Publisher: Udon Entertainment Corporation
Release Date: 2014-12-16
- Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 3, one of the most unique and respected RPG's ever. Inside you'll find character designs, rough sketches, storyboards, backgrounds and settings, an exclusive interview with the game's creators, and more!
*UNOFFICIAL GUIDE* Do you want to dominate the game and your opponents? Do you struggle with making resources and cash? Do you want the best items? Would you like to know how to download and install the game? If so, we have got you covered. We will walk you through the game, provide professional strategies and tips, as well as all the secrets in the game. What You'll Discover Inside: - How to Download & Install the Game. - Professional Tips and Strategies. - Cheats and Hacks. - Beat Opponents! - Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Resources. - PLUS MUCH MORE! So, what are you waiting for? Once you grab a copy of our guide, you'll be dominating the game in no time at all! Get your Pro tips now. Scroll to the top of the page and click add to cart to purchase instantly Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner.
Author: Yoshitaka Amano
Publisher: Dark Horse Books
Release Date: 2014-11-03
Previously available only as a part of the now sold-out The Sky: The Art of Final Fantasy Boxed Set or still-available The Sky: The Art of Final Fantasy Slipcased Edition, Dark Horse is pleased to offer the stunning visions of designer Yoshitaka Amano as individual volumes. The Sky Book Two contains Amano's sketches and paintings for Final Fantasy IV (1991), V (1992) and VI (1994), depicting characters such as Cecil Harvey, Rydia, Bartz Klauser, Lenna Charlotte Tycoon, Faris Scherwiz, Terra Branford, Locke Cole, Sabin Rene Figaro, Shadow, Setzer Gabbiani, Celes Chere, and, of course, Mog (among many others!). Bonuses include Amano's art for the 1994 Final Fantasy Grand Finale CD, the 1994 Pinball Mandala series, and advertisement lithographs of the 1999 Final Fantasy Collection exclusive watch. The truly impressive Book Two of The Sky is almost twice the size of the other books in the series, yet value priced! Don't miss your chance to return to the strange and beautiful realms of Yoshitaka Amano with The Sky: The Art of Final Fantasy Book Two! Series Overview: Previously available only as a part of the now sold-out The Sky: The Art of Final Fantasy Boxed Set or still-available The Sky: The Art of Final Fantasy Slipcased Edition, Dark Horse is pleased to offer the stunning visions of designer Yoshitaka Amano as three individual volumes.
Publisher: Dark Horse Comics
Release Date: 2016-10-18
Genre: Games & Activities
The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!
Author: Holger Schulze
Publisher: Bloomsbury Publishing USA
Release Date: 2018-02-22
In The Sonic Persona, Holger Schulze undertakes a critical study of some of the most influential studies in sound since the 19th century in the natural sciences, the engineering sciences, and in media theory, confronting them with contemporary artistic practices, with experimental critique, and with disturbing sonic experiences. From Hermann von Helmholtz to Miley Cyrus, from FLUXUS to the Arab Spring, from Wavefield Synthesis to otoacoustic emissions, from premillennial clubculture to postdemocratic authoritarianism, from signal processing to human echolocation: This book presents a fundamental critique concerning recent sound theories and their anthropological concepts – and proposes an alternate, a more plastic, a visceral framework for research in the field of a cultural anthropology of sounding and listening. This anthropology of sound takes its readers and listeners on a research expedition to the multitude of alien humanoids and their surprising sonic personae: in dynamic and generative tension between predetermined auditory dispositives, miniscule and not seldomly ignored sound practices, and idiosyncratic sensory corpuses: a critique of the senses. I'm going to prove the impossible really exists.
Author: Julian Vilarrubi
Publisher: The Crowood Press
Release Date: 2018-05-21
Artists have always looked for new ways of making images and today's technology offers a whole range of exciting possibilities. This practical book shows you how an Apple iPad and stylus can transform the way you paint and draw the human figure. As an accessible and convenient device, the iPad can simulate the practical materials you know whilst discovering and exploring further possibilities to bring your subject and ideas to life. Combining the skills of rendering the human figure with the potential of the iPad, this book is a must-have for all artists new to this medium and all iPad owners keen to start painting the body. The book introduces the basic approaches of observational drawing and painting from the figure whilst guiding you through some of the many available apps, in particular Procreate, and explains how to start making images quickly and easily. It stresses the significance and use of layers, as well as selecting and adapting brushes, working with the palette, storing colour, styluses, saving, sending and sharing. It then suggests how to see and record the figure, focusing on measuring and proportion, tone, line drawing and colour. Illustrated examples explain what to look for in the figure and how to render it, offering practical advice in order to encourage dynamic individual development. Superbly illustrated with 169 illustrations.
Author: Shigenori Soejima
Publisher: Udon Entertainment Corporation
Release Date: 2011
This beautiful art book features Shigenori Soejima''s best work from the various Persona games, including other projects such as Stella Deus and Momoiro Taisen Pairon, and an exclusive interview with the artist himself.
Author: Adele Revella
Publisher: John Wiley & Sons
Release Date: 2015-02-24
Genre: Business & Economics
Named one of Fortune Magazine’s “5 Best Business Books” in 2015 See your offering through the buyer's eyes for more effective marketing Buyer Personas is the marketer's actionable guide to learning what your buyer wants and how they make decisions. Written by the world's leading authority on buyer personas, this book provides comprehensive coverage of a compelling new way to conduct buyer studies, plus practical advice on adopting the buyer persona approach to measurably improve marketing outcomes. Readers will learn how to segment their customer base, investigate each customer type, and apply a radically more relevant process of message selection, content creation, and distribution through the channels that earn the buyers' trust. Rather than relying on generic data or guesswork to determine what the buyer wants, the buyer persona approach allows companies to ask the buyer directly and obtain more precise and actionable guidance. Buyer personas are composite pictures of the people who buy solutions, services or products, crafted through a unique type of interview with the people the marketer wants to influence. This book provides step-by-step guidance toward implementing the buyer persona approach, with the advice of an internationally-respected expert. Learn who buys what, and why Understand your buyer's goals and how you can address them Tailor your marketing activities to your buyer's expectations See the purchase through the customer's eyes A recent services industry survey reports that 52 percent of their marketers have buyer personas, and another 28 percent expect to add them within the next two years – but only 14.6 percent know how to use them. To avoid letting such a valuable tool go to waste, access the expert perspective in Buyer Personas, and craft a more relevant marketing strategy.
Having taken players all the way to the gateway to the modern world in Syndicate, Assassin's Creed once again takes fans on an adventure through history. The Art of Assassin's Creed 7 collates hundreds of concept arts, including sketches, final paintings, and 3D Renders, alongside in-depth commentary from the artists and developers, representing the ultimate insight into the design processes behind the game.