The illusion of life

Author: Frank Thomas
Publisher: Disney Editions
ISBN: UOM:49015002791581
Release Date: 1995-10-05
Genre: Art

An out-of-print collector's item since 1986, the definitive account of the development of Disney animation explains what made Disney's style unique and features original sketches and drawings revealing the origins of Mickey and the rest. National ad/promo.

Too Funny for Words

Publisher: Abbeville Promotional
ISBN: UOM:39015030903770
Release Date: 1987
Genre: Humor

Looks at movie stills and drawings for a variety of Disney animated films and shows how sight gags, visual puns and jokes are developed

Disney Animation

Author: Frank Thomas
Publisher: Abbeville Press
ISBN: 0896596982
Release Date: 1987-12-01

A must for collectors and fans of all ages, this is the most exciting, comprehensive, and thorough examination of what the Disney magic is all about. More than 2,700 illustrations, 489 in full color.

Timing for Animation

Author: Tom Sito
Publisher: Taylor & Francis
ISBN: 9781136137099
Release Date: 2013-04-26
Genre: Art

The classic work on animation principles, now fully updated for the digital age.

Treasures of Disney Animation Art

Author: Robert E. Abrams
Publisher: Abbeville Promotional
ISBN: 0896600319
Release Date: 1982
Genre: Art

Preliminary sketches, drawings, and ideas that later will become the films, dramas, and comedies of the Disney Studios

The Illusion of Life II

Author: Alan Cholodenko
Publisher: University of Illinois Press
ISBN: 0909952345
Release Date: 2007
Genre: Performing Arts

Collection of 16 essays on post-World War II animation in Japan and the United States, generated by "The Life of Illusion," Australia's second international conference on animation, held in Sydney Mar. 3-5, 1995.

Character Animation Crash Course

Author: Eric Goldberg
ISBN: 1879505975
Release Date: 2008
Genre: Performing Arts

Detailed text and drawings illuminate how to conceive animated characters.

The Animator s Survival Kit

Author: Richard Williams
Publisher: Macmillan
ISBN: 9780865478978
Release Date: 2012-09-25
Genre: Art

The Academy Award-winning artist behind Who Framed Roger Rabbit? draws on his master instruction classes to demonstrate essential techniques required of animators of any skill level or method, in an updated edition that provides expanded coverage of such topics as animal gaits and live action. Simultaneous.

Demystifying Disney

Author: Chris Pallant
Publisher: Bloomsbury Publishing USA
ISBN: 9781441106094
Release Date: 2011-07-28
Genre: Performing Arts

Demystifying Disney: A History of Disney Feature Animation provides a comprehensive and thoroughly up-to-date examination of the Disney studio's evolution through its animated films. In addition to challenging certain misconceptions concerning the studio's development, the study also brings scholarly definition to hitherto neglected aspects of contemporary Disney. Through a combination of economic, cultural, historical, textual, and technological approaches, this book provides a discriminating analysis of Disney authorship, and the authorial claims of others working within the studio; conceptual and theoretical engagement with the constructions of 'Classic' Disney, the Disney Renaissance, and Neo-Disney; Disney's relationship with other studios; how certain Disney animations problematise a homogeneous reading of the studio's output; and how the studio's animation has changed as a consequence of new digital technologies. For all those interested in gaining a better understanding of one of cinema's most popular and innovative studios, this will be an invaluable addition to the existing literature.

Disney s Animation Kit

Author: Don Hahn
Publisher: Random House Disney
ISBN: 0786831944
Release Date: 1999
Genre: Juvenile Nonfiction

A kit from the leaders in animation film production includes a brief history of the art and the people that make it possible, step-by-step instructions for creating your own animation, flip books, a zoetrope, colored markers, and more.


Author: Roger Noake
ISBN: 0356158721
Release Date: 1988
Genre: Animation (Cinematography)

The World History of Animation

Author: Stephen Cavalier
ISBN: 0520261127
Release Date: 2011
Genre: Performing Arts

A lavishly illustrated volume with 250 color images traces the full history of animation from its very inception, looking at examples of the most groundbreaking work from around the globe and describing how animation technique has improved over the years.

Seven Minutes

Author: Norman M. Klein
Publisher: Verso
ISBN: 1859841503
Release Date: 1996-02-01
Genre: Performing Arts

He traces the development of the art at Disney, the forces that led to full animation, the whiteness of Snow White and Mickey Mouse becoming a logo.

Handbook of Multimedia for Digital Entertainment and Arts

Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 0387890246
Release Date: 2010-03-10
Genre: Computers

The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.