Author: Isaac V. Kerlow
Publisher: John Wiley & Sons
Release Date: 2009-04-13
Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects—from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented—including VFX and animated feature movies, games, and TV commercials—by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation. Unique focus on creative development and production issues Non-platform specific, with multiple examples illustrated in a practical, step-by-step approach The newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integration Over 700 full-color images Encyclopedic timeline and production pipelines
Author: Stuart Henderson
Publisher: Bloomsbury Publishing
Release Date: 2017-11-07
Genre: Performing Arts
This illuminating study charts the changing role of the Hollywood film sequel over the past century. Considering a range of sequels in their industrial, historical and aesthetic contexts, from The Son of a Sheik (1926) to Toy Story 3 (2010), this book provides a comprehensive history of this critically-neglected yet commercially-dominant art form.
With the release of the RED ONE™ digital cinema camera, the possibility of recording stunning, cinematic-quality images with an affordable camera became a reality. Now that the industry has embraced the nascent technology and added new tools and workflows, filmmakers—from independents on up—are leading the charge on establishing new rules. Here to guide newcomers and RED veterans alike, popular trainer and filmmaker Noah Kadner picks up where the manual leaves off. You’ve got the basic operations down and now you’ll learn how to use the camera in a production environment and discover the various options in post. Using a clear, objective approach, he offers best-practice advice on utilizing RED’s proprietary tools, explains the workflows for Final Cut Studio, Avid, and Premiere Pro, and gives workaround solutions where needed. Well-known filmmakers and industry leaders share their own bleeding-edge production methodologies throughout, offering a rare view into this exciting new world of filmmaking. Here are just a few things you’ll learn to do: •Build a RED package that fits your budget •Set up for sound recording and learn which audio tools to use •Achieve the optimal exposure using RED’s onboard tools and external gear •Edit your footage with step-by-step instructions for Avid, Final Cut Pro, and Premiere Pro •Work color correction into your HD, film, or Web projects •Prep your project for output and archive your footage •Learn from pros such as Rodney Charters, ASC (DP, 24), Simon Duggan, ACS (DP, Knowing), Albert Hughes (Director, The Book of Eli), and many others using RED •Stay up-to-date and download additional resources at the companion Web site at www.peachpit.com/red "If you want to dive in and starting using the RED, look no further. This book is the next best thing to having a top-notch production crew with RED experts working by your side." —Arthur Albert, Director of Photography, ER "An essential guide loaded with knowledge, I recommend it as the first purchase for any filmmaker who is thinking about owning or currently owns the RED." —Rodney Charters, ASC, Director of Photography, 24 "If you're planning to shoot with the RED camera, this is the book to get!" —Rob Cohen, Director, The Fast and the Furious "Noah Kadner takes the best practices of using the RED camera and shares them with the rest of us in this indispensable guide." —Simon Duggan, ACS, Director of Photography, Live Free or Die Hard, Knowing "Written in an easy-to-follow style, yet thorough in covering everything from production to postproduction to making money from your investment, this is a book that should be on every filmmaker’s desk and in their kit bag." —Norman Hollyn, Film Editor, Instructor, and author of The Lean Forward Moment "If you want to see how the pros are using the RED camera, you need this book." —Nancy Schreiber, ASC, Cinematographer, Every Day
Author: Keith M. Booker
Publisher: Scarecrow Press
Release Date: 2011-03-17
Genre: Performing Arts
The Historical Dictionary of American Cinema provides broad coverage of the people, films, companies, techniques, themes, and genres that have made American cinema such a vital part of world cinema. This is done through a chronology, an introductory essay, a bibliography, and over 500 cross-referenced dictionary entries. This book is an excellent access point for students, researchers, and anyone wanting to know more about the history of American Cinema.
With this book, the promise of the Semantic Web -- in which machines can find, share, and combine data on the Web -- is not just a technical possibility, but a practical reality Programming the Semantic Web demonstrates several ways to implement semantic web applications, using current and emerging standards and technologies. You'll learn how to incorporate existing data sources into semantically aware applications and publish rich semantic data. Each chapter walks you through a single piece of semantic technology and explains how you can use it to solve real problems. Whether you're writing a simple mashup or maintaining a high-performance enterprise solution,Programming the Semantic Web provides a standard, flexible approach for integrating and future-proofing systems and data. This book will help you: Learn how the Semantic Web allows new and unexpected uses of data to emerge Understand how semantic technologies promote data portability with a simple, abstract model for knowledge representation Become familiar with semantic standards, such as the Resource Description Framework (RDF) and the Web Ontology Language (OWL) Make use of semantic programming techniques to both enrich and simplify current web applications
Author: Bill Byrne
Publisher: Taylor & Francis
Release Date: 2012-10-02
The book features genre-based tutorial sections, with step by step instructions for creating effective horror, comedy, drama, and suspense titling sequences. Tutorials for creating some of the most popular title sequences in blockbuster movies are included (Se7en, The Sopranos, 24, The Matrix). Other tutorials teach you how to effectively use sound and VFX in your titles, and also included is instruction on editing your title sequence. These techniques, as well as chapters on the essentials of typography allow you to apply these lessons to your title sequence regardless of whether it's for TV, the web, or digital signage. Also included is a DVD with sample clips, as well as project files that allow you to refine the techniques you learned in the book. As an added bonus we've included 3 titling chapters from other Focal books, with specific instructions on titling within certain software applications. Cover images provided by MK12, from The Alphabet Conspiracy. Learn more at www.MK12.com
Author: Books, LLC
Publisher: Books LLC, Wiki Series
Release Date: 2010-05
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 45. Chapters: James Bond, Peeps, Matchbox, Synthesizer, Anamorphic format, New York City Transit buses, Classics Illustrated Junior, Rolex Submariner, Stolichnaya, Honey Smacks, WD-40, Royal Salute whisky, Tater Tots, Babycham, STP, Systems theory in political science, The Midnight Special, Paddle Pop, Cheez Whiz, Eggo, IBM 702, Bhopal Janata Express, Surf Excel, Mistral, UNIVAC 1102, Surface-barrier transistor, Prestige Elite, Drift-field transistor, Mamba, An Altar Boy Named Speck. Excerpt: James Bond 007 is a fictional character created in 1953 by writer Ian Fleming, who featured him in twelve novels and two short story collections. The fictional British Secret Service agent has also been used in the longest running and most financially successful English-language film franchise to date, starting in 1962 with Dr. No. After Fleming's death in 1964, subsequent James Bond novels were written by Kingsley Amis, John Gardner, Raymond Benson, Sebastian Faulks and Jeffery Deaver. Moreover, Christopher Wood novelised two screenplays, Charlie Higson wrote a series on a young James Bond, John Pearson wrote an authorised biography, while other writers have authored unofficial versions of the character. There have been 22 films in the Eon Productions series to date, the most recent of which, Quantum of Solace, was released on 31 October 2008 (UK). In addition there has been an American television adaptation and two independent feature productions. Apart from films and television, James Bond has also been adapted for many other media, including radio plays, comic strips and video games. The Eon Productions films are generally termed as "official," by fans of the series, originating with the purchase of the James Bond film rights by producer Harry Saltzman in the early 1960s. Basic Bond coat of arms with motto translated as The World is Not ...
Author: Richard Meran Barsam
Publisher: W W Norton & Company Incorporated
Release Date: 2010
Genre: Performing Arts
Looking at Movies, Third Edition is an accessible and visually dynamic introduction to film studies that offers more media support and a lower price than all of its competitors. The Third Edition of Looking at Movies is as visually engaging and fun to read as previous editions, and now contains new material on film history, film genre, and cultural contexts, and even more help with film analysis. Supplementary materials, conceived and created by the authors, integrate seamlessly with the text. Two DVDs contain nearly four hours of film clips, frame sequences, short films, and animations to show what the text describes. The Looking at Movies student website provides an abundance of review and ancillary materials, including the Writing About Movies guide. FEATURES Always accessible and interesting; now comprehensive, too. Looking at Movies is a visually dynamic introduction to the elements of film form, and with the addition of new material, it’s a comprehensive introduction as well. The Third Edition adds in-depth (but jargon-free) coverage of three areas: film history, film genres, and the connections between film and culture. More help with film analysis than any other text. Every element of the Looking at Movies package features pedagogy to help students in their critical viewing and analytical writing, including model analyses, end-of-chapter materials, DVD tutorials, and the Writing About Movies guide. The most visually dynamic text on the market. The four-color design of Looking at Movies is easy on the eyes and fun to read. But, more importantly, it shows students what the text describes. Two DVDs (packaged with all new copies of Looking at Movies) provide nearly four hours of moving-image content. The most useful, best-integrated media package. The two DVDs and student website offer an abundance of pedagogically useful and visually dynamic multimedia content. Conceived, directed, hosted, edited, and narrated by coauthor and filmmaker Dave Monahan, each DVD tutorial directly relates to and complements the content in the book. The student website features multimedia quizzes, printable screening worksheets, and other review materials linked to an easy-to-use gradebook, as well as the Writing About Movies guide.