Lauren Ipsum

Author: Carlos Bueno
Publisher: No Starch Press
ISBN: 9781593276577
Release Date: 2014-12-14
Genre: Computers

Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+

Lauren Ipsum

Author: Carlos Bueno
Publisher: No Starch Press
ISBN: 9781593275747
Release Date: 2014-12-14
Genre: Juvenile Nonfiction

Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10 and up

Lauren Ipsum

Author: Carlos Bueno
Publisher: Off-By-One Press
ISBN: 9781461178187
Release Date: 2011
Genre: Juvenile Fiction

No computers will be found in this book. If the idea of a computer science book without computers upsets you, please close your eyes until you’ve finished reading the rest of this page. The truth is that computer science is not really about the computer. It is just a tool to help you see ideas more clearly. You can see the moon and stars without a telescope, smell the flowers without a fluoroscope, have fun without a funoscope, and be silly sans oscilloscope. You can also play with computer science without... you-know-what. Ideas are the real stuff of computer science. This book is about those ideas, and how to find them.

The CS Detective

Author: Jeremy Kubica
Publisher: No Starch Press
ISBN: 9781593277499
Release Date: 2016-12-16
Genre: Computers


Best Practices of Spell Design

Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Release Date: 2013-01-21
Genre: Juvenile Fiction

"The Best Practices of Spell Design introduces practical aspects of software development that are often learned through painful experience. Through Marcus and Shelly's quest, the story encourages readers to think about how to write readable, well-tested and maintainable programs."--P. [4] of cover.

Computational Fairy Tales

Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Release Date: 2012
Genre: Juvenile Fiction

Have you ever thought that computer science should include more dragons and wizards? Computational Fairy Tales introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer—fairy tale—domain. It's a quest that will take you from learning the basics of programming in a blacksmith's forge to fighting curses with recursion.Fifteen seers delivered the same prophecy, without so much as a single minstrel to lighten the mood: an unknown darkness threatens the kingdom. Suddenly, Princess Ann finds herself sent forth alone to save the kingdom. Leaving behind her home, family, and pet turtle Fido, Princess Ann must face goblin attacks, magical curses, arrogant scholars, an unpleasant oracle, and rude Boolean waiters. Along the way she must build a war chest of computational knowledge to survive the coming challenge.

Audio Engineering 101

Author: Tim Dittmar
Publisher: Taylor & Francis
ISBN: 9781317210153
Release Date: 2017-10-16
Genre: Technology & Engineering

Pratical, concise, and approachable, Audio Engineering 101, Second Edition covers everything aspiring audio engineers need to know to make it in the recording industry, from the characteristics of sound to microphones, analog versus digital recording, EQ/compression, mixing, mastering, and career skills. Filled with hand-on, step-by-step technique breakdowns and all-new interviews with active professionals, this updated edition includes instruction in using digital consoles, iPads for mixing, audio apps, plug-ins, home studios, and audio for podcasts. An extensive companion website features fifteen new video tutorials, audio clips, equipment lists, quizzes, and student exercises.

Hello Ruby Journey Inside the Computer

Author: Linda Liukas
Publisher: Hello Ruby
ISBN: 9781250065322
Release Date: 2017-10-03
Genre: Juvenile Fiction

What exactly is a computer? How does it work? What is it made of? Learn all this and more with Ruby! In Ruby's world anything is possible if you put your mind to it—even fixing her father's broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor. From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities. Praise for Linda Liukas and the Hello Ruby series: "[Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO." —The Wall Street Journal "Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package. What I love about it is that it introduces programming without requiring a computer at all." —GeekMom.com

Hello Ruby Adventures in Coding

Author: Linda Liukas
Publisher: Macmillan
ISBN: 9781250065001
Release Date: 2015-10-06
Genre: Juvenile Fiction

"Code is the 21st century literacy and the need for people to speak the ABCs of Programming is imminent." --Linda Liukas Meet Ruby--a small girl with a huge imagination. In Ruby's world anything is possible if you put your mind to it. When her dad asks her to find five hidden gems Ruby is determined to solve the puzzle with the help of her new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots. As Ruby stomps around her world kids will be introduced to the basic concepts behind coding and programming through storytelling. Learn how to break big problems into small problems, repeat tasks, look for patterns, create step-by-step plans, and think outside the box. With hands-on activities included in every chapter, future coders will be thrilled to put their own imaginations to work.

Computers for Seniors

Author: Chris Ewin
Publisher: No Starch Press
ISBN: 9781593278335
Release Date: 2017-10-17
Genre: Computers

Computers for Seniors is a step-by-step guide that will take you all the way from pressing the "On" button on your new computer to being a confident user who can send email to family and friends, shop online safely, read the latest news, watch funny YouTube videos, share cute pictures of your grandkids, check the weather forecast, and much more. You’ll learn to: -Plug in, set up, and turn on your computer -Print and share photos of your grandkids, vacations, pets, friends, and special life events -Install helpful tools like a calendar, money manager, and weather tracker -Search the internet for news, recipes, gardening tips, sports updates, and anything else that interests you -Watch entertaining YouTube videos or educational lectures and make video calls to anywhere in the world -Find and listen to new music (or your favorite classics) and read electronic books -Email your friends and family -Stay safe online and keep your private information secure Computers for Seniors will show you how to get what you really want from your PC, with the help of full-color illustrations, friendly instructions, and a touch of humor. Each lesson has small exercises to test your skills and help you practice, to make sure you feel comfortable with what you’ve learned before you move on. It’s never too late to have fun and get more out of your PC—Computers for Seniors will ease you into the computer generation by guiding you every step of the way.

Codecrafter

Author: Erica Sandbothe
Publisher:
ISBN: 0989192806
Release Date: 2013-04-02
Genre: Computer programming

"Codecrafter is set in a world where spells are software, magic is programmed, and one girl must use all of her skills to outwit an enemy bent on her destruction"--Page 4 of cover.

Computing for Ordinary Mortals

Author: Robert St. Amant
Publisher: Oxford University Press
ISBN: 9780199775309
Release Date: 2013
Genre: Computers

In Computing for Ordinary Mortals, cognitive scientist and AI expert Robert St. Amant explains what he calls, "the really interesting part" of computing, which are the ideas behind the technology. They're powerful ideas, and the foundations for everything that computers do, but they are little discussed. This book will not tell you how to use your computer, but it will give you a conceptual tour of how it works. Some of the ideas, like modularity which are so embedded in what we do as humans, can also give us insight into our own daily activities, how we interact with other people, and in some cases even what's going on in our heads. Computing is all around us, and, to quote Richard Hamming, the influential mathematician and computer scientist, "The purpose of computing is insight, not numbers," and it is this insight that informs the entire book.

Mathematics for Informatics and Computer Science

Author: Pierre Audibert
Publisher: John Wiley & Sons
ISBN: 9781118586501
Release Date: 2013-03-01
Genre: Computers

How many ways do exist to mix different ingredients, how many chances to win a gambling game, how many possible paths going from one place to another in a network ? To this kind of questions Mathematics applied to computer gives a stimulating and exhaustive answer. This text, presented in three parts (Combinatorics, Probability, Graphs) addresses all those who wish to acquire basic or advanced knowledge in combinatorial theories. It is actually also used as a textbook. Basic and advanced theoretical elements are presented through simple applications like the Sudoku game, search engine algorithm and other easy to grasp applications. Through the progression from simple to complex, the teacher acquires knowledge of the state of the art of combinatorial theory. The non conventional simultaneous presentation of algorithms, programs and theory permits a powerful mixture of theory and practice. All in all, the originality of this approach gives a refreshing view on combinatorial theory.

The Year of Goodbyes

Author: Debbie Levy
Publisher: Disney Electronic Content
ISBN: 9781423151005
Release Date: 2015-04-07
Genre: Juvenile Fiction

Like other girls, Jutta Salzberg enjoyed playing with friends, going to school, and visiting relatives. In Germany in 1938, these everyday activities were dangerous for Jews. Jutta and her family tried to lead normal lives, but soon they knew they had to escape-if they could, before it was too late. Throughout 1938, Jutta had her friends and relatives fill her poesiealbum-her autograph book-with inscriptions. Her daughter, Debbie Levy, used these entries as a springboard for telling the story of the Salzberg family's last year in Germany. It was a year of change and chance, confusion and cruelty. It was a year of goodbyes

The Manga Guide to Physics

Author: Hideo Nitta
Publisher: No Starch Press
ISBN: 9781593271961
Release Date: 2009
Genre: Comics & Graphic Novels

Megumi is an all-star athlete, but she's a failure when it comes to physics class. And she can't concentrate on her tennis matches when she's worried about the questions she missed on the big test! Luckily for her, she befriends Ryota, a patient physics geek who uses real-world examples to help her understand classical mechanics-and improve her tennis game in the process! In The Manga Guide to Physics, you'll follow alongside Megumi as she learns about the physics of everyday objects like roller skates, slingshots, braking cars, and tennis serves. In no time, you'll master tough concepts like momentum and impulse, parabolic motion, and the relationship between force, mass, and acceleration. You'll also learn how to: * Apply Newton's three laws of motion to real-life problems * Determine how objects will move after a collision * Draw vector diagrams and simplify complex problems using trigonometry * Calculate how an object's kinetic energy changes as its potential energy increases If you're mystified by the basics of physics or you just need a refresher, The Manga Guide to Physics will get you up to speed in a lively, quirky, and practical way.