The Big Book of Makerspace Projects Inspiring Makers to Experiment Create and Learn

Author: Colleen Graves
Publisher: McGraw Hill Professional
ISBN: 9781259644269
Release Date: 2016-11-11
Genre: Technology & Engineering

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements

The Big Book of Makerspace Projects Inspiring Makers to Experiment Create and Learn

Author: Colleen Graves
Publisher: McGraw-Hill Education TAB
ISBN: 1259644251
Release Date: 2016-11-04
Genre: Education

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves
Publisher: McGraw Hill Professional
ISBN: 9781259860478
Release Date: 2017-07-28
Genre: Technology & Engineering

A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all

Maker Lab

Author: Jack Challoner
Publisher: Penguin
ISBN: 9781465458728
Release Date: 2016-07-05
Genre: Juvenile Nonfiction

Build, create, invent, and discover 28 awesome experiments and activities with Maker Lab. Created in association with the Smithsonian Institution and supporting STEAM education initiatives, Maker Lab has 28 kid-safe projects and crafts that will get young inventors' wheels turning and make science pure fun. Explaining science through photographs and facts that carefully detail the "why" and "how" of each experiment using real-world examples to provide context, each activity is appropriate for kids ages 8-12 years old and ranked easy, medium, or hard, with an estimated time frame for completion. Requiring only household materials, young makers can build an exploding volcano, make bath fizzies, construct a solar system, make an eggshell geode, and more. With a foreword by Jack Andraka, a teen award-winning inventor, Maker Lab will help kids find their inner inventor to impress friends, family, and teachers and create winning projects for science fairs and school projects.

Invent To Learn

Author: Sylvia Libow Martinez
Publisher:
ISBN: 0997554320
Release Date: 2016-09-17
Genre: Computers

Now in hardcover, this practical guide has become known worldwide as the "bible of the classroom maker movement." It provides K-12 educators with the how, why, and cool stuff that supports every classroom becoming a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials.

Challenge Based Learning in the School Library Makerspace

Author: Colleen Graves
Publisher: ABC-CLIO
ISBN: 9781440851513
Release Date: 2017-08-31
Genre: Language Arts & Disciplines

An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. • Explores crowdsourced research methods that lead to authentic participatory learning • Ensures that student-led workshops and design challenges result in tremendous success • Supplies practical tips that can be applied by beginner maker-librarians and provides curricula suggestions for advanced maker-librarians • Explains how to incorporate design thinking, empathy building, and problem solving with design challenges that spur student creativity

Make Tech DIY

Author: Ji Sun Lee
Publisher: Maker Media, Inc.
ISBN: 9781680451733
Release Date: 2016-08-29
Genre: Technology & Engineering

Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!

Worlds of Making

Author: Laura Fleming
Publisher: Corwin Press
ISBN: 9781483382845
Release Date: 2015-02-17
Genre: Education

Makerspaces: Your questions answered here! Get the nuts and bolts on imagining, planning, creating, and managing a cutting-edge Makerspace for your school community. Nationally recognized expert Laura Fleming provides all the answers in this breakthrough guide. From inception through implementation, you’ll find invaluable guidance for creating a vibrant Makerspace on any budget. Practical strategies and anecdotal examples help you: Create an action plan for your own personalized Makerspace Align activities to standards Showcase student creations Use this must-have guide to painlessly build a robust, unique learning environment that puts learning back in the hands of your students!

The Green Screen Makerspace Project Book

Author: Todd Burleson
Publisher: McGraw Hill Professional
ISBN: 9781260019964
Release Date: 2017-11-24
Genre: Technology & Engineering

Take your video projects to the next level with the power of green screen! This easy-to-follow guide clearly explains green screen technology and shows, step-by-step, how to dream up and create professional-grade video effects. Written by a teacher-maker-librarian, The Green Screen Makerspace Project Book features 25 low-cost DIY projects that include materials lists, start-to-finish instructions, and detailed photos. You will get coverage of software that readers at any skill level, in any makerspace―from a library to a living room―can use to produce videos with high-quality green screen effects. •Learn about the history and evolution of green screen •Explore the underlying science and technology •Build your own inexpensive—or free!—green screen •Choose a suitable lighting kit or find the best natural light •Put it all together and create visually interesting presentations •Edit your videos using PC, Mac, and Chromebook programs

The Big Book of Maker Skills

Author: Chris Hackett
Publisher: Weldon Owen
ISBN: 9781681881614
Release Date: 2014-11-04
Genre: Technology & Engineering

Makers, get ready: This is your ultimate, must-have, tip-packed guide for taking your DIY projects to the next level—from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry, plus the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills: 334 Tools and Techniques for Building Great Tech Projects, readers learn classic, tried-and-true techniques from the shop class of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow and easy-on-the-eyes guide to getting your project done. With an emphasis on making DIY projects that can change the world, The Big Book of Maker Skills includes sections and tutorials on: Setting Up a Hackerspace Picking the Right Tools Welding Smarts Circuitry Basics Programming & Arduinos Working with Wood 3-D Printing Laser-cutting CNC Routing Testing & Prototyping Drones and Space Exploration Tools Robotics Biotechnology Sourcing and Crowdsourcing

Electronics for Kids

Author: Oyvind Nydal Dahl
Publisher: No Starch Press
ISBN: 9781593277475
Release Date: 2016-07-15
Genre: Technology & Engineering

Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.

Electricity for Young Makers

Author: Marc de Vinck
Publisher: Maker Media, Inc.
ISBN: 9781680452839
Release Date: 2017-03-10
Genre: Juvenile Nonfiction

Learning to be a maker has never been more fun. Lavishly illustrated with cartoons and drawings, this book guides the reader through six hands-on projects using electricity. Discover the electrical potential lurking in a stack of pennies - enough to light up an LED or power a calculator! Launch a flying LED copter into the air. Make a speaker that plays music from an index card. Build working motors from a battery, a magnet, and some copper wire. Have fun while learning about and exploring the world of electricity. The projects in this book illuminate such concepts as electric circuits, electromagnetism, electroluminescence, the Lorentz force and more. You'll be amazed by the results you get with a handful of simple materials.

The Kickstart Guide to Making GREAT Makerspaces

Author: Laura Fleming
Publisher: Corwin Press
ISBN: 9781506392509
Release Date: 2017-10-24
Genre: Education

Creating powerful learning environments Anyone can create a makerspace. This is the guide to creating a GREAT makerspace. Written by makerspace pioneer Laura Fleming, The Kickstart Guide to Making GREAT Makerspaces is filled with step-by-step, practical ideas that demystify the process of planning and creating a makerspace. Its workbook style ensures that by the time educators are done reading, they have a ready-to-implement plan, personalized for their classroom, school, or district. Readers will find A wealth of examples of great makerspaces in action Activities and strategies for inspiring making across the curriculum Plenty of room and guidance for brainstorming and developing a personalized plan

The Makerspace Workbench

Author: Adam Kemp
Publisher: Maker Media, Inc.
ISBN: 9781449355630
Release Date: 2013-09-10
Genre: Education

Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.

School Library Makerspaces Grades 6 12

Author: Leslie B. Preddy
Publisher: ABC-CLIO
ISBN: 9781610694957
Release Date: 2013-10-24
Genre: Language Arts & Disciplines

An essential resource for intermediate, middle, and high school librarians that guides the planning, learning, and implementation of a school library makerspace. • Explains how to transform school libraries—always considered a destination for thinking and learning—to also be the place of doing, creating, and producing • Supplies practical guidance on makerspace design, safety, instruction, budget, mentoring, and more • Includes a "Think, Create, Share, and Grow" section with each makerspace activity that supplies learning and enrichment resources, guidance, and step-by-step how-to instructions • Provides appendixes of national and local events; of ideas and supplies for makerspace activities; and of maker communities and maker resources