Winning American Mah Jongg Strategies

Author: Elaine Sandberg
Publisher: Tuttle Publishing
ISBN: 9781462908431
Release Date: 2012-08-07
Genre: Games & Activities

Master the fascinating and rewarding game of American Mahjong with this guide for beginners. "Strategies, strategies, strategies! If I only knew more strategies I could win more games!" is the frequent lament of beginning Mahjong players. Following up on the success of her acclaimed book, A Beginner's Guide to American Mah Jongg, bestselling author Elaine Sandberg's new book offers novice players the advice they need to excel at the game of Mahjong. Winning American Mah Jongg Strategies: A Guide for the Novice Player is the strategy guidebook that provides American Mahjongg beginners with the practical information they need to build hands, improve game-play skills, strategize, and win! This easy-to-follow, comprehensive book teaches players how to overcome common difficulties and provides the knowledge to sharpen strategic skills and increase win ratios. By showing beginners how to see and utilize different strategic elements and scenarios, players learn how to elevate their skills. Challenges covered in this Mahjongg book include: Finding the best hand The use of defensive tools To Expose or not to Expose and why Determining an opponent's hand And many more… Winning American Mah Jongg Strategies is a gem of a book that is the perfect gift for Mahjong players of all ages!

Play American Mah Jongg Kit

Author: Elaine Sandberg
Publisher: Tuttle Publishing
ISBN: 9781462916412
Release Date: 2014-11-11
Genre: Games & Activities

Learn and play the fascinating game of Mahjong with this comprehensive kit. Mahjong or "Mah Jongg" is not called "The Game of a Thousand Intellingences" for nothing. It's relaxing, social, and allows people to focus on something completely unrelated to everyday concerns. And it's thrilling—there's nothing more exciting than when, with your heart racing, your adrenaline pumping, and your palms sweating, you call "Mahjong!" Play American Mah Jongg! kit contains a complete deck of 152 full-color, durable Mahjong playing cards, along with the best-selling book A Beginner's Guide to American Mah Jongg by Elaine Sandberg. The included full-color paperback book, A Beginner's Guide to American Mah Jongg features color text to clearly show various hands and tiles. It is the only book available which is specifically geared toward American Mahjong and follows the official National Mah Jongg League rules. It offers first-time players an easy-to-follow guide to this complex game. Play American Mah Jongg! kit is ideal for beginner and experienced players alike and can be enjoyed both at home and for travel. This Mahjong kit contains: 96 page, full-color book Simple instructions and clear diagrams 152 Mahjong tiles

Mah Jongg

Author: Dieter Köhnen
Publisher: Sterling Publishing Company Incorporated
ISBN: 0806907525
Release Date: 1998
Genre: Games

The "Bird of 100 intelligences"--that's what mah-jong means in Chinese, and if you want to find out why so many millions of people have become enchanted by the game for so many thousands of years, this colorful guide is the next best thing to having the mythical creature perched on your shoulder telling you its secrets. It's a quick game to learn and fast-paced to play. You get a quick introduction to the tiles and sticks, including the Circles (or dots), Characters (or cracks), Winds, and Honors. The basic moves are clearly explained and shown, with practice games that take you step-by-step through the opening moves, the middle strategies, combinations, and sequences, and the endgame. Special tips and shortcuts show you how to assemble your tiles into winning complete sets, with moves that would take years to learn by trial and error. You also learn 24 different variations and versions with colorful names like the Twins of Heaven, the Twins of Hell, the Green Hand, the Nine Lanterns, the Dragon, and three Japanese-style games. (Best of all, you'll learn that strange "bird's 100 intelligences" along the way.) Sterling 64 pages (all in 2-color), 6 5/8 x 8 3/4.

A Mah Jong Handbook

Author: Eleanor Noss Whitney
Publisher: Tuttle Publishing
ISBN: 0804838747
Release Date: 2007-05
Genre: Games

A Mah Jong Handbook gives beginners and enthusiasts a first-hand look into the exciting game of mah jong. Offering a clear and concise introduction to the classic Chinese, Western, and Japanese rules of the game and outlining its many variants, this comprehensive guidebook will help you to improve your skills and add strategy to your game.

Let s Play Modern American Mah Jongg Second Edition

Author: Stacey Rea
ISBN: 0996750711
Release Date: 2017-01-01

Learn Mah Jongg with a flip of a page! This 5" x 8" 20 page, full color flipbook printed on heavy-duty, U-V coated paper is designed for beginning and intermediate players of modern American Mah Jongg. We finally have the perfect tool at our fingertips. Sharpen your skills and build your confidence with this handy, user-friendly flipbook reference guide. Now with tips from seasoned players.

Searching for Bubbe Fischer

Author: Karen Gooen
ISBN: 099076012X
Release Date: 2014-11-11

Part memoir, part manual about the author's experience as a novice mah jongg player who wants to improve her play. She hopes to find a great mentor. The second section of the book includes instructional chapters as well as advice on running tournaments; etiquette; online play; and other mah jongg-related topics.

Hanging Out Messing Around and Geeking Out

Author: Mizuko Ito
Publisher: MIT Press
ISBN: 9780262258265
Release Date: 2009-10-30
Genre: Technology & Engineering

Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings -- at home, in after-school programs, and in online spaces. Integrating twenty-three case studies -- which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups -- in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.

The Red Dragon The West Wind

Author: Tom Sloper
Publisher: Harper Collins
ISBN: 9780061906121
Release Date: 2009-04-21
Genre: Games & Activities

The Red Dragon & The West Wind is the perfect introduction to this ancient game of strategy and subterfuge, covering all aspects of the two most common varieties, American and Chinese, along with an overview of other global approaches. The book begins with the history and origin and moves on to the rules of play and ways to win and avoid essential errors as well as the etiquette to follow. With everything from clear instructions on dealing, building, and distributing tiles to a look at the history and future of the game, this is the essential book for anyone who wants to have fun–and win–while playing mah–jongg.

Culture and Customs of Taiwan

Author: Gary Marvin Davison
Publisher: Greenwood Publishing Group
ISBN: 0313302987
Release Date: 1998-01-01
Genre: Social Science

Discusses the traditions, culture, religion, media, literature, and arts of Taiwan.

The Book of Mah Jong

Author: Amy Lo
Publisher: Tuttle Publishing
ISBN: 0804833028
Release Date: 2001-05-01
Genre: Games

Uses clear and accessible language to introduce players to this fascinating Chinese game.

Improve Your Mah Jong

Author: Patricia A. Thompson
Publisher: Simon & Schuster Australia
ISBN: 0684872056
Release Date: 2000-05-01
Genre: Games

This book is designed for those familiar with the game who now want to improve their skills and maybe teach others to play. The illustrations are all in colour to simplify identification of the various hands -- 55 in all. The calculator in the back cover makes scoring simple. The modern Western game of Mah Jong has evolved from the original Chinese game, first recorded about 500BC. Mah Jong is played in slightly different forms in many countries around the world. Once the basic structure of the game is mastered players find no difficulty in adapting to another version of the game.