Author: Brian Michael Bendis
Release Date: 2014-07-22
Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis's step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis's fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.
Author: Brian Michael Bendis
Release Date: 2014
A best-selling Marvel Comics writer shares the secrets behind his work on such series as The Avengers, Ultimate Spider-Man and All-New X-Men, instructing aspiring comics writers on key techniques while sharing practical business essentials. Original. 20,000 first printing.
Author: Dan Cooney
Publisher: Barrons Educational Series Incorporated
Release Date: 2011
Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
Author: Comfort Love
Release Date: 2015-05-19
Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics! From the Trade Paperback edition.
Author: Mark Salisbury
Publisher: Titan Books
Release Date: 2000
In-depth interviews with comics art legends reveal the secrets of translating comics script to graphic storytelling for the first time. Technique, style, layouts, approach, pencilling, inking... no facet of the artist's craft is left unexplored, and this is just the beginning. Salisbury gets to grips with the lively creative genius behind the pencil and ink, presenting an unparalleled insight into the widescreen mind of the comic book artist. Revealing, instructional, shocking and humorous, Artists on Comics Art has something for comics fans, budding artists and hardened professionals alike. Features interviews with: Brian Bolland, J Scott Campbell, Steve Dillon, Dave Gibbons, Bryan Hitch, Jim Lee, Dave McKean, Frank Miller, Joe Quesada, John Romita Jr and Alex Ross.
Author: Dennis O'Neil
Release Date: 2013-07-09
Genre: Language Arts & Disciplines
For any writer who wants to become an expert comic-book storyteller, The DC Comics Guide to Writing Comics is the definitive, one-stop resource! In this valuable guide, Dennis O’Neil, a living legend in the comics industry, reveals his insider tricks and no-fail techniques for comic storytelling. Readers will discover the various methods of writing scripts (full script vs. plot first), as well as procedures for developing a story structure, building subplots, creating well-rounded characters, and much more. O’Neil also explains the many diverse formats for comic books, including graphic novels, maxi-series, mega-series, and adaptation. Of course, there are also dozens of guidelines for writing proposals to editors that command attention and get results.
Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.
Author: Peter David
Release Date: 2009-08-13
Genre: Comics & Graphic Novels
A must have for all comics, fantasy and sci-fi fans wanting to write their own comics or improve storytelling techniques, this revised edition focuses on comics, graphic novels and the updated market, particularly superhero and fantasy genres. Instruction is easy to follow, even for beginners.
Author: Sarah Beach
Release Date: 2014
Introduces writers to the art of scripting graphic novels and the process of sequential storytelling, and provides an overview of the production and publishing aspects unique to this form of literature.
Author: Peter David
Release Date: 2006-06-23
"With humor and authority, Peter tells it like it is--from the essentials of character development, plot and pacing--right down to the nitty-gritties of fight scenes, sound effects and the fine art of the word balloon. You'll learn where to look for original ideas and how to develop them into powerful and publishable scripts. Illustrations from all the major comics publishers show the process of comic-book creation, from scripting to inking, and industry bigwigs offer advice on breaking in"--Page 4 of cover.