In recent years, 3D printers have revolutionized the worlds of manufacturing, design, and art. As the price of printers drop and their availability increases, more people will have access to these remarkable machines. A Beginner's Guide to 3D Printing is written for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Professional engineer Mike Rigsby leads readers step-by-step through fifteen simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. The toy projects in A Beginner's Guide to 3D Printing start simple-a domino, nothing more than an extruded rectangle, a rectangular block-that will take longer to print than design. But soon the reader will be creating jewel boxes with lids, a baking-powder submarine, interchangeable panels for a design-it-yourself dollhouse, a simple train with expandable track, a multipiece airplane, a working paddleboat, and a rubber band-powered car. Finally, readers will design, print, and assemble a Little Clicker, a noise-making push toy with froggy eyes. Once trained in the basics of CAD design, readers will be able to embark on even more elaborate designs of their own creation. Mike Rigsby is a professional electrical engineer and author of Doable Renewables, Amazing Rubber Band Cars and Haywired. He has written for Popular Science, Robotics Age, Modern Electronics, Circuit Cellar, Byte, and other magazines.
Author: Richard Horne
Publisher: John Wiley & Sons
Release Date: 2017-05-04
The bestselling book on 3D printing 3D printing is one of the coolest inventions we've seen in our lifetime, and now you can join the ranks of businesspeople, entrepreneurs, and hobbyists who use it to do everything from printing foods and candles to replacement parts for older technologies—and tons of mind-blowing stuff in between! With 3D Printing For Dummies at the helm, you'll find all the fast and easy-to-follow guidance you need to grasp the methods available to create 3D printable objects using software, 3D scanners, and even photographs through open source software applications like 123D Catch. Thanks to the growing availability of 3D printers, this remarkable technology is coming to the masses, and there's no time like the present to let your imagination run wild and actually create whatever you dream up—quickly and inexpensively. When it comes to 3D printing, the sky's the limit! Covers each type of 3D printing technology available today: stereolithology, selective sintering, used deposition, and granular binding Provides information on the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of products Walks you through the process of creating a RepRap printer using open source designs, software, and hardware Offers strategies for improved success in 3D printing On your marks, get set, innovate!
3D printing can seem like science fiction. Objects appear to be created out of nothing--as if by magic. With your own 3D printer, you can produce exactly the parts and products that you, and maybe only you, need. This book will guide you through your first steps in 3D printing at home. Get started with a solid overview of concepts and techniques. Learn the basics of 3D construction, with essential information on data files and software. Find out what your options are for both kits and ready-to-use printers. Discover what you need to do to make your first 3D printed part, and what it takes to become a 3D printing professional. 3D Printers: A Beginner's Guide will show you what's possible and what's not, with tips and tricks for practical applications with current technologies. If you aspire to use 3D printing for hobbies, crafts, spare parts, custom toys, or model engineering, this book will guide your first steps into a new future.
Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.
Author: Anna Kaziunas France
Publisher: Maker Media, Inc.
Release Date: 2013-11-19
The 3D printing revolution is well upon us, with new machines appearing at an amazing rate. With the abundance of information and options out there, how are makers to choose the 3D printer that's right for them? MAKE is here to help, with our Ultimate Guide to 3D Printing. With articles about techniques, freely available CAD packages, and comparisons of printers that are on the market, this book makes it easy to understand this complex and constantly-shifting topic. Based on articles and projects from MAKE's print and online publications, this book arms you with everything you need to know to understand the exciting but sometimes confusing world of 3D Printing.
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. A real-world business book for the explosion of eBay entrepreneurs! Absolute Beginner's Guide to Launching an eBay Business guides you step-by-step through the process of setting up an eBay business, and offers real-world advice on how to run that business on a day-to-day basis and maximize financial success. This book covers determining what kind of business to run, writing an action-oriented business plan, establishing an effective accounting system, setting up a home office, obtaining starting inventory, arranging initial funding, establishing an eBay presence, and arranging for automated post-auction management.
3D printing has been the hot topic in the maker world for years now, but there's another type of desktop manufacturing that's become the go-to choice for anyone who needs durable results fast. Instead of slowly depositing layers of plastic, a 3D carver starts with a solid block of material and carves it away using a rotating metal bit. It's faster than 3D printing, offers a wider choice of materials, and creates durable, permanent parts that look great. This book covers the basics of designing and making things with a 3D carver, and gives you several projects you can build yourself including a guitar, clock, earrings, and even a skateboard.
Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers' life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!
Autodesk Fusion is a product of Autodesk Inc. It is the first of its kind of software which combine D CAD, CAM, and CAE tool in single package. It connects your entire product development process in a single cloud based platform that works on both Mac and PC. In CAD environment, you can create the model with parametric designing and dimensioning. The CAD environment is equally applicable for assemblydesign. The CAE environment facilitates to analysis the model under real-world load conditions. Once the model is as per your requirement then generate the NC program using the CAM environment.With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step by step methodology.In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational and industrial use of Autodesk Fusion. In this edition of book, we have included topics on Sketching, D Part Designing, Assembly Design, Rendering & Animation, Sculpting, Mesh Design, CAM, Simulation, D printing, D PDFs.ContentsStarting with Autodesk Fusion 360Sketching3D Sketch and Solid ModellingAdvanced 3D ModellingPractical and PracticeSolid EditingAssembly DesignImporting Files and InspectionSurface ModellingRendering and AnimationDrawingSculptingSculpting-2Mesh DesignCAMGenerating Milling Toolpaths - 1Generating Milling Toolpaths - 2Generating Turning and Cutting ToolpathsMiscellaneous CAM ToolsIntroduction to Simulation in Fusion 360Simulation Studies in Fusion 360
Author: John Baichtal
Publisher: Que Publishing
Release Date: 2013-11-22
Genre: Technology & Engineering
ARDUINO for BEGINNERS ESSENTIAL SKILLS EVERY MAKER NEEDS Loaded with full-color step-by-step illustrations! Absolutely no experience needed! Learn Arduino from the ground up, hands-on, in full color! Discover Arduino, join the DIY movement, and build an amazing spectrum of projects… limited only by your imagination! No “geekitude” needed: This full-color guide assumes you know nothing about Arduino or programming with the Arduino IDE. John Baichtal is an expert on getting newcomers up to speed with DIY hardware. First, he guides you gently up the learning curve, teaching you all you need to know about Arduino boards, basic electronics, safety, tools, soldering, and a whole lot more. Then, you walk step-by-step through projects that reveal Arduino’s incredible potential for sensing and controlling the environment–projects that inspire you to create, invent, and build the future! · Use breadboards to quickly create circuits without soldering · Create a laser/infrared trip beam to protect your home from intruders · Use Bluetooth wireless connections and XBee to build doorbells and more · Write useful, reliable Arduino programs from scratch · Use Arduino’s ultrasonic, temperature, flex, and light sensors · Build projects that react to a changing environment · Create your own plant-watering robot · Control DC motors, servos, and stepper motors · Create projects that keep track of time · Safely control high-voltage circuits · Harvest useful parts from junk electronics · Build pro-quality enclosures that fit comfortably in your home
Author: Dan Gookin
Publisher: John Wiley & Sons
Release Date: 2016-09-26
Your full-color guide to putting your Android to work for you Your smartphone is essentially your lifeline—so it's no wonder you chose a simple-to-use, fun-to-customize, and easy-to-operate Android. Cutting through intimidating jargon and covering all the features you need to know about your Android phone, this down-to-earth guide arms you with the knowledge to set up and configure your device, get up and running with texting and emailing, access the Internet, navigate with GPS, synch with a PC, and so much more. Whether you're new to Android phones or have just upgraded to a new model, Android Phones For Dummies makes it fast and easy to make your new smartphone your minion. Written by bestselling author Dan Gookin, it walks you through the basics in a language you can understand before moving on to more advanced topics, like dialing tricks to forward calls, working with predictive text, accessing special characters, manipulating the touch screen, and using a USB connection to synchronize your stuff. Set up your phone and configure its settings Play games, listen to music, and start shooting photos and videos Join the conversation and have fun with social media Make your life easier with Google Voice typing No matter how you slice it, life with an Android phone is more organized and fun—and this book shows you how to make the most of it.
Celebrated paper artist and designer Marc Hagan-Guirey has applied his genius to the Star Wars galaxy in this book of 15 unique kirigami (cut-and-fold) ships featured in the saga's films. Ranging in difficulty from beginner to expert, each beautifully detailed model features step-by-step instructions and a template printed on cardstock—all that's needed are a utility knife, a cutting mat, and a ruler. Clear tips and guidance through the tricky stages help readers craft their own X-wing, Imperial Star Destroyer, Millennium Falcon, and a dozen more ships and vehicles, each accompanied by colorful and inspiring photographs of the final model on display (or ready for a jump to Hyperspace).
When New York–based graphic designers and long-time friends Timothy Goodman and Jessica Walsh found themselves single at the same time, they decided to try an experiment. The old adage says that it takes 40 days to change a habit—could the same be said for love? So they agreed to date each other for 40 days, record their experiences in questionnaires, photographs, videos, texts, and artworks, and post the material on a website they would create for this purpose. What began as a small experiment between two friends became an Internet sensation, drawing 5 million unique (and obsessed) visitors from around the globe to their site and their story since it was launched in July 2013. 40 Days of Dating: An Experiment is a beautifully designed, expanded look at the experiment and the results, including a great deal of material that never made it onto the site, such as who they were as friends and individuals before the 40 days and who they have become since. Note: 40 Days of Dating has a special binding that allows it to open very flat by attaching the endpapers to the inside covers.
Whether you are new to 3D printing, or you have dozens of successful prints under your belt, this book is going to help you! Sean Aranda and David Feeney have hundreds of thousands of successful 3d printing hours combined, so let them help you achieve consistent clean prints. The failures that are discussed in great detail by chapter are:* Bed Adhesion* Build Plate Not Heating* Build Plate Not Reading Correct Temperature* Built Up Material in Nozzle* Extruder Stepper Skipping* Filament Snapping* Hotend Can't Reach or Maintain Temperature* Hotend Not Heating* Hotend Not Reading Correct Temperature* Layer Shifts* LCD Blank or Dark* Model Errors* Not Finding Home* Nozzle Clogs* Over Extrusion* Parts Not Mating Together* Print Pauses Mid Print* Running Out of Filament* Settings Issues* Stepper Motors Overheating or Malfunctioning* Stripped Filament* Unlevelled Build Plate* Warping* Z-Axis Wobble* Z-Height Issues* And much more!
This book is intended to help new users learn the basic concepts of SOLIDWORKS and good solid modeling techniques in an easy to follow guide that includes video instruction. It is a great starting point for those new to SOLIDWORKS or as a teaching aid in classroom training to become familiar with the software’s interface, basic commands and strategies as users complete a series of models while learning different ways to accomplish a particular task. At the end of this book, you will have a fairly good understanding of the SOLIDWORKS interface and the most commonly used commands for part modeling, assembly and detailing after completing a series of components and their 2D drawings complete with Bill of Materials. The book focuses on the processes to complete the modeling of a part, instead of focusing on individual software commands or operations, which are generally simple enough to learn. The author strived hard to include the commands required in the Certified SOLIDWORKS Associate and Certified SOLIDWORKS Professional Exams as listed on the SOLIDWORKS website. SOLIDWORKS is an easy to use CAD software that includes many time saving tools that will enable new and experienced users to complete design tasks faster than before. Most commands covered in this book have advanced options, which may not be covered in this book. This is meant to be a starting point to help new users to learn the basic and most frequently used commands.