Grokking Deep Learning

Author: Andrew Trask
Publisher: Manning Publications
ISBN: 1617293709
Release Date: 2017-03-31
Genre: Computers

Artificial Intelligence is the most exciting technology of the century, and Deep Learning is, quite literally, the "brain" behind the world's smartest Artificial Intelligence systems out there. Grokking Deep Learning is the perfect place to begin the deep learning journey. Rather than just learning the "black box" API of some library or framework, readers will actually understand how to build these algorithms completely from scratch. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

Machine Learning with Core ML

Author: Joshua Newnham
Publisher: Packt Publishing Ltd
ISBN: 9781788835596
Release Date: 2018-06-28
Genre: Computers

Leverage the power of Apple's Core ML to create smart iOS apps Key Features Explore the concepts of machine learning and Apple’s Core ML APIs Use Core ML to understand and transform images and videos Exploit the power of using CNN and RNN in iOS applications Book Description Core ML is a popular framework by Apple, with APIs designed to support various machine learning tasks. It allows you to train your machine learning models and then integrate them into your iOS apps. Machine Learning with Core ML is a fun and practical guide that not only demystifies Core ML but also sheds light on machine learning. In this book, you’ll walk through realistic and interesting examples of machine learning in the context of mobile platforms (specifically iOS). You’ll learn to implement Core ML for visual-based applications using the principles of transfer learning and neural networks. Having got to grips with the basics, you’ll discover a series of seven examples, each providing a new use-case that uncovers how machine learning can be applied along with the related concepts. By the end of the book, you will have the skills required to put machine learning to work in their own applications, using the Core ML APIs What you will learn Understand components of an ML project using algorithms, problems, and data Master Core ML by obtaining and importing machine learning model, and generate classes Prepare data for machine learning model and interpret results for optimized solutions Create and optimize custom layers for unsupported layers Apply CoreML to image and video data using CNN Learn the qualities of RNN to recognize sketches, and augment drawing Use Core ML transfer learning to execute style transfer on images Who this book is for Machine Learning with Core ML is for you if you are an intermediate iOS developer interested in applying machine learning to your mobile apps. This book is also for those who are machine learning developers or deep learning practitioners who want to bring the power of neural networks in their iOS apps. Some exposure to machine learning concepts would be beneficial but not essential, as this book acts as a launchpad into the world of machine learning for developers.

Triadic Game Design

Author: Casper Harteveld
Publisher: Springer Science & Business Media
ISBN: 1849961573
Release Date: 2011-02-26
Genre: Computers

Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games have been developed for teaching, recruiting and to collect data to improve search engines. This book examines the fundamentals of designing any game with a serious purpose and provides a way of thinking on how to design one successfully. The reader will be introduced to a design philosophy called “Triadic Game Design.”; a theory that all games involve three worlds: the worlds of Reality, Meaning, and Play. Each world is affiliated with aspects. A balance needs to be found within and between the three worlds. Such a balance is difficult to achieve, during the design many tensions will arise, forcing designers to make trade-offs. To deal with these tensions and to ensure that the right decisions are made to create a harmonic game, a frame of reference is needed. This is what Triadic Game Design offers.

Quicklet on Robert Heinlein s Stranger in a Strange Land CliffNotes like Book Summary and Analysis

Author: Joseph Pritchard
Publisher: Hyperink Inc
ISBN: 9781614646877
Release Date: 2012-07-30
Genre: Study Aids

ABOUT THE BOOK I believe it was Arthur C. Clarke who once said that science fiction rarely tries to predict the future, but rather tries to prevent it. In many ways, he’s absolutely right. The purpose of great science fiction isn’t to show us what our future will be, but to help us reflect, question and ultimately transcend the limitations of our current mindset. When we consider the great science fiction writers of the previous two centuries. Literary greats such as Verne, Wells, Niven and Asimov may have spun tales that were highly engaging thought experiments, possibly thought-provoking, but ultimately no more able to predict the future than say one’s daily horoscope. Naturally, when it comes to an author of Robert Heinlein’s somewhat conservative orientation, Stranger in a Strange Land is somewhat surprising. The novel was published in 1961 and as such reflects much of the “morés” prevalent during the late 1950s and early 1960s. As such, themes such as “free love” versus religious conservatism clash. Consider for instance how one of the novel’s female characters opines that women are to blame for ninety percent of rapes. Such a view may have been typical in the 1950s, but it isn’t one that is as widely embraced. The novel’s main protagonist takes on a somewhat Messianic figure. But what’s interesting is the novel remains unclear about whether or not this is meant to be a good or bad thing. EXCERPT FROM THE BOOK There is a great deal of philosophizing in addition to a rather cinematically pleasing display of his special abilities. Harshaw also asks Jill to try to learn Martian from Smith in order to better facilitate communication with him. The readers learn of Smith’s remorse over his using his powers to make the government agents that were chasing them “disappear”. However, we also learn that the Martians in the novel’s world seem to practice ritualistic cannibalism. In fact, Smith actually articulates his desire to eat Harshaw’s corpse when he passes. This does not sit well with Duke, Harshaw’s manservant, who is also in charge of maintaining everything technological within the household. Harshaw actually almost fires Duke after the latter shared his misgivings about Smith’s apparent cannibalism. In fact, Duke even refuses to eat at the same table as Smith, a sentiment that incites Harshaw’s anger. Duke would have lost his job had he not also told Harshaw that despite his misgivings about the strange man, Duke did not consider Smith dangerous. Harshaw tells Duke that he can keep his job so long as he continues to eat at the same table as everyone. He also encourages Duke to become Smith’s “water-brother”, albeit warning him not to take the ceremony lightly. Duke seems to represent the typical Westerner’s response to Smith’s “alien” culture, whereas Harshaw is meant to be more open-minded and accepting of individualism... Buy the book to continue reading! Follow @hyperink on Twitter! Visit us at! Go to to join our newsletter and get awesome freebies! CHAPTER OUTLINE Quicklet on Robert Heinlein's Stranger in a Strange Land Robert Heinlein's Stranger in a Strange Land + About the Book + Introducing the Author + Overall Summary + Chapter-By-Chapter Summary and Commentary + ...and much more

User Story Mapping

Author: Jeff Patton
Publisher: "O'Reilly Media, Inc."
ISBN: 9781491904886
Release Date: 2014-09-05
Genre: Business & Economics

User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why. Get a high-level view of story mapping, with an exercise to learn key concepts quickly Understand how stories really work, and how they come to life in Agile and Lean projects Dive into a story’s lifecycle, starting with opportunities and moving deeper into discovery Prepare your stories, pay attention while they’re built, and learn from those you convert to working software

Urban Shaman

Author: Serge Kahili King
Publisher: Simon and Schuster
ISBN: 1439188629
Release Date: 2009-11-24
Genre: Body, Mind & Spirit

Now, even if you can't get out into the wilderness or undertake a long apprenticeship, you can learn to practice the art of shamanism. Uniquely suited for use in today's world, Hawaiian shamanism follows the way of the adventurer, which produces change through love and cooperation - in contrast to the widely known way of the warrior, which emphasizes solitary quests and conquest by power. Here, in the first practical guide to applying this ancient healing art to our modern lives, you'll learn how to: -Interpret and change your dreams -Heal yourself, your relationships, and the environment -Cast the shaman stones to foretell the future -Design and perform powerful rituals -Shapechange -Make vision quests to other realities

Learning Embedded Android N Programming

Author: Ivan Morgillo
Publisher: Packt Publishing Ltd
ISBN: 9781785283284
Release Date: 2016-07-29
Genre: Computers

Create the perfectly customized system by unleashing the power of Android OS on your embedded device About This Book Understand the system architecture and how the source code is organized Explore the power of Android and customize the build system Build a fully customized Android version as per your requirements Who This Book Is For If you are a Java programmer who wants to customize, build, and deploy your own Android version using embedded programming, then this book is for you. What You Will Learn Master Android architecture and system design Obtain source code and understand the modular organization Customize and build your first system image for the Android emulator Level up and build your own Android system for a real-world device Use Android as a home automation and entertainment system Tailor your system with optimizations and add-ons Reach for the stars: look at the Internet of Things, entertainment, and domotics In Detail Take a deep dive into the Android build system and its customization with Learning Embedded Android Programming, written to help you master the steep learning curve of working with embedded Android. Start by exploring the basics of Android OS, discover Google's “repo” system, and discover how to retrieve AOSP source code. You'll then find out to set up the build environment and the first AOSP system. Next, learn how to customize the boot sequence with a new animation, and use an Android “kitchen” to “cook” your custom ROM. By the end of the book, you'll be able to build customized Android open source projects by developing your own set of features. Style and approach This step-by-step guide is packed with various real-world examples to help you create a fully customized Android system with the most useful features available.

Ethereum Smart Contract Development

Author: Mayukh Mukhopadhyay
Publisher: Packt Publishing Ltd
ISBN: 9781788472623
Release Date: 2018-02-23
Genre: Computers

Become an Ethereum Blockchain developer using a blend of concepts and hands-on implementations Key Features Understand the Ethereum Ecosystem and its differences from its rich cousin Bitcoin Explore the Solidity programming language and smart contract optimizations Get a developer’s perspective of Blockchain-as-a-technology with exposure to common challenges faced while building decentralized applications Book Description Ethereum is a public, blockchain-based distributed computing platform featuring smart contract functionality. This book is your one-stop guide to blockchain and Ethereum smart contract development. We start by introducing you to the basics of blockchain. You'll learn about hash functions, Merkle trees, forking, mining, and much more. Then you'll learn about Ethereum and smart contracts, and we'll cover Ethereum virtual machine (EVM) in detail. Next, you'll get acquainted with DApps and DAOs and see how they work. We'll also delve into the mechanisms of advanced smart contracts, taking a practical approach. You'll also learn how to develop your own cryptocurrency from scratch in order to understand the business behind ICO. Further on, you'll get to know the key concepts of the Solidity programming language, enabling you to build decentralized blockchain-based applications. We'll also look at enterprise use cases, where you'll build a decentralized microblogging site. At the end of this book, we discuss blockchain-as-a-service, the dark web marketplace, and various advanced topics so you can get well versed with the blockchain principles and ecosystem. What you will learn Know how to build your own smart contracts and cryptocurrencies Understand the Solidity language Find out about data types, control structure, functions, inheritance, mathematical operations, and much more See the various types of forks and discover how they are related to Ethereum Get to know the various concepts of web3.js and its APIs so you can build client-side apps Build a DAO from scratch and acquire basic knowledge of DApps on Ethercast Be guided through the project so you can optimize EVM for smart contracts Build your own decentralized applications (DApps) by taking a practical approach Who this book is for If you want to know the ins and outs of the Ethereum network and build your own decentralized applications, then this book is what you need! This book is for anyone who is interested in blockchain and wants to become an Ethereum developer. It’s ideal for existing Ethereum developers who want to develop Ethereum using smart contracts. Basic knowledge of cryptography is expected but is not mandatory.

Classic Cult Fiction

Author: Thomas R. Whissen
Publisher: Greenwood Press
ISBN: UOM:39015021550176
Release Date: 1992-01-01
Genre: Literary Criticism

Classic Cult Fiction is a history, analysis, and reference guide to books that have become "bibles" to generations of Europeans and Americans over the past 200 years--books like The Catcher in the Rye. Fearlessly taking on "canon formation," Whissen identifies the top 50 classic cult books, first presenting an informed and witty interpretation of the phenomenon and its characteristics with examples from different cultures and periods. The individual works are each discussed relative to time and place, impact, and audience psychology and analyzed in terms of common cult attributes. A chronological listing of cult fiction adds a number of titles not chosen for the top 50.

What s the Rush

Author: James Ballard
Publisher: Broadway
ISBN: 0767903102
Release Date: 1999
Genre: Self-Help

Through spiritual meditations and encouraging mantras, an acclaimed business consultant helps readers recondition themselves to enjoy life, transcend what is commonly known as the rat race, set realistic goals, and use reframing techniques to understand reality. $40,000 ad/promo.

Turning on

Author: Rasa Gustaitis
ISBN: UOM:49015000153180
Release Date: 1970
Genre: Family & Relationships


ISBN: UCSC:32106009534998
Release Date: 1976
Genre: Women