Game Theory

Author: Drew Fudenberg
Publisher: MIT Press
ISBN: 0262061414
Release Date: 1991
Genre: Business & Economics

This advanced text introduces the principles of noncooperative game theory -including strategic form games, Nash equilibria, subgame perfection, repeated games, and games ofincomplete information - in a direct and uncomplicated style that will acquaint students with thebroad spectrum of the field while highlighting and explaining what they need to know at any givenpoint. The analytic material is accompanied by many applications, examples, and exercises.The theoryof noncooperative games studies the behavior of agents in any situation where each agent's optimalchoice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices thatare based on the participant's perceived selfinterest. Although game theory has been applied to manyfields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in thestudy of economic problems. They also include some applications to political science. The fourteenchapters are grouped in parts that cover static games of complete information, dynamic games ofcomplete information, static games of incomplete information, dynamic games of incompleteinformation, and advanced topics.Drew Fudenberg and Jean Tirole are Professors of Economics atMIT.

The Theory of Learning in Games

Author: Drew Fudenberg
Publisher: MIT Press
ISBN: 0262061945
Release Date: 1998
Genre: Business & Economics

This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.

Evolutionary Game Theory

Author: Jörgen W. Weibull
Publisher: MIT Press
ISBN: 0262731215
Release Date: 1997
Genre: Mathematics

This text introduces current evolutionary game theory -- where ideas from evolutionary biology and rationalistic economics meet -- emphasizing the links between static and dynamic approaches and noncooperative game theory. Much of the text is devoted to the key concepts of evolutionary stability and replicator dynamics. The former highlights the role of mutations and the latter the mechanisms of selection. Moreover, set-valued static and dynamic stability concepts, as well as processes of social evolution, are discussed. Separate background chapters are devoted to noncooperative game theory and the theory of ordinary differential equations. There are examples throughout as well as individual chapter summaries. Because evolutionary game theory is a fast-moving field that is itself branching out and rapidly evolving, Jörgen Weibull has judiciously focused on clarifying and explaining core elements of the theory in an up-to-date, comprehensive, and self-contained treatment. The result is a text for second-year graduate students in economic theory, other social sciences, and evolutionary biology. The book goes beyond filling the gap between texts by Maynard-Smith and Hofbauer and Sigmund that are currently being used in the field. Evolutionary Game Theory will also serve as an introduction for those embarking on research in this area as well as a reference for those already familiar with the field. Weibull provides an overview of the developments that have taken place in this branch of game theory, discusses the mathematical tools needed to understand the area, describes both the motivation and intuition for the concepts involved, and explains why and how it is relevant to economics.

Strategies and Games

Author: Prajit K. Dutta
Publisher: MIT Press
ISBN: 0262041693
Release Date: 1999
Genre: Mathematics

Game theory has become increasingly popular among undergraduate as well as business school students. This text is the first to provide both a complete theoretical treatment of the subject and a variety of real-world applications, primarily in economics, but also in business, political science, and the law. Strategies and Games grew out of Prajit Dutta's experience teaching a course in game theory over the last six years at Columbia University.The book is divided into three parts: Strategic Form Games and Their Applications, Extensive Form Games and Their Applications, and Asymmetric Information Games and Their Applications. The theoretical topics include dominance solutions, Nash equilibrium, backward induction, subgame perfect equilibrium, repeated games, dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, and signaling. An appendix presents a thorough discussion of single-agent decision theory, as well as the optimization and probability theory required for the course.Every chapter that introduces a new theoretical concept opens with examples and ends with a case study. Case studies include Global Warming and the Internet, Poison Pills, Treasury Bill Auctions, and Final Jeopardy. Each part of the book also contains several chapter-length applications including Bankruptcy Law, the NASDAQ market, OPEC, and the Commons problem. This is also the first text to provide a detailed analysis of dynamic strategic interaction.

A Course in Game Theory

Author: Martin J. Osborne
Publisher: MIT Press
ISBN: 0262650401
Release Date: 1994
Genre: Business & Economics

Presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts.

The Theory of Industrial Organization

Author: Jean Tirole
Publisher: MIT Press
ISBN: 0262200716
Release Date: 1988-01-01
Genre: Business & Economics

The Theory of Industrial Organization is the first primary text to treat the newindustrial organization at the advanced-undergraduate and graduate level. Rigorously analytical andfilled with exercises coded to indicate level of difficulty, it provides a unified and moderntreatment of the field with accessible models that are simplified to highlight robust economic ideaswhile working at an intuitive level.To aid students at different levels, each chapter is dividedinto a main text and supplementary section containing more advanced material. Each chapter openswith elementary models and builds on this base to incorporate current research in a coherentsynthesis.Tirole begins with a background discussion of the theory of the firm. In part I hedevelops the modern theory of monopoly, addressing single product and multi product pricing, staticand intertemporal price discrimination, quality choice, reputation, and vertical restraints.In partII, Tirole takes up strategic interaction between firms, starting with a novel treatment of theBertrand-Cournot interdependent pricing problem. He studies how capacity constraints, repeatedinteraction, product positioning, advertising, and asymmetric information affect competition ortacit collusion. He then develops topics having to do with long term competition, including barriersto entry, contestability, exit, and research and development. He concludes with a "game theoryuser's manual" and a section of review exercises.Jean Tirole is a Professor of Economics atMIT

Logic in Games

Author: Johan van Benthem
Publisher: MIT Press
ISBN: 9780262019903
Release Date: 2014-01-24
Genre: Computers

A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games.

Frontiers of Game Theory

Author: K. G. Binmore
Publisher: MIT Press
ISBN: 0262023563
Release Date: 1993
Genre: Business & Economics

seventeen contributions reflecting the many diverse approaches in the field today

A Theory of Incentives in Procurement and Regulation

Author: Jean-Jacques Laffont
Publisher: MIT Press
ISBN: 0262121743
Release Date: 1993
Genre: Business & Economics

Based on their pathbreaking work in the application of principal-agent theory toquestions of regulation, Laffont and Tirole develop a synthetic approach, with a particular, thoughnot exclusive, focus on the regulation of natural monopolies such as military contractors, utilitycompanies, and transportation authorities.

Biblical Games

Author: Steven J. Brams
Publisher: MIT Press
ISBN: 0262523329
Release Date: 1980
Genre: Mathematics

BACK IN PRINT with a new preface and a new chapter

Game Theory and the Social Contract Just playing

Author: K. G. Binmore
Publisher: MIT Press
ISBN: 0262024446
Release Date: 1998
Genre: Mathematics

In this second volume the author unveils his own controversial theory, which abandons the metaphysics of Immanuel Kant for the naturalistic approach to mortality of David Hume. According to this viewpoint, a fairness norm is a convention that evolved to co-ordinate behaviour on an equalibrium of a society's Game of Life. This approach allows the author to mount an evolutionary defence of Rawls' original position that escapes the utilitarian conclusions that follow when orthodox reasoning is applied with the traditional assumptions. Using ideas borrowed from the theory of bargaining and repeat games, the author is led instead to a form of egalitarianism that vindicates the intuitions that led Rawls to write his "Theory of Justice". Written for an interdisciplinary audience, the book aims to offer a panoramic tour through a range of insights that game theory brings to anthropology, biology, economics, philosophy and psychology.

Game Theory and the Humanities

Author: Steven J. Brams
Publisher: MIT Press
ISBN: 9780262015226
Release Date: 2011
Genre: Business & Economics

How game theory can offer insights into literary, historical, and philosophical texts ranging from Macbeth to Supreme Court decisions.

Characteristics of Games

Author: George Skaff Elias
Publisher: MIT Press
ISBN: 9780262017138
Release Date: 2012-08-24
Genre: Games

Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits.