Author: Os Swift
Release Date: 2015-12-09
Learn to Program Android Apps - in Only a Day! Android: Programming Guide: Android App Development - Learn in a Day teaches you everything you need to become an Android App Developer from scratch. It explains how you can get started by installing Android Studio and learning to use the Android SDK Manager. Can you really create an app in just a day? Yes, you can! With Android: Programming Guide: Android App Development - Learn in a Day, you'll learn to create "OMG Andriod." This app is similar to the "Hello, World" program that many beginners create when learning new computer languages. Soon, you'll have your very own app that greets you by name! Can you create an app and try it out on your personal Android device? Absolutely! Learn to run your app on emulators and devices, and how to put personal touches on your app. You'll learn how to update your apps with the Android SDK Manager, use XML, and add buttons and listeners! Order your copy TODAY!
Master's Thesis from the year 2016 in the subject Computer Science - Programming, grade: 20/20, Ecole des hautes etudes commerciales de Paris (HEC Entrepreneurs), language: English, abstract: This paper provides a structured approach for self-learning programming for free on the internet. Its recommendations are based on a review of the existing academic literature which is complemented by the analysis of numerous contributions by software developers, self-learners, and teachers of programming. Additionally, it incorporates effective learning techniques derived from psychological research. Its intended readers are primarily entrepreneurs and 'startup people' who are driven to build new businesses with code, although the proposed approach is also transferable to other domains and audiences. The single most important factor for succeeding in learning programming has been found to be of human nature: learner motivation and persistence. While most beginners and the majority of academic contributions focus mostly on technical aspects such as which language to learn first, or which learning resources to use, this paper analyzes the learning process itself. Learning programming is thus divided into three main steps: First, I highlight the importance of setting a strong learning goal for motivation, and provide a big-picture overview of what 'learning programming' encompasses to structure the approach. Second, I provide learners with recommendations as to which language to learn first - there is no one 'best' choice - as well as how and where to find effective learning resources. Lastly, the paper concludes with tips for optimizing the learning process by introducing effective learning techniques, highlighting the importance of programming practice, and collecting additional advice from programmers and self-learners."
Teach Your Students How to Use Computing to Explore Powerful and Creative Ideas In the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language. It uses innovative music-creation activities to illustrate introductory computer programming concepts, including data types, algorithms, operators, iteration, lists, functions, and classes. The authors also cover GUIs, event-driven programming, big data, sonification, MIDI programming, client–server programming, recursion, fractals, and complex system dynamics. Requiring minimal musical or programming experience, the text is designed for courses in introductory computer science and computing in the arts. It helps students learn computer programming in a creative context and understand how to build computer music applications. Also suitable for self-study, the book shows musicians and digital music enthusiasts how to write music software and create algorithmic music compositions. Web Resource A supplementary website (http://jythonMusic.org) provides a music library and other software resources used in the text. The music library is an extension of the jMusic library and incorporates other cross-platform programming tools. The website also offers example course and associated media resources.
If you’re an app developer with a solid foundation in Objective-C, this book is an absolute must—chances are very high that your company’s iOS applications are vulnerable to attack. That’s because malicious attackers now use an arsenal of tools to reverse-engineer, trace, and manipulate applications in ways that most programmers aren’t aware of. This guide illustrates several types of iOS attacks, as well as the tools and techniques that hackers use. You’ll learn best practices to help protect your applications, and discover how important it is to understand and strategize like your adversary. Examine subtle vulnerabilities in real-world applications—and avoid the same problems in your apps Learn how attackers infect apps with malware through code injection Discover how attackers defeat iOS keychain and data-protection encryption Use a debugger and custom code injection to manipulate the runtime Objective-C environment Prevent attackers from hijacking SSL sessions and stealing traffic Securely delete files and design your apps to prevent forensic data leakage Avoid debugging abuse, validate the integrity of run-time classes, and make your code harder to trace
Learn everything you need to know to become a professional security and penetration tester. It simplifies hands-on security and penetration testing by breaking down each step of the process so that finding vulnerabilities and misconfigurations becomes easy. The book explains how to methodically locate, exploit, and professionally report security weaknesses using techniques such as SQL-injection, denial-of-service attacks, and password hacking. Although From Hacking to Report Writing will give you the technical know-how needed to carry out advanced security tests, it also offers insight into crafting professional looking reports describing your work and how your customers can benefit from it. The book will give you the tools you need to clearly communicate the benefits of high-quality security and penetration testing to IT-management, executives and other stakeholders. Embedded in the book are a number of on-the-job stories that will give you a good understanding of how you can apply what you have learned to real-world situations. We live in a time where computer security is more important than ever. Staying one step ahead of hackers has never been a bigger challenge. From Hacking to Report Writing clarifies how you can sleep better at night knowing that your network has been thoroughly tested. What you’ll learn Clearly understand why security and penetration testing is important Find vulnerabilities in any system using the same techniques as hackers do Write professional looking reports Know which security and penetration testing method to apply for any given situation Successfully hold together a security and penetration test project Who This Book Is For Aspiring security and penetration testers, security consultants, security and penetration testers, IT managers, and security researchers.
Author: Robert C. Martin
Publisher: Pearson Education
Release Date: 2009
Looks at the principles and clean code, includes case studies showcasing the practices of writing clean code, and contains a list of heuristics and "smells" accumulated from the process of writing clean code.
This volume constitutes the proceedings of the ?rst ACM SIGPLAN/SIGSOFT International Conference on Generative Programming and Component Engine- ing (GPCE 2002), held October 6–8, 2002, in Pittsburgh, PA, USA, as part of the PLI 2002 event, which also included ICFP, PPDP, and a?liated workshops. The future of Software Engineering lies in the automation of tasks that are performed manually today. Generative Programming (developing programs that synthesize other programs), Component Engineering (raising the level of mo- larization and analysis in application design), and Domain-Speci?c Languages (elevating program speci?cations to compact domain-speci?c notations that are easier to write and maintain) are key technologies for automating program de- lopment. In a time of conference and workshop proliferation, GPCE represents acounter-trend in the merging of two distinct communities with strongly ov- lapping interests: the Generative and Component-Based Software Engineering Conference (GCSE) and the International Workshop on the Semantics, App- cations, and Implementation of Program Generation (SAIG). Researchers in the GCSE community address the topic of program automation from a contemporary software engineering viewpoint; SAIG correspondingly represents a community attacking automation from a more formal programming languages viewpoint. Together, their combination provides the depth of theory and practice that one would expect in apremier research conference. Three prominent PLI invited speakers lectured at GPCE 2002: Neil Jones (University of Copenhagen), Catuscia Palamidessi (Penn State University), and Janos Sztipanovits (Vanderbilt University). GPCE 2002 received 39 submissions, of which 18 were accepted.
* Will appeal to the same (large) audience as Joel on Software * Contains exclusive commentary by Joel * Lots of free publicity both because of Joel’s influence in the community and the influence of the contributors
Author: Greg Perry
Publisher: Que Publishing
Release Date: 2013-08-02
Updated for C11 Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives
Discover which ARTIK modules to use for various applications, and how to produce code for them. This book goes beyond the information previously available online, efficiently guiding developers from initial setup of their development environment to product development and prototyping in no time. Beginners will find helpful background insights into foundation technology and useful reference information is included for more advanced developers. Samsung's announcement of the new ARTIK modules for IoT has generated tremendous interest in the developer market for wearable and other consumer or industrial devices. This book provides the perfect tutorial-based introduction to the ARTIK family of “Systems on Modules,” which integrate powerful microprocessors, memory, wireless connectivity, and enhanced security on to very small form factor boards. With Beginning Samsung ARTIK as your guide, take the next steps to creating great solutions with an ARTIK. What You'll Learn Use terminal emulators to access the command line and talk to the device Establish Wi-Fi connectivity with a wireless network Upgrade the operating system and install additional software Bring up Eclipse IDE and create a cross-compiler toolchain on Mac OS X Cross-compile for the ARM processors in the ARTIK modules using Arduino IDE with libArduino to C Use C to access the ARTIK hardware via a file based API Use Node.js and Python inside the ARTIK module Integrate applications with the Samsung SAMI data aggregation hub Use Temboo to generate IoT software solutions that can be downloaded and compiled natively inside the ARTIK Debug applications with software and hardware probes Who This Book Is For Moderately experienced developers wanting to understand ARTIK and how to interact with it from within their own apps or web services.