Author: Bruce Smith
Publisher: Createspace Independent Pub
Release Date: 2013-08-19
Raspberry Pi Assembly Language RASPBIAN Beginners is your hands-on guide to learning to program ARM machine code on your Raspberry Pi. With nothing other than the Raspbian Operating System installed on your Raspberry Pi, this book shows you how to access all the tools that you'll need to create your own machine code programs using assembly language. Ideal for the novice, this book starts from first principles and leads you comfortably on your way to become an accomplished programmer. Providing lucid descriptions, award winning author Bruce Smith keeps things simple and includes plenty of program examples you can try for yourself. Ideas and concepts are introduced in the order required so you should never be left wondering. Just some of the many features include: Practical approach with example programs GCC assembler and linker ARM registers and arrangements Addressing modes Use of operating system Syscalls Debugging with GDB Using libc function calls Programming the GPIO Examples are provided that are written using the GCC Compiler running under the Raspbian Operating System on the Raspberry Pi, all of which can be downloaded from the book support website at www.brucesmith.info. Amazon 5-Star Reviews for Bruce Smith: 'This book is an excellent introduction to coding in ARM assembler on the Raspberry Pi.''This book is well-written , easy to follow and organized. ''Great introduction to ARM assembler.'
Author: Eben Upton
Publisher: John Wiley & Sons
Release Date: 2016-09-13
"In the 1980s, the tech revolution was kickstarted by a flood of relatively inexpensive, highly programmable computers like the Commodore. Now, a second revolution in computing is beginning with the Raspberry Pi. Learning Computer Architecture with the Raspberry Pi is the premier guide to understanding the components of the most exciting tech product available. Thanks to this book, every Raspberry Pi owner can understand how the computer works and how to access all of its hardware and software capabilities. Now, students, hackers, and casual users alike can discover how computers work with Learning Computer Architecture with the Raspberry Pi. This book explains what each and every hardware component does, how they relate to one another, and how they correspond to the components of other computing systems. You'll also learn how programming works and how the operating system relates to the Raspberry Pi's physical components. The Raspberry Pi was created to bring forth a new generation of computer scientists, developers, and architects who understand the inner workings of the computers that have become essential to our daily lives. Learning Computer Architecture with the Raspberry Pi is your gateway to the world of computer system design."--Amazon.com.
"The world of Raspberry Pi is evolving quickly, with many new interface boards and software libraries becoming available all the time. In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors and other hardware--including Arduino. You'll also learn basic principles to help you use new technologies with Raspberry Pi as its ecosystem develops. Python and other code examples from the book are available on GitHub. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources such as Getting Started with Raspberry Pi (O'Reilly)."--
Author: Andrew K. Dennis
Publisher: Packt Publishing Ltd
Release Date: 2016-03-22
Explore Raspberry Pi's architecture through innovative and fun projects About This Book Explore Raspberry Pi 2's hardware through the Assembly, C/C++, and Python programming languages Experiment with connecting electronics up to your Raspberry Pi 2 and interacting with them through software Learn about the Raspberry Pi 2 architecture and Raspbian operating system through innovative projects Who This Book Is For Raspberry Pi Computer Architecture Essentials is for those who are new and those who are familiar with the Raspberry Pi. Each topic builds upon earlier ones to provide you with a guide to Raspberry Pi's architecture. From the novice to the expert, there is something for everyone. A basic knowledge of programming and Linux would be helpful but is not required. What You Will Learn Set up your Raspberry Pi 2 and learn about its hardware Write basic programs in Assembly Language to learn about the ARM architecture Use C and C++ to interact with electronic components Find out about the Python language and how to use it to build web applications Interact with third-party microcontrollers Experiment with graphics and audio programming Expand Raspberry Pi 2's storage mechanism by using external devices Discover Raspberry Pi 2's GPIO pins and how to interact with them In Detail With the release of the Raspberry Pi 2, a new series of the popular compact computer is available for you to build cheap, exciting projects and learn about programming. In this book, we explore Raspberry Pi 2's hardware through a number of projects in a variety of programming languages. We will start by exploring the various hardware components in detail, which will provide a base for the programming projects and guide you through setting up the tools for Assembler, C/C++, and Python. We will then learn how to write multi-threaded applications and Raspberry Pi 2's multi-core processor. Moving on, you'll get hands on by expanding the storage options of the Raspberry Pi beyond the SD card and interacting with the graphics hardware. Furthermore, you will be introduced to the basics of sound programming while expanding upon your knowledge of Python to build a web server. Finally, you will learn to interact with the third-party microcontrollers. From writing your first Assembly Language application to programming graphics, this title guides you through the essentials. Style and approach This book takes a step-by-step approach to exploring Raspberry Pi's architecture through projects that build upon each other. Each project provides you with new information on how to interact with an aspect of the Raspberry Pi and Raspbian operating system, providing a well-rounded guide.
Design and build custom hardware interfaces for the Raspberry Pi and discover low cost display and sensor options for embedded system projects. With this book you'll master 12C communications using Raspbian Linux in C++ and perform ADC and DAC experiments. You'll experiment with debounce buttons and switches using hardware and software solutions. Develop flywheel rotary encoder effects for ease of tuning and construct a hardware interface to the Music Playing Daemon (MPD) with developed software. Discover how to add your own hardware keypad for remote combination lock applications. Custom Raspberry Pi Interfaces offers a thorough chapter on interfacing 5-volt systems to 3.3-volt Raspberry Pis designed to expand your choice of peripheral options. Ready to go C++ programs involving GPIO and I2C peripherals are provided. This book also explores ADC, DAC, rotary encoders, CMOS shift registers. I2C I/O extenders. What you'll learn: Build simple, low cost input/output interfaces including rotary encoders Interface with 5-volt devices from a 3-volt Raspberry Pi system Apply analog to digital and digital to analog conversions on the Pi Read potentiometers (volume control) from the Pi Determine step, directions, and velocity of a rotary encoder Perform remote interfacing using the I2 PCF8574 chip Work with external CMOS devices like the 74HC595 (in C++) Who this book is for: Students and hobbyists interested in building custom interfaces for their Raspberry Pis.
Author: Eben Upton
Publisher: John Wiley & Sons
Release Date: 2016-08-08
Learn the Raspberry Pi 3 from the experts! Raspberry Pi User Guide, 4th Edition is the "unofficial official" guide to everything Raspberry Pi 3. Written by the Pi's creator and a leading Pi guru, this book goes straight to the source to bring you the ultimate Raspberry Pi 3 manual. This new fourth edition has been updated to cover the Raspberry Pi 3 board and software, with detailed discussion on its wide array of configurations, languages, and applications. You'll learn how to take full advantage of the mighty Pi's full capabilities, and then expand those capabilities even more with add-on technologies. You'll write productivity and multimedia programs, and learn flexible programming languages that allow you to shape your Raspberry Pi into whatever you want it to be. If you're ready to jump right in, this book gets you started with clear, step-by-step instruction from software installation to system customization. The Raspberry Pi's tremendous popularity has spawned an entire industry of add-ons, parts, hacks, ideas, and inventions. The movement is growing, and pushing the boundaries of possibility along with it—are you ready to be a part of it? This book is your ideal companion for claiming your piece of the Pi. Get all set up with software, and connect to other devices Understand Linux System Admin nomenclature and conventions Write your own programs using Python and Scratch Extend the Pi's capabilities with add-ons like Wi-Fi dongles, a touch screen, and more The credit-card sized Raspberry Pi has become a global phenomenon. Created by the Raspberry Pi Foundation to get kids interested in programming, this tiny computer kick-started a movement of tinkerers, thinkers, experimenters, and inventors. Where will your Raspberry Pi 3 take you? The Raspberry Pi User Guide, 3rd Edition is your ultimate roadmap to discovery.
This book is intended for developers who have worked with the Raspberry Pi and who want to learn how to make the most of the Raspbian operating system and their Raspberry Pi. Whether you are a beginner to the Raspberry Pi or a seasoned expert, this book will make you familiar with the Raspbian operating system and teach you how to get your Raspberry Pi up and running.
Author: Robert Dunne
Release Date: 2017-10-26
Through the use of complete program examples, flow diagrams, and color codes, Assembly Language Coding in Color helps students and computer enthusiasts start on a solid path to understanding computer architecture. Example programs in ARM and NEON assembly language ranging from 5 to over 100 lines of code are described and available for downloading.
Author: Bruce Smith
Release Date: 2017-03-29
ARM A32 ASSEMBLY LANGUAGE is your hands-on guide to learning how to program in ARM machine code using the world's most modern microprocessor. Ideal for the novice, this book will take you from first principles through to becoming a competent ARM programmer. It covers all aspects of the ARM instruction set including Thumb, Neon, Advanced SIMD and Vector Floating Point Programming.The book covers the new Unified Assembly Language (UAL) and the use of AArch32 State in the latest range of ARM microprocessors. The book applies to all the main releases of ARM architecture such as those found on all the popular single board computers and development boards.Program examples are provided that are written using the GCC Assembler and Compiler which is freely available for most computer operating systems.
Author: Larry D. Pyeatt
Release Date: 2016-05-03
Genre: Technology & Engineering
Modern Assembly Language Programming with the ARM Processor is a tutorial-based book on assembly language programming using the ARM processor. It presents the concepts of assembly language programming in different ways, slowly building from simple examples towards complex programming on bare-metal embedded systems. The ARM processor was chosen as it has fewer instructions and irregular addressing rules to learn than most other architectures, allowing more time to spend on teaching assembly language programming concepts and good programming practice. In this textbook, careful consideration is given to topics that students struggle to grasp, such as registers vs. memory and the relationship between pointers and addresses, recursion, and non-integral binary mathematics. A whole chapter is dedicated to structured programming principles. Concepts are illustrated and reinforced with a large number of tested and debugged assembly and C source listings. The book also covers advanced topics such as fixed and floating point mathematics, optimization, and the ARM VFP and NEONTM extensions. PowerPoint slides and a solutions manual are included. This book will appeal to professional embedded systems engineers, as well as computer engineering students taking a course in assembly language using the ARM processor. Concepts are illustrated and reinforced with a large number of tested and debugged assembly and C source listing Intended for use on very low-cost platforms, such as the Raspberry Pi or pcDuino, but with the support of a full Linux operating system and development tools Includes discussions of advanced topics, such as fixed and floating point mathematics, optimization, and the ARM VFP and NEON extensions
Author: Bruce Smith
Release Date: 2013-11
Learn how to get the most from RISC OS on the Raspberry Pi. This book takes the lid off the RISC OS operating system and reveals how to really use it. Aimed at those who wish to learn how to program RISC OS directly but who are struggling with the Programmer's Reference Manuals (PRMs), or who simply don't know where to start, this book will teach you everything you need to know to get the most from RISC OS and your Raspberry Pi. Providing lucid descriptions, award-winning author Bruce Smith keeps things simple and includes plenty of examples you can try for yourself. Ideas and concepts are introduced in the order required so you should never be left wondering. Just some of the many features include: Filing systems including SDFS and FAT32FS FileCore and FileSwitch Operations The CLI, * Commands and the SWI interface Communicating with RISC OS Writing and using Modules Vectors, Interrupts and Events The Window Manager (Desktop) and WIMP Utilities The Font Manager The Sound System SoundDMA and SoundControl The Floating Point Model Programming the GPIO Book support pages on author's website. This is your first step to understanding RISC OS and using the PRMs to full effect. Examples are provided in BBC BASIC and Assembler, all of which can be downloaded from the book support website at www.brucesmith.info.
Over the last ten years, the ARM architecture has become one of the most pervasive architectures in the world, with more than 2 billion ARM-based processors embedded in products ranging from cell phones to automotive braking systems. A world-wide community of ARM developers in semiconductor and product design companies includes software developers, system designers and hardware engineers. To date no book has directly addressed their need to develop the system and software for an ARM-based system. This text fills that gap. This book provides a comprehensive description of the operation of the ARM core from a developer’s perspective with a clear emphasis on software. It demonstrates not only how to write efficient ARM software in C and assembly but also how to optimize code. Example code throughout the book can be integrated into commercial products or used as templates to enable quick creation of productive software. The book covers both the ARM and Thumb instruction sets, covers Intel's XScale Processors, outlines distinctions among the versions of the ARM architecture, demonstrates how to implement DSP algorithms, explains exception and interrupt handling, describes the cache technologies that surround the ARM cores as well as the most efficient memory management techniques. A final chapter looks forward to the future of the ARM architecture considering ARMv6, the latest change to the instruction set, which has been designed to improve the DSP and media processing capabilities of the architecture. * No other book describes the ARM core from a system and software perspective. * Author team combines extensive ARM software engineering experience with an in-depth knowledge of ARM developer needs. * Practical, executable code is fully explained in the book and available on the publisher's Website. * Includes a simple embedded operating system.
This is the second edition of this assembly language programming textbook introducing programmers to 64 bit Intel assembly language. The primary addition to the second edition is the discussion of the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. Ebe is a Python program which uses the Tkinter and Pwm widget sets to implement a GUI environment consisting of a source window, a data window, a registers window, a console window, a terminal window and a project window. The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. Additional information about ebe can be found at http: //www.rayseyfarth.com. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs, along with teaching equivalent commands using gdb. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using the Linux system calls and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http: //www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.
Author: Daniel W. Lewis
Publisher: Pearson Educacion
Release Date: 2012-02-01
Genre: Assembly languages (Electronic computers)
For sophomore-level courses in Assembly Language Programming in Computer Science, Embedded Systems Design, Real-Time Analysis, Computer Engineering, or Electrical Engineering curricula. Requires prior knowledge of C, C, or Java. This text is useful for Computer Scientists, Computer Engineers, and Electrical Engineers involved with embedded software applications. This book is intended to provide a highly motivating context in which to learn procedural programming languages. The ultimate goal of this text is to lay a foundation that supports the multi-threaded style of programming and high-reliability requirements of embedded software. It presents assembly the way it is most commonly used in practice - to implement small, fast, or special-purpose routines called from a main program written in a high-level language such as C.Students not only learn that assembly still has an important role to play, but their discovery of multi-threaded programming, preemptive and non-preemptive systems, shared resources, and scheduling helps sustain their interest, feeds their curiosity, and strengthens their preparation for subsequent courses on operating systems, real-time systems, networking, and microprocessor-based design.
Author: Robert Dunne
Release Date: 2017-06-20
Over 100 illustrations and 25 working assembly language programs introduce the novice to both CPU hardware and professional software development methods using the ARM and NEON processors within the Raspberry Pi. Background material on subjects like binary, two's complement, and hexadecimal appear in 14 appendices.