Author: Dan Cooney
Publisher: Barrons Educational Series Incorporated
Release Date: 2011
Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
Author: Christopher Hart
Publisher: Random House Digital, Inc.
Release Date: 2006
Wolf Haas' Detective Brenner series has become wildly popular around the world for a reason: They're timely, edgy stories told in a wry, quirky voice that's often hilarious, and with a protagonist it's hard not to love. In this episode, Brenner forced out of the police force tries to get away from detective work by taking a job as the personal chauffeur for two-year-old Helena, the daughter of a Munich construction giant and a Viennese abortion doctor. One day, while Brenner's attention is turned to picking out a chocolate bar for Helena at a gas station, Helena gets snatched from the car. Abruptly out of a job, Brenner decides to investigate her disappearance on his own. With both parents in the public eye, there's no scarcity of leads the father's latest development project has spurred public protest, and the mother's clinic has been targeted by the zealous leader of an anti-abortion group. Brenner and God is told with a dark humor that leaves no character, including Brenner, unscathed. Haas tells the story of a fallible hero who can be indecisive and world-weary, baffled and disillusioned by what he finds, but who presses forward nonetheless out of a stubborn sense of decency a two-year-old is kidnapped, so you find her, because that's just what you do.
Every kid worries about making friends at a new school, but when nine-year-old Bud accidentally catches the wrong bus and finds himself launched into deep space, new friends are the least of his problems! At Cosmos Academy, Bud learns that Earthlings are the most feared creatures in the galaxy, and even Earth's location has been hidden! With the help of his new friend, Gort, Bud goes undercover as a Tenarian exchange student. Unfortunately that means everyone thinks he's a pro at anti-gravity Zero-Ball (even though he's really only a pro at watching sports). And with paranoid Principal Lepton threat ening to expel any Earthlings (into outer space) and only Gort's hacked Blip computer to help them determine Earth's co-ordinates, will Bud ever find his way home?
Author: Sharon Kane
Publisher: Taylor & Francis
Release Date: 2017-05-26
This practical, accessible resource will help future and practicing teachers integrate literature into their middle school or high school classrooms, while also addressing content area standards and improving the literacy skills of their students. Two introductory chapters are followed by five chapters that each cover a different genre: Chapter 3, Informational Books; Chapter 4, Fiction; Chapter 5, Biography, Autobiography, and Memoir; Chapter 6, Poetry; and Chapter 7, How-to and Hands-on Books. Each genre chapter consists of four parts: Part 1: Discusses the genre and how content area teachers can use books within that genre to further content learning and enhance literacy skills. Part 2: Offers hands-on instructional strategies and activities using literature, with activities for use in a variety of disciplines. Part 3: Presents individual author studies (three or four per chapter) with bibliographies and guidelines for using the authors' books in content area courses. Part 4: Features an annotated bibliography of specially selected children and young adult literature for that genre, organized by content area. The annotations provide information about the book, which can be used to prepare booktalks, and teaching ideas for using in a specific content area. Altogether these sections contain more than 600 annotated entries tabbed by subject area, including art, English/language arts, languages and culture, math and technology, music, PE/health, science, and social studies/history.
Author: Andy Fish
Release Date: 2010
Genre: Comic books, strips, etc., in art
Everyone loves to draw comics, from characters to cars, space to sports, just about everything can be recreated in fun and simple comic style drawings. Whether you want to draw them professionally or design special cartoons for friends and family, How to Draw Graphic Novel Style is the book for you. Complete with easy-to-follow steps and guidelines, this book will make you a graphic novel guru before you know it.
Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.
Author: Brian Michael Bendis
Release Date: 2014-07-22
Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis's step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis's fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.
Author: The Memoir Roundtable
Publisher: Skyhorse Publishing, Inc.
Release Date: 2016-09-06
A new approach to family and personal memoirs that includes many creative formats. Memoir Your Way inspires family storykeepers to create a memoir using a craft you already know or are inspired to learn to create a personal, polished memoir your family will treasure. Accessible and with broad appeal, this first-of-its-kind book extends the written memoir form to cookbooks, scrapbooks, quilts, and other forms of storytelling. Readers of Memoir Your Way will find out how to: Create your own family cookbook like a pro Design, stitch, and create stunning quilts that preserve family memories for the next generation and create a cherished gift Bring out the natural storyteller in children while building self-confidence and a sense of family Write engaging family stories with proven writing tips Enrich scrapbooks with stories that might otherwise be overlooked and techniques that showcase even the memories that weren’t preserved in photographs Turn your story into a graphic novel with hand-drawn illustrations Become the bridge for your heritage between the old world and the new Memoir Your Way makes memoir accessible to everyone, including those who don’t see themselves as writers. Memoir Your Way is a valuable sourcebook for quickly and easily creating memoirs that celebrate family stories and ancestry.
The Design Manual by David Whitbread is an indispensable and comprehensive reference for traditional and digital publishing. From beginners to professional graphic designers, desktop publishers and graphic design students, The Design Manual provides essential information on conceptual approaches, planning and project development techniques for print, web and multimedia production. Design tasks are divided into sections on publication, corporate identity, on-screen and advertising design. There is discussion of specific skills such as branding and logo design; stationery, catalogue, annual report and newsletter production; websites; storyboarding and animation techniques; and more. The production section discusses layout and typography for print and screen, colour and colour systems, printing and finishing processes. With numerous checklists and practical tips throughout the text, The Design Manual has become a standard reference for anyone involved in or interested in design.
Author: Martin Salisbury
Publisher: Herbert Press
Release Date: 2018-06-28
Containing essential advice and guidance, this book uses step-by-step sketches and instructions throughout to reveal the techniques and skills required to illustrate children's books. It explains how to tackle fantasy, fairy tales, realism and nature drawings using a variety of media and advises on the different aspects needed when working for differing age groups.