Hacking the Xbox

Author: Andrew Huang
Publisher:
ISBN: 1593270291
Release Date: 2003
Genre: Computers

Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

Hacking the Xbox

Author: Andrew Huang
Publisher:
ISBN: STANFORD:36105063219047
Release Date: 2003-05-27
Genre: Computers


Hacking the Xbox

Author: Andrew Huang
Publisher: No Starch Press
ISBN: 9781593270292
Release Date: 2003
Genre: Computers

Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

Game Console Hacking

Author: Joe Grand
Publisher: Elsevier
ISBN: 0080532314
Release Date: 2004-11-12
Genre: Computers

The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Hacking The Xbox

Author: J. Mantle
Publisher: Turtleback
ISBN: 0613920392
Release Date: 2003-07-01
Genre: Computers

Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

The Hardware Hacker

Author: Andrew "bunnie" Huang
Publisher: No Starch Press
ISBN: 9781593277581
Release Date: 2017-03-21
Genre: Technology & Engineering

For over a decade, Andrew “bunnie” Huang, one of the world's most esteemed hackers, has shaped the fields of hacking and hardware, from his cult-classic book Hacking the Xbox to the open-source laptop Novena and his mentorship of various hardware startups and developers. In The Hardware Hacker, Huang shares his experiences in manufacturing and open hardware, creating an illuminating and compelling career retrospective. Huang’s journey starts with his first visit to the staggering electronics markets in Shenzhen, with booths overflowing with capacitors, memory chips, voltmeters, and possibility. He shares how he navigated the overwhelming world of Chinese factories to bring chumby, Novena, and Chibitronics to life, covering everything from creating a Bill of Materials to choosing the factory to best fit his needs. Through this collection of personal essays and interviews on topics ranging from the legality of reverse engineering to a comparison of intellectual property practices between China and the United States, bunnie weaves engineering, law, and society into the tapestry of open hardware. With highly detailed passages on the ins and outs of manufacturing and a comprehensive take on the issues associated with open source hardware, The Hardware Hacker is an invaluable resource for aspiring hackers and makers.

Hacking the Xbox

Author: Andrew Haung
Publisher: John Wiley & Sons Incorporated
ISBN: 0764539930
Release Date: 2003-05-01
Genre: Games

Selling Points: - Written by a well-known and vocal Xbox hacker- Xbox hacking has a large and active online community- Only book announced on hacking the Xbox- Has a definite 'cool' factor which will appeal to the huge Xbox market

Hardware Hacking

Author: Joe Grand
Publisher: Elsevier
ISBN: 0080478255
Release Date: 2004-01-29
Genre: Computers

"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! Some of the hardware hacks in this book include: * Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help" * An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case * Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players * Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development * Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC * Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point * Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader * Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB · Includes hacks of today's most popular gaming systems like Xbox and PS/2. · Teaches readers to unlock the full entertainment potential of their desktop PC. · Frees iMac owners to enhance the features they love and get rid of the ones they hate.

Hacking The Xbox 360

Author: Frank Smith
Publisher: Frank Smithson
ISBN:
Release Date:
Genre: Computers

The Xbox 360 DVD-ROM drive firmware hack is currently the only modification or hack available for the Xbox 360. The firmware hack allows you to play properly created backups of Xbox 360 games. The firmware hack does NOT allow homebrew programs to run and does NOT bypass region protection. If a video game is locked to a particular region, then it will only play on an Xbox 360 of that same region. Before jumping into this modification, it is a good idea to learn how this hack works. In the most basic form, an Xbox 360’s game protection comes from two security measures. First of which is encryption. Nearly all files on an Xbox 360 game disc as well as the Xbox 360 hard drive are signed with Microsoft’s private key. If anything, even just a single bit, is changed, the signature is broken and the Xbox 360 refuses to run the file. The second security measure is media locking. The game is restricted to run only from a certain type of media. For example, all Xbox 360 games are restricted to run only from “Xbox 360” media. Game demos downloaded from Xbox Live are restricted to run only from “Xbox 360 Hard Drive.” Xbox Live Arcade games aren’t restricted at all; they can run from any media. Before the firmware hacks, if you were to copy an Xbox 360 game and try running it from “DVD+R DL”, the Xbox 360 would obviously see that it wasn’t “Xbox 360” media and refuse to run it because of the media restriction. This media restriction is what the firmware hack bypasses. The firmware fakes out the Xbox 360 into thinking that any media is “Xbox 360” media. You copy your game to DVD+R DL, insert it into a firmware-hacked drive, and instead of returning “DVD+R DL” to the Xbox 360, the drive says it is an “Xbox 360” disc and it then plays the game. As you can see, the firmware hack does not bypass any signature protection whatsoever. Some Xbox 360 games use region protection to restrict the playing of a game in a certain region. The firmware hack will not allow you to play games out of a region if they are region-locked. If the original will play in your Xbox 360, the same backup will. If the original won’t, neither will the backup of it.

Gaming Hacks

Author: Simon Carless
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007140
Release Date: 2004
Genre: Computers

Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Hacking the Cable Modem

Author: DerEngel
Publisher: No Starch Press
ISBN: 9781593271015
Release Date: 2006
Genre: Computers

A guide to cable modems includes tutorials, diagrams, source code examples, hardware schematics, and hacks to get the most out of this Internet connection.

Joe Grand s Best of Hardware Wireless and Game Console Hacking

Author: Joe Grand
Publisher: Elsevier
ISBN: 0080509665
Release Date: 2006-08-18
Genre: Computers

The book introduces the principles of hardware design and describes the tools and techniques required to begin hacking. The DVD contains hack instructions for over 20 game consoles and hardware devices from Nintendo, Apple, Sony, Microsoft, Palm and more. The presentation of these 20 projects on DVD media provides users with benefits and options not available on the printed page. All images are hi-res color that can be enlarged or printed, the text is easily searched, and the user can copy the contents to their hard disk and add comments directly into the PDF files. The DVD media also lends itself well to group projects (it includes a 10 user license). The 160-page book includes chapters on hacking tools and electrical engineering basics, along with chapters on the background, design and functionality of each hardware device. * Packed full of high resolution colour images that reveal the smallest details of each step in a hack * Includes in depth coverage of the tools of the hacking trade and the basics of electrical engineering * DVD includes a "Using the Tools" video starring Joe "kingpin" Grand

Retro Gaming Hacks

Author: Chris Kohler
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449303907
Release Date: 2005-10-12
Genre: Games & Activities

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

Hardware Hacking Projects for Geeks

Author: Scott Fullam
Publisher: "O'Reilly Media, Inc."
ISBN: 0596003145
Release Date: 2004-02-04
Genre: Computers

A collection of unusual projects for computer hardware geeks of all ages explains how to create such projects as a personal Lojack system, Web-enabled coffee machine, cubicle intrusion detection systems, and a laptop battery extender.

Game Console Hacking

Author: Joe Grand
Publisher: Elsevier
ISBN: 0080532314
Release Date: 2004-11-12
Genre: Computers

The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems