The Big Book of Makerspace Projects Inspiring Makers to Experiment Create and Learn

Author: Colleen Graves
Publisher: McGraw Hill Professional
ISBN: 9781259644269
Release Date: 2016-11-11
Genre: Technology & Engineering

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves
Publisher: McGraw Hill Professional
ISBN: 9781259860478
Release Date: 2017-07-28
Genre: Technology & Engineering

A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all

Sixty two Projects to Make with a Dead Computer

Author: Randy Sarafan
Publisher: Workman Publishing
ISBN: 9780761152439
Release Date: 2010
Genre: Crafts & Hobbies

Presents step-by-step instructions for repurposing a variety of electronic appliances and equipment, including computers, cell phones, and scanners, into other items.

Maker Lab

Author: Jack Challoner
Publisher: Penguin
ISBN: 9781465477200
Release Date: 2018-03-01
Genre: Juvenile Nonfiction

Build, create, invent, and discover 28 awesome experiments and activities with Maker Lab. Created in association with the Smithsonian Institution and supporting STEAM education initiatives, Maker Lab has 28 kid-safe projects and crafts that will get young inventors' wheels turning and make science pure fun. Explaining science through photographs and facts that carefully detail the "why" and "how" of each experiment using real-world examples to provide context, each activity is appropriate for kids ages 8-12 years old and ranked easy, medium, or hard, with an estimated time frame for completion. Requiring only household materials, young makers can build an exploding volcano, make bath fizzies, construct a solar system, make an eggshell geode, and more. With a foreword by Jack Andraka, a teen award-winning inventor, Maker Lab will help kids find their inner inventor to impress friends, family, and teachers and create winning projects for science fairs and school projects.

Electricity for Young Makers

Author: Marc de Vinck
Publisher: Maker Media, Inc.
ISBN: 9781680452839
Release Date: 2017-03-10
Genre: Juvenile Nonfiction

Learning to be a maker has never been more fun. Lavishly illustrated with cartoons and drawings, this book guides the reader through six hands-on projects using electricity. Discover the electrical potential lurking in a stack of pennies - enough to light up an LED or power a calculator! Launch a flying LED copter into the air. Make a speaker that plays music from an index card. Build working motors from a battery, a magnet, and some copper wire. Have fun while learning about and exploring the world of electricity. The projects in this book illuminate such concepts as electric circuits, electromagnetism, electroluminescence, the Lorentz force and more. You'll be amazed by the results you get with a handful of simple materials.

Challenge Based Learning in the School Library Makerspace

Author: Colleen Graves
Publisher: ABC-CLIO
ISBN: 9781440851513
Release Date: 2017-07-19
Genre: Language Arts & Disciplines

An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. • Explores crowdsourced research methods that lead to authentic participatory learning • Ensures that student-led workshops and design challenges result in tremendous success • Supplies practical tips that can be applied by beginner maker-librarians and provides curricula suggestions for advanced maker-librarians • Explains how to incorporate design thinking, empathy building, and problem solving with design challenges that spur student creativity

Make Tech DIY

Author: Ji Sun Lee
Publisher: Maker Media, Inc.
ISBN: 9781680451733
Release Date: 2016-08-29
Genre: Technology & Engineering

Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!

3D Printer Projects for Makerspaces

Author: Lydia Sloan Cline
Publisher: McGraw Hill Professional
ISBN: 9781259860393
Release Date: 2017-08-18
Genre: Technology & Engineering

Learn to model, print, and fabricate your own 3D designs—all with no prior experience! This easy-to-follow, fun guide is full of hands-on 3D printing projects that will inspire makers of all types, ages, and skill levels. The book features highly illustrated, DIY examples that show, step-by-step, how to put 3D printing technology to work in your own designs. 3D Printer Projects for Makerspaces starts with simple one-piece items and then gradually introduces more complex techniques to make solid, flexible, and multi-piece snap-together creations. Screenshots, diagrams, and source code are provided throughout. Projects include a key charm, topo map, Spirograph game, polygon hat, phone case—even a realistic model plane! • Covers Autodesk Fusion, AutoCAD, Inkscape, SketchUp, Vetric Cut 2D, and more • Shows how to use 3D analysis tools to save time and cut waste • Written by a dedicated maker and college instructor

The Big Book of Maker Skills

Author: Chris Hackett
Publisher: Weldon Owen
ISBN: 9781681881614
Release Date: 2014-11-04
Genre: Technology & Engineering

Makers, get ready: This is your ultimate, must-have, tip-packed guide for taking your DIY projects to the next level—from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry, plus the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills: 334 Tools and Techniques for Building Great Tech Projects, readers learn classic, tried-and-true techniques from the shop class of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow and easy-on-the-eyes guide to getting your project done. With an emphasis on making DIY projects that can change the world, The Big Book of Maker Skills includes sections and tutorials on: Setting Up a Hackerspace Picking the Right Tools Welding Smarts Circuitry Basics Programming & Arduinos Working with Wood 3-D Printing Laser-cutting CNC Routing Testing & Prototyping Drones and Space Exploration Tools Robotics Biotechnology Sourcing and Crowdsourcing

I Can Make Remarkable Robots

Author: Kristina Holzweiss
Publisher: Children's Press
ISBN: 053123410X
Release Date: 2017-09
Genre: Juvenile Nonfiction

Easy-to-follow instructions help kids discover how to make a drawbot, a robotic hand, and a robotic arm. Readers will also learn about vibration, opposable thumbs, and tension-and meet some robotics pioneers.

What s Your STEM

Author: Rihab Sawah
Publisher: Simon and Schuster
ISBN: 9781507200650
Release Date: 2017-02-07
Genre: Family & Relationships

Set your child up for a bright future with this new, interactive activity book that helps kids decide which STEM—science, technology, engineering, and math—skills they most enjoy—and where they most excel! How do batteries work? How exactly does a bridge stay up? How likely is it that someone shares your birthday? Kids are curious. And parents can help foster that curiosity and channel it into a passion for science, technology, engineering, and math with What’s Your STEM? This engaging activity book helps children learn about STEM with a variety of activities. Working together with their parents, they can figure out what interests them now—and how it can lead to a career later on. In addition to the fifty entertaining and educational experiments, this interactive book includes information on potential STEM career paths. Families can work together to complete the activities, find out what everyone likes, and learn about jobs in those fields. What’s Your STEM? is a fun, family-friendly way to expand kids’ horizons and choose their own STEM adventure!

Invent To Learn

Author: Sylvia Libow Martinez
Publisher:
ISBN: 0997554320
Release Date: 2016-09-17
Genre: Computers

Now in hardcover, this practical guide has become known worldwide as the "bible of the classroom maker movement." It provides K-12 educators with the how, why, and cool stuff that supports every classroom becoming a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials.

The Makerspace Workbench

Author: Adam Kemp
Publisher: Maker Media, Inc.
ISBN: 9781449355630
Release Date: 2013-09-10
Genre: Education

Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.

Tinkering

Author: Curt Gabrielson
Publisher: Maker Media, Inc.
ISBN: 9781680450347
Release Date: 2015-10-28
Genre: Juvenile Nonfiction

How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience

Maker Lab Outdoors

Author: Jack Challoner
Publisher: Penguin
ISBN: 9781465477156
Release Date: 2018-03-06
Genre: Juvenile Nonfiction

Twenty-eight science projects and experiments to be done outside will spark kids' creativity and help them develop science skills through hands-on learning. Projects focus on Earth and the environment, plants and animals, rocks and minerals, and space, bringing science learning home and into the backyard. Young scientists can make a cave system and find out about underground rivers, construct a working model of tectonic plates and learn about earthquakes, build a telescope and look to the planets and stars, and more. Supporting STEAM education initiatives and the Maker Movement, Maker Lab: Outdoors includes 25 interactive projects to inspire kids' creativity and their scientific side, and, as the founder of Maker Faire Dale Dougherty says, "to realize with their hands what they can imagine in their minds." With stunning photography, succinct step-by-step instructions, and detailed explanations, Maker Lab: Outdoors takes readers on a journey of discovery. A must-have for every young scientist curious about their surroundings, and for makers, crafters, and those who enjoy exploring the outdoors.