssle
Publisher: Newnes
ISBN: 0080568793
Release Date: 2008-07-03
Genre: Computers

Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - Introduction Chapter 2 – The Project Chapter 3 – The Code Chapter 4 – Real Time Chapter 5 – The Real World Chapter 6 – Disciplined Development Appendix A – A Firmware Standard Appendix B - A Simple Drawing System Appendix C – A Boss’s Guide to Process *Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com *Keep schedules in check as projects and codes grow by taking time to understand the project beforehand *Understand how cost/benefit coexists with design and development

Programming Embedded Systems

Author: Michael Barr
Publisher: "O'Reilly Media, Inc."
ISBN: 0596553285
Release Date: 2006-10-11
Genre: Computers

If you have programming experience and a familiarity with C--the dominant language in embedded systems--Programming Embedded Systems, Second Edition is exactly what you need to get started with embedded software. This software is ubiquitous, hidden away inside our watches, DVD players, mobile phones, anti-lock brakes, and even a few toasters. The military uses embedded software to guide missiles, detect enemy aircraft, and pilot UAVs. Communication satellites, deep-space probes, and many medical instruments would have been nearly impossible to create without embedded software. The first edition of Programming Embedded Systems taught the subject to tens of thousands ofpeople around the world and is now considered the bible of embedded programming. This second edition has been updated to cover all the latest hardware designs and development methodologies. The techniques and code examples presented here are directly applicable to real-world embedded software projects of all sorts. Examples use the free GNU software programming tools, the eCos and Linux operating systems, and a low-cost hardware platform specially developed for this book. If you obtain these tools along withProgramming Embedded Systems, Second Edition, you'll have a full environment for exploring embedded systems in depth. But even if you work with different hardware and software, the principles covered in this bookapply. Whether you are new to embedded systems or have done embedded work before, you'll benefit from the topics in this book, which include: How building and loading programs differ from desktop or servercomputers Basic debugging techniques--a critical skill when working withminimally endowed embedded systems Handling different types of memory Interrupts, and the monitoring and control of on-chip and externalperipherals Determining whether you have real-time requirements, and whetheryour operating system and application can meet those requirements Task synchronization with real-time operating systems and embeddedLinux Optimizing embedded software for size, speed, and power consumption Working examples for eCos and embedded Linux So whether you're writing your first embedded program, designing thelatest generation of hand-held whatchamacalits, or managing the peoplewho do, this book is for you. Programming EmbeddedSystems will help you develop the knowledge and skills youneed to achieve proficiency with embedded software. Praise for the first edition: "This lively and readable book is the perfect introduction for those venturing into embedded systems software development for the first time. It provides in one place all the important topics necessary to orient programmers to the embedded development process. --Lindsey Vereen, Editor-in-Chief, Embedded Systems Programming

Struktur Und Interpretation Von Computerprogrammen Structure and Interpretation of Computer Programs

Author: Harold Abelson
Publisher: Springer
ISBN: 3540423427
Release Date: 2001-09-11
Genre: Computers

Die Übersetzung der bewährten Einführung in die Informatik, entstanden am Massachusetts Institute of Technology (MIT), wird seit Jahren erfolgreich in der Lehre eingesetzt. Schritt für Schritt werden Konstruktion und Abstraktion von Daten und Prozeduren dargestellt. Von der Modularisierung bis zum Problemlösen mit Registermaschinen werden verschiedene Programmierparadigmen entwickelt und die effektive Handhabung von Komplexität gezeigt. Als Programmiersprache wird SCHEME verwendet, ein Dialekt von LISP. Alle Programme laufen in jeder dem IEEE-Standard entsprechenden SCHEME-Implementierung.