Author: Lise Herzog
Publisher: Walter Foster
Release Date: 2017-10
Just for Fun: Perspective takes a complicated topic and makes it easy and fun for aspiring artists and art enthusiasts! Even if you've never picked up a pencil or paintbrush, you can follow the simple, step-by-step instructions, and create realistic, proportionate artwork using perspective. Featured subjects start with basic lines and shapes, then slowly progress with each new step to fully rendered artwork. Just for Fun: Perspective saves the technical aspects of drawing and painting for more advanced students and prefers to touch upon the key concepts and fundamentals of perspective. Learn about the differences between one-, two-, and three-point perspective; vanishing points; and methods for measuring and dividing areas of a subject or scene proportionately. Use basic lessons on depth and distance to add color and create your own drawings and paintings with step-by-step instructions for shapes, architecture, portraits, animals, street scenes, and more. With approachable and contemporary drawings and paintings as well as lots of tips, instructions, and inspiration, Just for Fun: Perspective will have even the most artistically challenged individuals mastering perspective in no time.
Author: Lise Herzog
Publisher: Walter Foster Publishing
Release Date: 2017-05-01
Finally, an art book that's specially made for people that have no idea how to make art! Just for Fun: Drawing takes the pressure out of learning to draw by making the basics of art casual and fun. With Just for Fun: Drawing, aspiring artists and art enthusiasts who have never before picked up a pencil can follow incredibly simple step-by-step instructions and discover how to draw everyday subjects. Each featured subject starts with basic lines and shapes, and slowly progresses with each new step to a fully rendered, completed drawing. Saving the nitty-gritty technical aspects of drawing for the more advanced student, Just for Fun: Drawing simply touches upon key drawing concepts and fundamentals, including perspective, proportion, volume, shading, and composition, among others, that are relevant to a beginner's core understanding of the craft. With its abundance of approachable and contemporary drawings, as well as loads of tips, instruction, and inspiration, Just for Fun: Drawing will have even the most artistically challenged individuals mastering the art of pencil drawing in no time.
Author: Ruth Mateus-Berr
Publisher: Walter de Gruyter GmbH & Co KG
Release Date: 2015-06-16
The symposium "Perspectives on Art Education" (Vienna, May 28 - 30, 2015) is dedicated to these changes: What does the training need today in terms of artistic practice, research, and communication skills? What explanations do historical and contemporary approaches offer? What new strategies are needed in teaching and learning? How can the diverse approaches to art education in different cultures, embedded in various national structures
Author: National Research Council
Publisher: National Academies Press
Release Date: 2000-08-11
First released in the Spring of 1999, How People Learn has been expanded to show how the theories and insights from the original book can translate into actions and practice, now making a real connection between classroom activities and learning behavior. This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning. Like the original edition, this book offers exciting new research about the mind and the brain that provides answers to a number of compelling questions. When do infants begin to learn? How do experts learn and how is this different from non-experts? What can teachers and schools do-with curricula, classroom settings, and teaching methods--to help children learn most effectively? New evidence from many branches of science has significantly added to our understanding of what it means to know, from the neural processes that occur during learning to the influence of culture on what people see and absorb. How People Learn examines these findings and their implications for what we teach, how we teach it, and how we assess what our children learn. The book uses exemplary teaching to illustrate how approaches based on what we now know result in in-depth learning. This new knowledge calls into question concepts and practices firmly entrenched in our current education system. Topics include: How learning actually changes the physical structure of the brain. How existing knowledge affects what people notice and how they learn. What the thought processes of experts tell us about how to teach. The amazing learning potential of infants. The relationship of classroom learning and everyday settings of community and workplace. Learning needs and opportunities for teachers. A realistic look at the role of technology in education.
This entirely new edition of a very successful book focuses on developing professional academic skills for supporting and supervising student learning and effective teaching. It is built on the premise that the roles of those who teach in higher education are complex and multi-faceted. A Handbook for Teaching and Learning in Higher Education is sensitive to the competing demands of teaching, research, scholarship, and academic management. The new edition reflects and responds to the rapidly changing context of higher education and to current understanding of how to best support student learning. Drawing together a large number of expert authors, it continues to feature extensive use of case studies that show how successful teachers have implemented these ideas. It includes key topics such as student engagement and motivation, internationalisation, employability, inclusive strategies for teaching, effective use of technology and issues relating to postgraduate students and student retention. Part 1 explores a number of aspects of the context of UK higher education that affect the education of students, looking at the drivers of institutional behaviours and how to achieve success as a university teacher. Part 2 examines learning, teaching and supervising in higher education and includes chapters on working with diversity, encouraging independent learning and learning gain. Part 3 considers approaches to teaching and learning in different disciplines, covering a full range including arts and humanities, social sciences, experimental sciences through to medicine and dentistry. Written to support the excellence in teaching and learning design required to bring about student learning of the highest quality, this will be essential reading for all new lecturers, particularly anyone taking an accredited course in teaching and learning in higher education, as well as those experienced lecturers who wish to improve their teaching practice. Those working in adult learning and educational development will also find the book to be a particularly useful resource. In addition it will appeal to staff who support learning and teaching in various other roles.
Author: Andrew Loomis
Publisher: EDITORA BIBLIOMUNDI SERVIÇOS DIGITAIS LTDA
Release Date: 2017-12-11
Andrew Loomis (1892-1959) is revered amongst artists - including comics superstar Alex Ross - for his mastery of drawing. His first book, Fun With a Pencil, published in 1939 is a wonderfully crafted and engaging introduction to drawing, cartooning, and capturing the essence of a subject all while having fun. With delightful step-by-step instruction from Professor Blook, Loomis's charming alter ego on the page.
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
The premiere guide for choosing homeschool curriculum. For beginners or veterans, Cathy helps you wade through the curriculum jungle to choose what's right for each of your children. Reviews of hundreds of books, games, videos, computer programs, parent helps, and much, much more for all subjects.-- Learning styles: Cathy helps you determine each child's learning style, then choose methods and resources that fit each child.-- What your child needs to know -- what is typically taught at each grade level-- Which resources allow your children to work independently, which work best taught one-on-one-- Identifying and dealing with learning disabilities plus a list of consultants for extra help-- Testing: the good and bad of testing, different kinds of tests, where to get them, testing services-- Addresses, phone numbers, faxes, e-mail, and web sites for all publishers and distributors-- How to consolidate your shopping and save shipping costs
Author: Daniel H. Pink
Release Date: 2011-04-05
Genre: Business & Economics
Forget everything you thought you knew about how to motivate people—at work, at school, at home. It's wrong. As Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others) explains in his paradigm-shattering book Drive, the secret to high performance and satisfaction in today's world is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of our lives. He demonstrates that while the old-fashioned carrot-and-stick approach worked successfully in the 20th century, it's precisely the wrong way to motivate people for today's challenges. In Drive, he reveals the three elements of true motivation: *Autonomy—the desire to direct our own lives *Mastery—the urge to get better and better at something that matters *Purpose—the yearning to do what we do in the service of something larger than ourselves Along the way, he takes us to companies that are enlisting new approaches to motivation and introduces us to the scientists and entrepreneurs who are pointing a bold way forward. Drive is bursting with big ideas—the rare book that will change how you think and transform how you live.
Author: Susan M. Drake
Publisher: Corwin Pr
Release Date: 1998-11
Here's a comprehensive look at how an integrated curriculum can work for your school or district. Using what she calls a new "Story Model," the author helps you make sense of the changes involved in integrating your school's curriculum. She gives you the tools you need to create a curriculum that takes into account the complexity of today's world and how all knowledge is interrelated. Your students will benefit from integrated curriculum by: Developing a higher level of thinking Transferring their learning to the real world Acquiring the skills they need to become lifelong learners This book helps answer these crucial questions about learning in your school or district: 1. What is worth knowing? 2. How can we know when a student knows it? 3. How do students learn best and what does this mean to teaching? Once you've answered these questions, you'll have a better idea of what curriculum changes you need to make. Drake shows you how (and when) to integrate your curriculum. She offers you detailed descriptions of several different, workable approaches. The information she gives you is applicable for district use as well as for individual schools or departments. Designed for school leaders, curriculum developers, and curriculum supervisors, this book brings integrated curriculum into sharp focus and helps educators find a curriculum model that can work for their school's particular needs.
Author: Pete Williams
Publisher: Peter Williams
Release Date: 2007-01-01
Genre: Business & Economics
Do you have a million-dollar idea but aren't sure how to make it a reality? Young entrepreneur Pete Williams can show you where to start! Pete Williams has been referred to as Australia's Richard Branson. At just 21 years of age, Pete embarked on a highly publicised and successful entrepreneurial venture, to sell the Melbourne Cricket Ground, in pieces! In How to turn your million dollar idea into a reality, Pete passes on the techniques he used to sell the G, including: developing your idea to reach a hungry market achieving maximum sales for minimal expense using publicity and leverage structuring your business to suit your lifestyle pricing your products and services for maximum sales tapping into a worldwide market online using networking and team force to build your business. Readers will also gain access to a wealth of free material on Pete's website, including discounts on his marketing seminars and products.
Author: John Holt
Publisher: Da Capo Press
Release Date: 2009-04-20
This enduring classic of educational thought offers teachers and parents deep, original insight into the nature of early learning. John Holt was the first to make clear that, for small children, “learning is as natural as breathing.” In this delightful yet profound book, he looks at how we learn to talk, to read, to count, and to reason, and how we can nurture and encourage these natural abilities in our children.”
Author: Ruskin Bond
Publisher: Penguin UK
Release Date: 2016-01-20
Genre: Juvenile Fiction
A CLASSIC COMING-OF-AGE STORY WHICH HAS HELD GENERATIONS OF READERS SPELLBOUND Rusty, a sixteen-year-old Anglo-Indian boy, is orphaned, and has to live with his English guardian in the claustrophobic European part in Dehra Dun. Unhappy with the strict ways of his guardian, Rusty runs away from home to live with his Indian friends. Plunging for the first time into the dream-bright world of the bazaar, Hindu festivals and other aspects of Indian life, Rusty is enchanted . . . and is lost forever to the prim proprieties of the European community. This special edition marks the 60th anniversary of this award-winning book, written when the author was just seventeen. Poignant, heart-warming and an absolute classic, this book is forever a joy to read.
Author: Graeme Simsion
Publisher: Simon and Schuster
Release Date: 2014-06-03
A socially awkward genetics professor who has never been on a second date sets out to find the perfect wife, but instead finds Rosie Jarman, a fiercely independent barmaid who is on a quest to find her biological father. Reprint.