Storyboarding

Author: Stephanie Torta
Publisher: Stylus Publishing, LLC
ISBN: 9781683920403
Release Date: 2017-05-30
Genre: Performing Arts

This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for analyzing scripts, provides a comprehensive look at the various types of storyboards, and covers methods used in both film-making and video game storyboards. Features: • Uses the companion DVD with an original short film, Overtime, to demonstrate the storyboards in conjunction with the script • Includes video game, motion graphic, animatic, motion comic, and e-learning storyboards with selected sample projects • Loaded with projects, figures, tips, and interviews that offer practical advice • Includes in-text commentaries on the storyboards by both the director and artist • Includes a comprehensive glossary of key terms used in the film industry

Hollywood Studio Production Techniques

Author: Winnie Wong
Publisher: Stylus Publishing, LLC
ISBN: 9781938549748
Release Date: 2013-04-26
Genre: Performing Arts

This book provides the in-depth information, exercises, and worksheets that will provide readers with the tools to become successful, enlightened filmmakers. Most novices are unaware of the “business” aspects of the film world or that producing Hollywood films will involve contracts, budget constraints, personnel, scheduling, legal issues, insurance, and safety regulations. Many first time filmmakers spend all their time on their “creative endeavors” and often forget to establish production management strategies or consider business ethics as integral parts of the process. In many cases the result is litigation or insurance problems that can lead to financial hardship and/or the inability to distribute the film. The book includes a companion CD-ROM containing the forms and documents covered in the text. Solutions to exercises and PowerPoint slides are available to instructors.

Film Directing Fundamentals

Author: Nicholas T Proferes
Publisher: Taylor & Francis
ISBN: 9781351683128
Release Date: 2017-07-06
Genre:

Film Directing Fundamentals gives the novice director an organic methodology for realizing on-screen the full dramatic possibility of a screenplay. Unique among directing books, Nicholas Proferes provides clear-cut ways to translate a script to the screen. Using the script as a blueprint, the reader is led through specific techniques to analyze and translate its components into a visual story. A sample screenplay is included that explicates the techniques discussed. Written for both students and entry-level professionals, the book assumes no knowledge and introduces basic concepts and terminology. Appropriate for screenwriters, aspiring directors and filmmakers, Film Directing Fundamentals helps filmmakers bring their story to life on screen. This fourth edition is updated with a new foreword by Student Academy Award-winner Jimmy Keyrouz, who studied with author Nicholas Proferes, as well as an enhanced companion website by Laura J. Medina, available at www.routledge.com/cw/proferes, which features new supplemental material for both instructors and students, including two new analyses of contemporary films-Wendy and Lucy (2008) and Moonlight (2016)-study questions, suggested assignments and exercises, as well as the instructor's manual written by Proferes in 2008.

Getting Started with Game Maker

Author: Jerry Lee Ford, Jr.
Publisher: Cengage Learning
ISBN: 9781435455214
Release Date: 2009-06-01
Genre: Computers

Getting Started with Game Maker shows aspiring game developers how to create their very own, professional-quality computer games, no programming knowledge required. Using Game Maker’s simple, drag-and-drop environment and following along with the step-by-

Film Directing Shot by Shot

Author: Steven Douglas Katz
Publisher: Gulf Professional Publishing
ISBN: 0941188108
Release Date: 1991
Genre: Performing Arts

"A complete catalogue of visual techniques and their stylistic implications for both the filmmaker and videomaker -- 'a text book' -- which enables working filmmakers (as well as screenwriters and others) to expand their stylistic knowledge"--P. [4] of cover.

The Digital Filmmaking Handbook

Author: Sonja Shenck
Publisher: Cengage Learning
ISBN: 9781435459120
Release Date: 2012
Genre: Computers

THE DIGITAL FILMMAKING HANDBOOK, FOURTH EDITION is a comprehensive digital filmmaking resource for everyone--from beginners to professionals. This book guides you through the modern digital filmmaking workflow from initial concept to finished project and

Digital Filmmaking

Author: Thomas Ohanian
Publisher: CRC Press
ISBN: 9781136053542
Release Date: 2013-04-03
Genre: Performing Arts

Digital Filmmaking has been called the bible for professional filmmakers in the digital age. It details all of the procedural, creative, and technical aspects of pre-production, production, and post-production within a digital filmmaking environment. It examines the new digital methods and techniques that are redefining the filmmaking process, and how the evolution into digital filmmaking can be used to achieve greater creative flexibility as well as cost and time savings. The second edition includes updates and new information, including four new chapters that examine key topics like digital television and high definition television,making films using digital video, 24 P and universal mastering, and digital film projection. Digital Filmmaking provides a clear overview of the traditional filmmaking process, then goes on to illuminate the ways in which new methods can accomplish old tasks. It explains vital concepts, including digitization, compression, digital compositing, nonlinear editing, and on-set digital production and relates traditional film production and editing processes to those of digital techniques. Various filmmakers discuss their use of digital techniques to enhance the creative process in the "Industry Viewpoints" sections in each chapter .

The Art of the Storyboard

Author: John Hart
Publisher: Butterworth-Heinemann
ISBN: 0240803299
Release Date: 1999
Genre: Design

The Art of the Storyboard shows beginners how to conceptualize and render the drawings that will communicate continuity to the cinematographer, set designer, and special effects supervisor, or to create the skeletal outline around which an animated program is developed. Using sketches of shots from classic films, from silents to the present, The Art of the Storyboard covers the history and evolution of this craft and discusses the essentials of translating one's vision onto paper, from the rough sketch to the finished storyboard. Over 100 illustrations from the author's and other storyboard artists' work illuminate the text throughout. Exercises at the end of each chapter help students to develop essential drawing and visualizing skills. The Art of the Storyboard teaches basic drawing techniques and illustrates the use of perspective, light and shade, and depth of field needed in order to render the human figure in motion. In this book students are introduced to essential components of storyboarding, such as framing, placement of figures, and use of camera angles -the only book on storyboarding for media

Beyond Continuity

Author: Cybulski Mary
Publisher: CRC Press
ISBN: 9781136040658
Release Date: 2014-04-29
Genre: Performing Arts

First published in 2013. Routledge is an imprint of Taylor & Francis, an informa company.

Camtasia Studio and Beyond

Author: Stephanie Torta
Publisher: Stylus Publishing, LLC
ISBN: 9781937585143
Release Date: 2012-08-15
Genre: Computers

Including v.8, this text covers all of the skills for building effective multimedia presentations for creating screen-captured, software based tutorials, demonstrations, and lectures using Camtasia Studio (and prior versions). It uses the complete line of TechSmith products for both Windows and Mac OS and a companion DVD with support files that includes over 30 tutorial video clips, project practice files, all text images in color, and sample video creations. The strategy for this text is to introduce concepts from the ground up to include development milestones, planning the presentation based on the targeted audience, story boarding, screen captures, editing and production based on the desired project. The text also covers Snagit to create sophisticated training documents using advanced image editing features and it uses Jing to make fast video presentations that can quickly be loaded on the Web. Completing the text will provide the reader with all the skills needed towards developing an array of rich multimedia based curriculum in any educational setting. FEATURES: * Companion DVD with support files including over 30 tutorial video clips, project practice files, all text images in color, and sample video creations * Shows tips and notes on creating a professional presentation, a screencast, and a video project * Includes a step-by-step Quick Reference List, outlining important recording and producing procedures in their entirety * Provides chapters detailing the support programs, Snagit and Jing. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]

The Filmmaker s Eye

Author: Gustavo Mercado
Publisher: Taylor & Francis
ISBN: 9781136057335
Release Date: 2013-05-20
Genre: Performing Arts

This is the only book that combines conceptual and practical instruction on creating polished and eloquent images for film and video with the technical know-how to achieve them. Loaded with hundreds of full-color examples, The Filmmaker's Eye is a focused, easy-to-reference guide that shows you how to become a strong visual storyteller through smart, effective choices for your shots. This book has struck a chord worldwide and is being translated into several languages After a short introduction to basic principles, a variety of shots are deconstructed in the following format: - Why It Works: an introduction to a particular type of shot - How It Works: callouts point out exactly how the shot works the way it does--the visual rules and technical aspects in action - Technical Considerations: the equipment and techniques needed to get the shot. - Breaking the Rules: examples where the "rules" are brilliant subverted

From Word to Image

Author: Marcie Begleiter
Publisher:
ISBN: 193290767X
Release Date: 2010-01-01
Genre: Performing Arts

This classic text on storyboarding and visual communication has been updated with information on new media and expanded to incorporate an in-dept study of the use of color in storytelling

Storyboards Motion In Art

Author: Mark A. Simon
Publisher: Taylor & Francis
ISBN: 9781136134210
Release Date: 2012-12-12
Genre: Art

Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.

Producing Independent 2D Character Animation

Author: Mark A. Simon
Publisher: CRC Press
ISBN: 9781136132780
Release Date: 2013-02-11
Genre: Art

PRODUCING INDEPENDENT 2D CHARACTER ANIMATION takes an in-depth look at the artistry and production process of cel animation in a friendly, how-to manner that makes the sometimes tedious process of animation enjoyable and easy to understand. This book guides animators through every step of planning and production; includes examples of actual production forms, organization tips, screen shots, and sketches from the pre- to post-production processes; and contains detailed information on the hardware and software used to complete each step. By mapping out the course of how his small studio brainstormed, created, then produced its award-winning animation, TIMMY'S LESSONS IN NATURE, Mark Simon explains to animators what it takes-both creatively and resource-wise-to get their animations to market. Includes exclusive interviews with Oscar-nominated independent animator Bill Plimpton, Craig McCracken, creator of the POWER PUFF GIRLS, Craig "Spike" Decker of SPIKE & MIKE'S SICK AND TWISTED FESTIVAL OF ANIMATION, David Fine & Alison Snowden who are the Academy Award-Winning producers of BOB AND MARGARET, Cartoon Network's Senior Vice President of Original Animation, Linda Simensky, and Tom Sito, Co-Director of OSMOSIS JONES...as well as others.