Author: Stuart Henderson
Publisher: Bloomsbury Publishing
Release Date: 2017-11-07
Genre: Performing Arts
This illuminating study charts the changing role of the Hollywood film sequel over the past century. Considering a range of sequels in their industrial, historical and aesthetic contexts, from The Son of a Sheik (1926) to Toy Story 3 (2010), this book provides a comprehensive history of this critically-neglected yet commercially-dominant art form.
With the release of the RED ONE™ digital cinema camera, the possibility of recording stunning, cinematic-quality images with an affordable camera became a reality. Now that the industry has embraced the nascent technology and added new tools and workflows, filmmakers—from independents on up—are leading the charge on establishing new rules. Here to guide newcomers and RED veterans alike, popular trainer and filmmaker Noah Kadner picks up where the manual leaves off. You’ve got the basic operations down and now you’ll learn how to use the camera in a production environment and discover the various options in post. Using a clear, objective approach, he offers best-practice advice on utilizing RED’s proprietary tools, explains the workflows for Final Cut Studio, Avid, and Premiere Pro, and gives workaround solutions where needed. Well-known filmmakers and industry leaders share their own bleeding-edge production methodologies throughout, offering a rare view into this exciting new world of filmmaking. Here are just a few things you’ll learn to do: •Build a RED package that fits your budget •Set up for sound recording and learn which audio tools to use •Achieve the optimal exposure using RED’s onboard tools and external gear •Edit your footage with step-by-step instructions for Avid, Final Cut Pro, and Premiere Pro •Work color correction into your HD, film, or Web projects •Prep your project for output and archive your footage •Learn from pros such as Rodney Charters, ASC (DP, 24), Simon Duggan, ACS (DP, Knowing), Albert Hughes (Director, The Book of Eli), and many others using RED •Stay up-to-date and download additional resources at the companion Web site at www.peachpit.com/red "If you want to dive in and starting using the RED, look no further. This book is the next best thing to having a top-notch production crew with RED experts working by your side." —Arthur Albert, Director of Photography, ER "An essential guide loaded with knowledge, I recommend it as the first purchase for any filmmaker who is thinking about owning or currently owns the RED." —Rodney Charters, ASC, Director of Photography, 24 "If you're planning to shoot with the RED camera, this is the book to get!" —Rob Cohen, Director, The Fast and the Furious "Noah Kadner takes the best practices of using the RED camera and shares them with the rest of us in this indispensable guide." —Simon Duggan, ACS, Director of Photography, Live Free or Die Hard, Knowing "Written in an easy-to-follow style, yet thorough in covering everything from production to postproduction to making money from your investment, this is a book that should be on every filmmaker’s desk and in their kit bag." —Norman Hollyn, Film Editor, Instructor, and author of The Lean Forward Moment "If you want to see how the pros are using the RED camera, you need this book." —Nancy Schreiber, ASC, Cinematographer, Every Day
Author: Keith M. Booker
Publisher: Scarecrow Press
Release Date: 2011-03-17
Genre: Performing Arts
The Historical Dictionary of American Cinema provides broad coverage of the people, films, companies, techniques, themes, and genres that have made American cinema such a vital part of world cinema. This is done through a chronology, an introductory essay, a bibliography, and over 500 cross-referenced dictionary entries. This book is an excellent access point for students, researchers, and anyone wanting to know more about the history of American Cinema.
With this book, the promise of the Semantic Web -- in which machines can find, share, and combine data on the Web -- is not just a technical possibility, but a practical reality Programming the Semantic Web demonstrates several ways to implement semantic web applications, using current and emerging standards and technologies. You'll learn how to incorporate existing data sources into semantically aware applications and publish rich semantic data. Each chapter walks you through a single piece of semantic technology and explains how you can use it to solve real problems. Whether you're writing a simple mashup or maintaining a high-performance enterprise solution,Programming the Semantic Web provides a standard, flexible approach for integrating and future-proofing systems and data. This book will help you: Learn how the Semantic Web allows new and unexpected uses of data to emerge Understand how semantic technologies promote data portability with a simple, abstract model for knowledge representation Become familiar with semantic standards, such as the Resource Description Framework (RDF) and the Web Ontology Language (OWL) Make use of semantic programming techniques to both enrich and simplify current web applications
Author: Robert Alan Brookey
Publisher: Indiana University Press
Release Date: 2010-08-26
Genre: Performing Arts
For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man.
Author: Richard Meran Barsam
Publisher: W W Norton & Company Incorporated
Release Date: 2010
Genre: Performing Arts
Looking at Movies, Third Edition is an accessible and visually dynamic introduction to film studies that offers more media support and a lower price than all of its competitors. The Third Edition of Looking at Movies is as visually engaging and fun to read as previous editions, and now contains new material on film history, film genre, and cultural contexts, and even more help with film analysis. Supplementary materials, conceived and created by the authors, integrate seamlessly with the text. Two DVDs contain nearly four hours of film clips, frame sequences, short films, and animations to show what the text describes. The Looking at Movies student website provides an abundance of review and ancillary materials, including the Writing About Movies guide. FEATURES Always accessible and interesting; now comprehensive, too. Looking at Movies is a visually dynamic introduction to the elements of film form, and with the addition of new material, it’s a comprehensive introduction as well. The Third Edition adds in-depth (but jargon-free) coverage of three areas: film history, film genres, and the connections between film and culture. More help with film analysis than any other text. Every element of the Looking at Movies package features pedagogy to help students in their critical viewing and analytical writing, including model analyses, end-of-chapter materials, DVD tutorials, and the Writing About Movies guide. The most visually dynamic text on the market. The four-color design of Looking at Movies is easy on the eyes and fun to read. But, more importantly, it shows students what the text describes. Two DVDs (packaged with all new copies of Looking at Movies) provide nearly four hours of moving-image content. The most useful, best-integrated media package. The two DVDs and student website offer an abundance of pedagogically useful and visually dynamic multimedia content. Conceived, directed, hosted, edited, and narrated by coauthor and filmmaker Dave Monahan, each DVD tutorial directly relates to and complements the content in the book. The student website features multimedia quizzes, printable screening worksheets, and other review materials linked to an easy-to-use gradebook, as well as the Writing About Movies guide.
Author: Books, LLC
Publisher: Books LLC, Wiki Series
Release Date: 2010-05
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 45. Chapters: James Bond, Peeps, Matchbox, Synthesizer, Anamorphic format, New York City Transit buses, Classics Illustrated Junior, Rolex Submariner, Stolichnaya, Honey Smacks, WD-40, Royal Salute whisky, Tater Tots, Babycham, STP, Systems theory in political science, The Midnight Special, Paddle Pop, Cheez Whiz, Eggo, IBM 702, Bhopal Janata Express, Surf Excel, Mistral, UNIVAC 1102, Surface-barrier transistor, Prestige Elite, Drift-field transistor, Mamba, An Altar Boy Named Speck. Excerpt: James Bond 007 is a fictional character created in 1953 by writer Ian Fleming, who featured him in twelve novels and two short story collections. The fictional British Secret Service agent has also been used in the longest running and most financially successful English-language film franchise to date, starting in 1962 with Dr. No. After Fleming's death in 1964, subsequent James Bond novels were written by Kingsley Amis, John Gardner, Raymond Benson, Sebastian Faulks and Jeffery Deaver. Moreover, Christopher Wood novelised two screenplays, Charlie Higson wrote a series on a young James Bond, John Pearson wrote an authorised biography, while other writers have authored unofficial versions of the character. There have been 22 films in the Eon Productions series to date, the most recent of which, Quantum of Solace, was released on 31 October 2008 (UK). In addition there has been an American television adaptation and two independent feature productions. Apart from films and television, James Bond has also been adapted for many other media, including radio plays, comic strips and video games. The Eon Productions films are generally termed as "official," by fans of the series, originating with the purchase of the James Bond film rights by producer Harry Saltzman in the early 1960s. Basic Bond coat of arms with motto translated as The World is Not ...